Refactor code structure for improved readability and maintainability
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2026-02-22 18:18:46 +01:00
parent c27e9bec7a
commit 0c9c408564
98 changed files with 8207 additions and 5250 deletions

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frontend/.gitignore vendored Normal file
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# Logs
logs
*.log
npm-debug.log*
yarn-debug.log*
yarn-error.log*
pnpm-debug.log*
lerna-debug.log*
node_modules
dist
dist-ssr
*.local
# Editor directories and files
.vscode/*
!.vscode/extensions.json
.idea
.DS_Store
*.suo
*.ntvs*
*.njsproj
*.sln
*.sw?

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# Frontend - Quasar Game Library
# React + TypeScript + Vite
React + Vite + React Query UI for Quasar.
This template provides a minimal setup to get React working in Vite with HMR and some ESLint rules.
## Setup
Currently, two official plugins are available:
```bash
cd frontend
yarn install
yarn dev # Start Vite dev server on http://localhost:5173
- [@vitejs/plugin-react](https://github.com/vitejs/vite-plugin-react/blob/main/packages/plugin-react) uses [Babel](https://babeljs.io/) (or [oxc](https://oxc.rs) when used in [rolldown-vite](https://vite.dev/guide/rolldown)) for Fast Refresh
- [@vitejs/plugin-react-swc](https://github.com/vitejs/vite-plugin-react/blob/main/packages/plugin-react-swc) uses [SWC](https://swc.rs/) for Fast Refresh
## React Compiler
The React Compiler is not enabled on this template because of its impact on dev & build performances. To add it, see [this documentation](https://react.dev/learn/react-compiler/installation).
## Expanding the ESLint configuration
If you are developing a production application, we recommend updating the configuration to enable type-aware lint rules:
```js
export default defineConfig([
globalIgnores(['dist']),
{
files: ['**/*.{ts,tsx}'],
extends: [
// Other configs...
// Remove tseslint.configs.recommended and replace with this
tseslint.configs.recommendedTypeChecked,
// Alternatively, use this for stricter rules
tseslint.configs.strictTypeChecked,
// Optionally, add this for stylistic rules
tseslint.configs.stylisticTypeChecked,
// Other configs...
],
languageOptions: {
parserOptions: {
project: ['./tsconfig.node.json', './tsconfig.app.json'],
tsconfigRootDir: import.meta.dirname,
},
// other options...
},
},
])
```
## Testing
You can also install [eslint-plugin-react-x](https://github.com/Rel1cx/eslint-react/tree/main/packages/plugins/eslint-plugin-react-x) and [eslint-plugin-react-dom](https://github.com/Rel1cx/eslint-react/tree/main/packages/plugins/eslint-plugin-react-dom) for React-specific lint rules:
```bash
yarn test # Run Vitest in watch mode
yarn test:run # Run once
```js
// eslint.config.js
import reactX from 'eslint-plugin-react-x'
import reactDom from 'eslint-plugin-react-dom'
export default defineConfig([
globalIgnores(['dist']),
{
files: ['**/*.{ts,tsx}'],
extends: [
// Other configs...
// Enable lint rules for React
reactX.configs['recommended-typescript'],
// Enable lint rules for React DOM
reactDom.configs.recommended,
],
languageOptions: {
parserOptions: {
project: ['./tsconfig.node.json', './tsconfig.app.json'],
tsconfigRootDir: import.meta.dirname,
},
// other options...
},
},
])
```
## Building
```bash
yarn build # Build for production (dist/)
yarn preview # Preview production build locally
```
## Structure
```
src/
├── routes/ # Page components
├── components/ # Reusable components
├── hooks/ # TanStack Query hooks
├── lib/ # API client, utilities
├── types/ # TypeScript types
└── styles.css # Tailwind CSS
```
## API Integration
Backend API runs on `http://localhost:3000`.
Frontend proxies requests via `.env`:
```
VITE_API_URL=http://localhost:3000
```
All API calls go through `src/lib/api.ts`.

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import js from '@eslint/js'
import globals from 'globals'
import reactHooks from 'eslint-plugin-react-hooks'
import reactRefresh from 'eslint-plugin-react-refresh'
import tseslint from 'typescript-eslint'
import { defineConfig, globalIgnores } from 'eslint/config'
export default defineConfig([
globalIgnores(['dist']),
{
files: ['**/*.{ts,tsx}'],
extends: [
js.configs.recommended,
tseslint.configs.recommended,
reactHooks.configs.flat.recommended,
reactRefresh.configs.vite,
],
languageOptions: {
ecmaVersion: 2020,
globals: globals.browser,
},
},
])

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@@ -1,33 +1,10 @@
<!doctype html>
<html lang="es">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Quasar</title>
</head>
<body>
<div id="root"></div>
<script type="module" src="/src/main.tsx"></script>
</body>
</html>
<!doctype html>
<html>
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Quasar</title>
</head>
<body>
<div id="root"></div>
<script type="module" src="/src/main.tsx"></script>
</body>
</html>
<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta charset="UTF-8" />
<link rel="icon" type="image/svg+xml" href="/vite.svg" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Quasar</title>
<title>frontend</title>
</head>
<body>
<div id="root"></div>

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{
"name": "quasar-frontend",
"version": "0.0.0",
"name": "frontend",
"private": true,
"packageManager": "yarn@4.12.0",
"version": "0.0.0",
"type": "module",
"scripts": {
"dev": "vite",
"build": "vite build",
"preview": "vite preview",
"test": "vitest",
"test:run": "vitest run",
"lint": "echo \"No lint configured\"",
"format": "prettier --write ."
"build": "tsc -b && vite build",
"lint": "eslint .",
"preview": "vite preview"
},
"dependencies": {
"@hookform/resolvers": "^3.3.0",
"@tanstack/react-query": "^4.34.0",
"react": "^18.2.0",
"react-dom": "^18.2.0",
"react-hook-form": "^7.48.0",
"zod": "^3.22.0"
"@radix-ui/react-checkbox": "^1.3.3",
"@radix-ui/react-dialog": "^1.1.15",
"@radix-ui/react-dropdown-menu": "^2.1.16",
"@radix-ui/react-label": "^2.1.8",
"@radix-ui/react-scroll-area": "^1.2.10",
"@radix-ui/react-select": "^2.2.6",
"@radix-ui/react-tabs": "^1.1.13",
"@radix-ui/react-toast": "^1.2.15",
"@tanstack/react-form": "^1.28.3",
"@tanstack/react-query": "^5.90.21",
"@tanstack/react-router": "^1.162.2",
"axios": "^1.13.5",
"date-fns": "^4.1.0",
"lucide-react": "^0.575.0",
"react": "^19.2.0",
"react-dom": "^19.2.0",
"zod": "^4.3.6"
},
"devDependencies": {
"@testing-library/jest-dom": "^6.0.0",
"@testing-library/react": "^14.0.0",
"@testing-library/user-event": "^14.5.0",
"@types/react": "^18.2.21",
"@types/react-dom": "^18.2.7",
"@vitejs/plugin-react": "^4.0.0",
"autoprefixer": "^10.4.14",
"jsdom": "^22.1.0",
"postcss": "^8.4.24",
"tailwindcss": "^3.4.7",
"typescript": "^5.2.2",
"vite": "^5.1.0",
"vitest": "^0.34.1"
"@eslint/js": "^9.39.1",
"@radix-ui/react-slot": "^1.2.4",
"@tailwindcss/postcss": "^4.2.0",
"@types/node": "^24.10.1",
"@types/react": "^19.2.7",
"@types/react-dom": "^19.2.3",
"@vitejs/plugin-react": "^5.1.1",
"autoprefixer": "^10.4.24",
"class-variance-authority": "^0.7.1",
"clsx": "^2.1.1",
"eslint": "^9.39.1",
"eslint-plugin-react-hooks": "^7.0.1",
"eslint-plugin-react-refresh": "^0.4.24",
"globals": "^16.5.0",
"postcss": "^8.5.6",
"tailwind-merge": "^3.5.0",
"tailwindcss": "^4.2.0",
"tailwindcss-animate": "^1.0.7",
"typescript": "~5.9.3",
"typescript-eslint": "^8.48.0",
"vite": "^7.3.1"
}
}

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module.exports = {
plugins: {
tailwindcss: {},
autoprefixer: {},
},
};
module.exports = {
plugins: {
tailwindcss: {},
autoprefixer: {},
},
};
module.exports = {
plugins: {
tailwindcss: {},
autoprefixer: {},
},
};

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export default {
plugins: {
'@tailwindcss/postcss': {},
autoprefixer: {},
},
};

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<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" class="iconify iconify--logos" width="31.88" height="32" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 257"><defs><linearGradient id="IconifyId1813088fe1fbc01fb466" x1="-.828%" x2="57.636%" y1="7.652%" y2="78.411%"><stop offset="0%" stop-color="#41D1FF"></stop><stop offset="100%" stop-color="#BD34FE"></stop></linearGradient><linearGradient id="IconifyId1813088fe1fbc01fb467" x1="43.376%" x2="50.316%" y1="2.242%" y2="89.03%"><stop offset="0%" stop-color="#FFEA83"></stop><stop offset="8.333%" stop-color="#FFDD35"></stop><stop offset="100%" stop-color="#FFA800"></stop></linearGradient></defs><path fill="url(#IconifyId1813088fe1fbc01fb466)" d="M255.153 37.938L134.897 252.976c-2.483 4.44-8.862 4.466-11.382.048L.875 37.958c-2.746-4.814 1.371-10.646 6.827-9.67l120.385 21.517a6.537 6.537 0 0 0 2.322-.004l117.867-21.483c5.438-.991 9.574 4.796 6.877 9.62Z"></path><path fill="url(#IconifyId1813088fe1fbc01fb467)" d="M185.432.063L96.44 17.501a3.268 3.268 0 0 0-2.634 3.014l-5.474 92.456a3.268 3.268 0 0 0 3.997 3.378l24.777-5.718c2.318-.535 4.413 1.507 3.936 3.838l-7.361 36.047c-.495 2.426 1.782 4.5 4.151 3.78l15.304-4.649c2.372-.72 4.652 1.36 4.15 3.788l-11.698 56.621c-.732 3.542 3.979 5.473 5.943 2.437l1.313-2.028l72.516-144.72c1.215-2.423-.88-5.186-3.54-4.672l-25.505 4.922c-2.396.462-4.435-1.77-3.759-4.114l16.646-57.705c.677-2.35-1.37-4.583-3.769-4.113Z"></path></svg>

After

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#root {
max-width: 1280px;
margin: 0 auto;
padding: 2rem;
text-align: center;
}
.logo {
height: 6em;
padding: 1.5em;
will-change: filter;
transition: filter 300ms;
}
.logo:hover {
filter: drop-shadow(0 0 2em #646cffaa);
}
.logo.react:hover {
filter: drop-shadow(0 0 2em #61dafbaa);
}
@keyframes logo-spin {
from {
transform: rotate(0deg);
}
to {
transform: rotate(360deg);
}
}
@media (prefers-reduced-motion: no-preference) {
a:nth-of-type(2) .logo {
animation: logo-spin infinite 20s linear;
}
}
.card {
padding: 2em;
}
.read-the-docs {
color: #888;
}

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import React from 'react';
import Navbar from './components/layout/Navbar';
import { Button } from '@/components/ui/button';
import { Card, CardContent, CardDescription, CardHeader, CardTitle } from '@/components/ui/card';
import { Input } from '@/components/ui/input';
import { Badge } from '@/components/ui/badge';
export default function App(): JSX.Element {
function App() {
return (
<div>
<Navbar />
<main>
<h1>Quasar</h1>
</main>
<div className="min-h-screen bg-background">
<div className="container mx-auto p-6">
<Card>
<CardHeader>
<CardTitle>Quasar - Biblioteca de Videojuegos</CardTitle>
<CardDescription>
Aplicación para gestionar tu colección personal de videojuegos
</CardDescription>
</CardHeader>
<CardContent className="space-y-4">
<div className="flex gap-4">
<Button>Botón Primario</Button>
<Button variant="secondary">Botón Secundario</Button>
<Button variant="outline">Botón Outline</Button>
</div>
<div className="space-y-2">
<Input placeholder="Buscar juegos..." />
</div>
<div className="flex gap-2">
<Badge variant="default">Etiqueta</Badge>
<Badge variant="secondary">Secundaria</Badge>
<Badge variant="outline">Outline</Badge>
</div>
</CardContent>
</Card>
</div>
</div>
);
}
export default App;

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import { type ClassValue, clsx } from 'clsx';
import { twMerge } from 'tailwind-merge';
// Función para unir clases de Tailwind
export function cn(...inputs: ClassValue[]) {
return twMerge(clsx(inputs));
}
// Configuración base de la API
const API_BASE_URL = import.meta.env.VITE_API_URL || 'http://localhost:3000';
// Interceptor para manejar errores comunes
async function handleApiError(response: Response) {
if (!response.ok) {
const errorData = await response.json().catch(() => ({}));
// Manejar errores de autenticación
if (response.status === 401) {
throw new Error('No autorizado. Por favor inicia sesión.');
}
// Manejar errores de validación
if (response.status === 422) {
const fieldErrors = errorData.errors || {};
const errorMessage = Object.entries(fieldErrors)
.map(([field, errors]) => `${field}: ${Array.isArray(errors) ? errors.join(', ') : errors}`)
.join('; ');
throw new Error(errorMessage || 'Error de validación');
}
// Manejar errores de servidor
if (response.status >= 500) {
throw new Error('Error del servidor. Por favor intenta de nuevo más tarde.');
}
// Manejar otros errores
throw new Error(errorData.message || 'Error en la solicitud');
}
return response;
}
// Función genérica para peticiones GET
export async function apiGet<T>(endpoint: string, params?: Record<string, any>): Promise<T> {
const url = new URL(`${API_BASE_URL}${endpoint}`);
if (params) {
Object.entries(params).forEach(([key, value]) => {
if (value !== undefined && value !== null) {
url.searchParams.append(key, String(value));
}
});
}
const response = await fetch(url.toString(), {
method: 'GET',
headers: {
'Content-Type': 'application/json',
},
});
await handleApiError(response);
return response.json();
}
// Función genérica para peticiones POST
export async function apiPost<T>(endpoint: string, data: any): Promise<T> {
const response = await fetch(`${API_BASE_URL}${endpoint}`, {
method: 'POST',
headers: {
'Content-Type': 'application/json',
},
body: JSON.stringify(data),
});
await handleApiError(response);
return response.json();
}
// Función genérica para peticiones PUT
export async function apiPut<T>(endpoint: string, data: any): Promise<T> {
const response = await fetch(`${API_BASE_URL}${endpoint}`, {
method: 'PUT',
headers: {
'Content-Type': 'application/json',
},
body: JSON.stringify(data),
});
await handleApiError(response);
return response.json();
}
// Función genérica para peticiones DELETE
export async function apiDelete<T>(endpoint: string): Promise<T> {
const response = await fetch(`${API_BASE_URL}${endpoint}`, {
method: 'DELETE',
headers: {
'Content-Type': 'application/json',
},
});
await handleApiError(response);
return response.json();
}
// Función para subir archivos
export async function apiUpload<T>(
endpoint: string,
file: File,
additionalData?: Record<string, any>
): Promise<T> {
const formData = new FormData();
formData.append('file', file);
if (additionalData) {
Object.entries(additionalData).forEach(([key, value]) => {
formData.append(key, String(value));
});
}
const response = await fetch(`${API_BASE_URL}${endpoint}`, {
method: 'POST',
body: formData,
});
await handleApiError(response);
return response.json();
}
// Función para peticiones con paginación
export async function apiGetPaginated<T>(
endpoint: string,
page: number = 1,
limit: number = 10,
filters?: Record<string, any>
): Promise<{
data: T[];
pagination: {
page: number;
limit: number;
total: number;
totalPages: number;
};
}> {
const params = {
page,
limit,
...filters,
};
return apiGet(endpoint, params);
}
// Función para buscar
export async function apiSearch<T>(
endpoint: string,
query: string,
filters?: Record<string, any>
): Promise<T[]> {
return apiGet(endpoint, {
search: query,
...filters,
});
}

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import { apiGet, apiPost, apiPut, apiDelete, apiGetPaginated, apiSearch } from './client';
import type { Game, GameFilters, GameFormData, PaginatedResponse } from '@/types';
// Obtener todos los juegos con paginación
export const getGames = async (page: number = 1, limit: number = 10, filters?: GameFilters) => {
return apiGetPaginated<Game>('/api/games', page, limit, filters);
};
// Obtener un juego por ID
export const getGameById = async (id: number) => {
return apiGet<Game>(`/api/games/${id}`);
};
// Crear un nuevo juego
export const createGame = async (data: GameFormData) => {
return apiPost<Game>('/api/games', data);
};
// Actualizar un juego existente
export const updateGame = async (id: number, data: GameFormData) => {
return apiPut<Game>(`/api/games/${id}`, data);
};
// Eliminar un juego
export const deleteGame = async (id: number) => {
return apiDelete(`/api/games/${id}`);
};
// Buscar juegos
export const searchGames = async (query: string, filters?: GameFilters) => {
return apiSearch<Game>('/api/games', query, filters);
};
// Obtener juegos por plataforma
export const getGamesByPlatform = async (
platformId: number,
page: number = 1,
limit: number = 10
) => {
return apiGetPaginated<Game>(`/api/games/platform/${platformId}`, page, limit);
};
// Obtener juegos por etiqueta
export const getGamesByTag = async (tagId: number, page: number = 1, limit: number = 10) => {
return apiGetPaginated<Game>(`/api/games/tag/${tagId}`, page, limit);
};
// Obtener juegos sin ROM
export const getGamesWithoutRom = async (page: number = 1, limit: number = 10) => {
return apiGetPaginated<Game>('/api/games/without-rom', page, limit);
};
// Obtener juegos metadata pendiente
export const getGamesWithPendingMetadata = async (page: number = 1, limit: number = 10) => {
return apiGetPaginated<Game>('/api/games/pending-metadata', page, limit);
};
// Actualizar metadata de un juego
export const updateGameMetadata = async (id: number, metadata: any) => {
return apiPut<Game>(`/api/games/${id}/metadata`, metadata);
};
// Enriquecer metadata de un juego
export const enrichGameMetadata = async (id: number, source: 'igdb' | 'rawg' | 'thegamesdb') => {
return apiPost<Game>(`/api/games/${id}/enrich`, { source });
};
// Obtener estadísticas de juegos
export const getGameStats = async () => {
return apiGet<{
totalGames: number;
gamesWithRom: number;
gamesWithoutRom: number;
gamesWithMetadata: number;
gamesWithoutMetadata: number;
totalPlatforms: number;
totalTags: number;
averageRating: number;
}>('/api/games/stats');
};

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import { apiGet, apiPost, apiPut, apiDelete, apiUpload } from './client';
import type { ImportRomFormData } from '@/types';
// Iniciar escaneo de directorio
export const startDirectoryScan = async (directoryPath: string) => {
return apiPost('/api/import/scan', { directoryPath });
};
// Obtener estado del escaneo
export const getScanStatus = async (scanId: string) => {
return apiGet(`/api/import/scan/${scanId}/status`);
};
// Obtener lista de ROMs detectadas
export const getDetectedRoms = async (scanId: string) => {
return apiGet(`/api/import/scan/${scanId}/roms`);
};
// Procesar ROMs detectadas
export const processDetectedRoms = async (scanId: string, romIds: number[]) => {
return apiPost(`/api/import/scan/${scanId}/process`, { romIds });
};
// Importar ROM manualmente
export const importRom = async (data: ImportRomFormData & { file: File }) => {
const { file, ...rest } = data;
return apiUpload('/api/import/rom', file, rest);
};
// Obtener historial de importaciones
export const getImportHistory = async (page: number = 1, limit: number = 10) => {
return apiGet(`/api/import/history?page=${page}&limit=${limit}`);
};
// Obtener estadísticas de importación
export const getImportStats = async () => {
return apiGet<{
totalImports: number;
successfulImports: number;
failedImports: number;
totalRomsScanned: number;
totalRomsImported: number;
averageProcessingTime: number;
lastImportDate?: string;
}>('/api/import/stats');
};
// Cancelar escaneo en progreso
export const cancelScan = async (scanId: string) => {
return apiDelete(`/api/import/scan/${scanId}`);
};
// Reintentar importación fallida
export const retryImport = async (importId: number) => {
return apiPost(`/api/import/retry/${importId}`);
};
// Eliminar registro de importación
export const deleteImportRecord = async (importId: number) => {
return apiDelete(`/api/import/history/${importId}`);
};
// Obtener información de archivo ROM
export const getRomInfo = async (romPath: string) => {
return apiGet(`/api/import/rom-info?path=${encodeURIComponent(romPath)}`);
};
// Verificar integridad de ROM
export const verifyRomIntegrity = async (romPath: string, romType: string) => {
return apiPost('/api/import/verify-rom', { romPath, romType });
};
// Obtener directorios disponibles para escaneo
export const getAvailableDirectories = async () => {
return apiGet<string[]>('/api/import/directories');
};

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import { apiGet, apiPost, apiPut, apiDelete, apiGetPaginated, apiSearch } from './client';
import type { Platform, PlatformFilters, PlatformFormData } from '@/types';
// Obtener todas las plataformas con paginación
export const getPlatforms = async (
page: number = 1,
limit: number = 10,
filters?: PlatformFilters
) => {
return apiGetPaginated<Platform>('/api/platforms', page, limit, filters);
};
// Obtener todas las plataformas (sin paginación para selectores)
export const getAllPlatforms = async () => {
return apiGet<Platform[]>('/api/platforms/all');
};
// Obtener una plataforma por ID
export const getPlatformById = async (id: number) => {
return apiGet<Platform>(`/api/platforms/${id}`);
};
// Crear una nueva plataforma
export const createPlatform = async (data: PlatformFormData) => {
return apiPost<Platform>('/api/platforms', data);
};
// Actualizar una plataforma existente
export const updatePlatform = async (id: number, data: PlatformFormData) => {
return apiPut<Platform>(`/api/platforms/${id}`, data);
};
// Eliminar una plataforma
export const deletePlatform = async (id: number) => {
return apiDelete(`/api/platforms/${id}`);
};
// Buscar plataformas
export const searchPlatforms = async (query: string, filters?: PlatformFilters) => {
return apiSearch<Platform>('/api/platforms', query, filters);
};
// Obtener estadísticas de plataformas
export const getPlatformStats = async () => {
return apiGet<{
totalPlatforms: number;
totalGames: number;
averageGamesPerPlatform: number;
mostPopularPlatform: string;
leastPopularPlatform: string;
}>('/api/platforms/stats');
};

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import { apiGet, apiPost, apiPut } from './client';
import type { SettingsFormData } from '@/types';
// Obtener configuración actual
export const getSettings = async () => {
return apiGet('/api/settings');
};
// Actualizar configuración
export const updateSettings = async (data: SettingsFormData) => {
return apiPut('/api/settings', data);
};
// Probar conexión con IGDB
export const testIgdbConnection = async (apiKey: string) => {
return apiPost('/api/settings/test-igdb', { apiKey });
};
// Probar conexión con RAWG
export const testRawgConnection = async (apiKey: string) => {
return apiPost('/api/settings/test-rawg', { apiKey });
};
// Probar conexión con TheGamesDB
export const testThegamesdbConnection = async (apiKey: string) => {
return apiPost('/api/settings/test-thegamesdb', { apiKey });
};
// Obtener estado de servicios externos
export const getExternalServicesStatus = async () => {
return apiGet<{
igdb: { connected: boolean; lastChecked?: string };
rawg: { connected: boolean; lastChecked?: string };
thegamesdb: { connected: boolean; lastChecked?: string };
}>('/api/settings/services-status');
};
// Obtener configuración de importación automática
export const getAutoImportConfig = async () => {
return apiGet('/api/settings/auto-import');
};
// Actualizar configuración de importación automática
export const updateAutoImportConfig = async (enabled: boolean, directory?: string) => {
return apiPut('/api/settings/auto-import', { enabled, directory });
};
// Obtener configuración de exportación
export const getExportConfig = async () => {
return apiGet('/api/settings/export');
};
// Actualizar configuración de exportación
export const updateExportConfig = async (format: 'csv' | 'json', fields: string[]) => {
return apiPut('/api/settings/export', { format, fields });
};
// Exportar datos
export const exportData = async (format: 'csv' | 'json', filters?: Record<string, any>) => {
const params = new URLSearchParams();
params.append('format', format);
if (filters) {
Object.entries(filters).forEach(([key, value]) => {
if (value !== undefined && value !== null) {
params.append(key, String(value));
}
});
}
const response = await fetch(`/api/settings/export?${params.toString()}`, {
method: 'GET',
});
if (!response.ok) {
throw new Error('Error al exportar datos');
}
return response.blob();
};
// Obtener estadísticas del sistema
export const getSystemStats = async () => {
return apiGet<{
totalGames: number;
totalPlatforms: number;
totalTags: number;
totalRoms: number;
totalSize: number;
averageRating: number;
recentActivity: Array<{
type: string;
message: string;
timestamp: string;
}>;
}>('/api/settings/system-stats');
};
// Limpiar caché
export const clearCache = async () => {
return apiPost('/api/settings/clear-cache');
};
// Obtener versión del sistema
export const getSystemVersion = async () => {
return apiGet('/api/settings/version');
};

68
frontend/src/api/tags.ts Normal file
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import { apiGet, apiPost, apiPut, apiDelete, apiGetPaginated, apiSearch } from './client';
import type { Tag, TagFilters, TagFormData } from '@/types';
// Obtener todas las etiquetas con paginación
export const getTags = async (page: number = 1, limit: number = 10, filters?: TagFilters) => {
return apiGetPaginated<Tag>('/api/tags', page, limit, filters);
};
// Obtener todas las etiquetas (sin paginación para selectores)
export const getAllTags = async () => {
return apiGet<Tag[]>('/api/tags/all');
};
// Obtener una etiqueta por ID
export const getTagById = async (id: number) => {
return apiGet<Tag>(`/api/tags/${id}`);
};
// Crear una nueva etiqueta
export const createTag = async (data: TagFormData) => {
return apiPost<Tag>('/api/tags', data);
};
// Actualizar una etiqueta existente
export const updateTag = async (id: number, data: TagFormData) => {
return apiPut<Tag>(`/api/tags/${id}`, data);
};
// Eliminar una etiqueta
export const deleteTag = async (id: number) => {
return apiDelete(`/api/tags/${id}`);
};
// Buscar etiquetas
export const searchTags = async (query: string, filters?: TagFilters) => {
return apiSearch<Tag>('/api/tags', query, filters);
};
// Obtener etiquetas más usadas
export const getPopularTags = async (limit: number = 10) => {
return apiGet<Tag[]>(`/api/tags/popular?limit=${limit}`);
};
// Obtener etiquetas por juego
export const getTagsByGame = async (gameId: number) => {
return apiGet<Tag[]>(`/api/tags/game/${gameId}`);
};
// Asignar etiquetas a un juego
export const assignTagsToGame = async (gameId: number, tagIds: number[]) => {
return apiPost(`/api/games/${gameId}/tags`, { tagIds });
};
// Eliminar etiquetas de un juego
export const removeTagsFromGame = async (gameId: number, tagIds: number[]) => {
return apiPost(`/api/games/${gameId}/tags/remove`, { tagIds });
};
// Obtener estadísticas de etiquetas
export const getTagStats = async () => {
return apiGet<{
totalTags: number;
totalTaggedGames: number;
averageTagsPerGame: number;
mostUsedTag: string;
leastUsedTag: string;
}>('/api/tags/stats');
};

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After

Width:  |  Height:  |  Size: 4.0 KiB

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@@ -1,38 +0,0 @@
import { Game } from '../../types/game';
interface GameCardProps {
game: Game;
onEdit?: (game: Game) => void;
onDelete?: (id: string) => void;
}
export default function GameCard({ game, onEdit, onDelete }: GameCardProps): JSX.Element {
return (
<div className="rounded border border-gray-300 p-4 shadow-sm hover:shadow-md">
<h3 className="mb-2 text-lg font-semibold">{game.title}</h3>
<p className="mb-2 text-sm text-gray-600">{game.slug}</p>
{game.description && <p className="mb-3 text-sm text-gray-700">{game.description}</p>}
<p className="mb-4 text-xs text-gray-500">
Added: {new Date(game.createdAt).toLocaleDateString()}
</p>
<div className="flex gap-2">
{onEdit && (
<button
onClick={() => onEdit(game)}
className="rounded bg-blue-600 px-3 py-1 text-sm text-white hover:bg-blue-700"
>
Edit
</button>
)}
{onDelete && (
<button
onClick={() => onDelete(game.id)}
className="rounded bg-red-600 px-3 py-1 text-sm text-white hover:bg-red-700"
>
Delete
</button>
)}
</div>
</div>
);
}

View File

@@ -1,190 +0,0 @@
import { useForm } from 'react-hook-form';
import { zodResolver } from '@hookform/resolvers/zod';
import { z } from 'zod';
import { Game, CreateGameInput } from '../../types/game';
const gameFormSchema = z.object({
title: z.string().min(1, 'Title is required'),
platformId: z.string().min(1, 'Platform is required'),
description: z.string().optional().nullable(),
priceCents: z.number().optional(),
currency: z.string().optional().default('USD'),
store: z.string().optional(),
date: z.string().optional(),
condition: z.enum(['Loose', 'CIB', 'New']).optional(),
notes: z.string().optional().nullable(),
});
type GameFormData = z.infer<typeof gameFormSchema>;
interface GameFormProps {
initialData?: Game;
onSubmit: (data: CreateGameInput | Game) => void | Promise<void>;
isLoading?: boolean;
}
export default function GameForm({
initialData,
onSubmit,
isLoading = false,
}: GameFormProps): JSX.Element {
const {
register,
handleSubmit,
formState: { errors },
} = useForm<GameFormData>({
resolver: zodResolver(gameFormSchema),
defaultValues: initialData
? {
title: initialData.title,
description: initialData.description,
priceCents: undefined,
currency: 'USD',
store: undefined,
date: undefined,
condition: undefined,
notes: undefined,
}
: undefined,
});
const onFormSubmit = (data: GameFormData) => {
onSubmit(data as CreateGameInput);
};
return (
<form onSubmit={handleSubmit(onFormSubmit)} className="space-y-4">
<div>
<label htmlFor="title" className="block text-sm font-medium">
Title *
</label>
<input
{...register('title')}
id="title"
type="text"
className="mt-1 block w-full rounded border border-gray-300 px-3 py-2"
disabled={isLoading}
/>
{errors.title && <p className="text-red-600 text-sm">{errors.title.message}</p>}
</div>
<div>
<label htmlFor="platformId" className="block text-sm font-medium">
Platform *
</label>
<input
{...register('platformId')}
id="platformId"
type="text"
className="mt-1 block w-full rounded border border-gray-300 px-3 py-2"
disabled={isLoading}
/>
{errors.platformId && <p className="text-red-600 text-sm">{errors.platformId.message}</p>}
</div>
<div>
<label htmlFor="condition" className="block text-sm font-medium">
Condition
</label>
<select
{...register('condition')}
id="condition"
className="mt-1 block w-full rounded border border-gray-300 px-3 py-2"
disabled={isLoading}
>
<option value="">Select condition</option>
<option value="Loose">Loose</option>
<option value="CIB">CIB</option>
<option value="New">New</option>
</select>
</div>
<div>
<label htmlFor="description" className="block text-sm font-medium">
Description
</label>
<textarea
{...register('description')}
id="description"
className="mt-1 block w-full rounded border border-gray-300 px-3 py-2"
disabled={isLoading}
rows={3}
/>
</div>
<div>
<label htmlFor="priceCents" className="block text-sm font-medium">
Price (cents)
</label>
<input
{...register('priceCents', { valueAsNumber: true })}
id="priceCents"
type="number"
className="mt-1 block w-full rounded border border-gray-300 px-3 py-2"
disabled={isLoading}
/>
</div>
<div>
<label htmlFor="currency" className="block text-sm font-medium">
Currency
</label>
<input
{...register('currency')}
id="currency"
type="text"
className="mt-1 block w-full rounded border border-gray-300 px-3 py-2"
disabled={isLoading}
defaultValue="USD"
/>
</div>
<div>
<label htmlFor="store" className="block text-sm font-medium">
Store
</label>
<input
{...register('store')}
id="store"
type="text"
className="mt-1 block w-full rounded border border-gray-300 px-3 py-2"
disabled={isLoading}
/>
</div>
<div>
<label htmlFor="date" className="block text-sm font-medium">
Purchase Date
</label>
<input
{...register('date')}
id="date"
type="date"
className="mt-1 block w-full rounded border border-gray-300 px-3 py-2"
disabled={isLoading}
/>
</div>
<div>
<label htmlFor="notes" className="block text-sm font-medium">
Notes
</label>
<textarea
{...register('notes')}
id="notes"
className="mt-1 block w-full rounded border border-gray-300 px-3 py-2"
disabled={isLoading}
rows={2}
/>
</div>
<button
type="submit"
disabled={isLoading}
className="w-full rounded bg-blue-600 px-4 py-2 text-white disabled:bg-gray-400"
>
{isLoading ? 'Saving...' : 'Save Game'}
</button>
</form>
);
}

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import { Link, useLocation } from '@tanstack/react-router';
import { Menu, Search, Settings, Gamepad2, Home, FileText } from 'lucide-react';
import { Button } from '@/components/ui/button';
import { cn } from '@/lib/utils';
interface HeaderProps {
onMenuToggle?: () => void;
}
const navigation = [
{ name: 'Dashboard', href: '/', icon: Home },
{ name: 'Juegos', href: '/games', icon: Gamepad2 },
{ name: 'Importar ROMs', href: '/import', icon: FileText },
{ name: 'Configuración', href: '/settings', icon: Settings },
];
export function Header({ onMenuToggle }: HeaderProps) {
const location = useLocation();
return (
<header className="sticky top-0 z-50 w-full border-b bg-background/95 backdrop-blur supports-[backdrop-filter]:bg-background/60">
<div className="container flex h-14 items-center">
{/* Botón de menú para móviles */}
<Button variant="ghost" size="sm" className="mr-4 md:hidden" onClick={onMenuToggle}>
<Menu className="h-5 w-5" />
<span className="sr-only">Toggle menu</span>
</Button>
{/* Logo y título */}
<div className="mr-4 hidden md:flex">
<Link to="/" className="mr-6 flex items-center space-x-2">
<Gamepad2 className="h-6 w-6" />
<span className="hidden font-bold sm:inline-block">Quasar</span>
</Link>
</div>
{/* Navegación principal */}
<nav className="flex items-center space-x-6 text-sm font-medium">
{navigation.map((item) => {
const Icon = item.icon;
const isActive = location.pathname === item.href;
return (
<Link
key={item.name}
to={item.href}
className={cn(
'transition-colors hover:text-foreground/80',
isActive ? 'text-foreground' : 'text-foreground/60'
)}
>
<span className="flex items-center space-x-1">
<Icon className="h-4 w-4" />
<span>{item.name}</span>
</span>
</Link>
);
})}
</nav>
{/* Barra de búsqueda */}
<div className="flex flex-1 items-center justify-between space-x-2 md:justify-end">
<div className="w-full flex-1 md:w-auto md:flex-none">
{/* Placeholder para barra de búsqueda */}
<Button
variant="outline"
className="relative h-8 w-full justify-start rounded-[0.5rem] bg-background text-sm font-normal text-muted-foreground shadow-none sm:pr-12 md:w-40 lg:w-64"
>
<Search className="mr-2 h-4 w-4" />
Buscar juegos...
<kbd className="pointer-events-none absolute right-[0.3rem] top-[0.3rem] hidden h-5 select-none items-center gap-1 rounded border bg-muted px-1.5 font-mono text-[10px] font-medium opacity-100 sm:flex">
K
</kbd>
</Button>
</div>
</div>
{/* Usuario y acciones */}
<div className="flex items-center space-x-2">
<Button variant="ghost" size="sm">
<Settings className="h-4 w-4" />
<span className="sr-only">Configuración</span>
</Button>
</div>
</div>
</header>
);
}

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import { useState } from 'react';
import { Outlet } from '@tanstack/react-router';
import { Header } from './Header';
import { Sidebar } from './Sidebar';
interface LayoutProps {
sidebarOpen?: boolean;
onSidebarChange?: (open: boolean) => void;
}
export function Layout({ sidebarOpen = false, onSidebarChange }: LayoutProps) {
const [isSidebarOpen, setIsSidebarOpen] = useState(sidebarOpen);
const handleSidebarToggle = (open: boolean) => {
setIsSidebarOpen(open);
onSidebarChange?.(open);
};
return (
<div className="min-h-screen bg-background">
{/* Sidebar */}
<Sidebar isOpen={isSidebarOpen} onClose={() => handleSidebarToggle(false)} />
{/* Contenido principal */}
<div className="md:pl-64">
{/* Header */}
<Header onMenuToggle={() => handleSidebarToggle(true)} />
{/* Main content */}
<main className="container mx-auto p-6">
<div className="space-y-6">
<Outlet />
</div>
</main>
</div>
</div>
);
}

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@@ -1,12 +0,0 @@
import React from 'react';
export default function Navbar(): JSX.Element {
return (
<nav style={{ padding: 12 }}>
<a href="/roms" style={{ marginRight: 12 }}>
ROMs
</a>
<a href="/games">Games</a>
</nav>
);
}

View File

@@ -1,9 +1,119 @@
import React from 'react';
import { Link, useLocation } from '@tanstack/react-router';
import { Home, Gamepad2, FileText, Settings, Database, Tag, Download, Upload } from 'lucide-react';
import { cn } from '@/lib/utils';
import { Button } from '@/components/ui/button';
import { ScrollArea } from '@/components/ui/scroll-area';
import { Badge } from '@/components/ui/badge';
interface SidebarProps {
isOpen?: boolean;
onClose?: () => void;
}
const navigation = [
{ name: 'Dashboard', href: '/', icon: Home, count: null },
{ name: 'Juegos', href: '/games', icon: Gamepad2, count: null },
{
name: 'Plataformas',
href: '/platforms',
icon: Database,
count: null,
},
{
name: 'Etiquetas',
href: '/tags',
icon: Tag,
count: null,
},
{ name: 'Importar ROMs', href: '/import', icon: Download, count: null },
{ name: 'Exportar', href: '/export', icon: Upload, count: null },
{ name: 'Configuración', href: '/settings', icon: Settings, count: null },
];
export function Sidebar({ isOpen, onClose }: SidebarProps) {
const location = useLocation();
export default function Sidebar(): JSX.Element {
return (
<aside style={{ padding: 12 }}>
<div>Sidebar (placeholder)</div>
</aside>
<>
{/* Overlay para móviles */}
{isOpen && <div className="fixed inset-0 z-40 bg-black/50 md:hidden" onClick={onClose} />}
{/* Sidebar */}
<div
className={cn(
'fixed left-0 top-0 z-50 h-full w-64 transform border-r bg-background transition-transform duration-300 ease-in-out md:relative md:translate-x-0',
isOpen ? 'translate-x-0' : '-translate-x-full md:translate-x-0'
)}
>
<div className="flex h-full flex-col">
{/* Header del sidebar */}
<div className="flex h-14 items-center border-b px-4">
<div className="flex items-center space-x-2">
<Gamepad2 className="h-6 w-6" />
<span className="font-bold">Quasar</span>
</div>
<Button variant="ghost" size="sm" className="ml-auto md:hidden" onClick={onClose}>
</Button>
</div>
{/* Contenido del sidebar */}
<ScrollArea className="flex-1">
<nav className="p-4 space-y-1">
{navigation.map((item) => {
const Icon = item.icon;
const isActive = location.pathname === item.href;
return (
<Link
key={item.name}
to={item.href}
onClick={onClose}
className={cn(
'flex items-center justify-between rounded-lg px-3 py-2 text-sm font-medium transition-colors hover:bg-accent hover:text-accent-foreground',
isActive ? 'bg-accent text-accent-foreground' : 'text-muted-foreground'
)}
>
<div className="flex items-center space-x-3">
<Icon className="h-4 w-4" />
<span>{item.name}</span>
</div>
{item.count !== null && (
<Badge variant="secondary" className="text-xs">
{item.count}
</Badge>
)}
</Link>
);
})}
</nav>
{/* Sección adicional con información */}
<div className="mt-8 p-4 border-t">
<h3 className="text-xs font-semibold text-muted-foreground uppercase tracking-wider mb-3">
Información
</h3>
<div className="space-y-2 text-xs text-muted-foreground">
<div className="flex justify-between">
<span>Versión</span>
<span>1.0.0</span>
</div>
<div className="flex justify-between">
<span>Última actualización</span>
<span>2024-01-15</span>
</div>
</div>
</div>
</ScrollArea>
{/* Footer del sidebar */}
<div className="flex h-14 items-center border-t px-4">
<div className="flex items-center space-x-2 text-xs text-muted-foreground">
<span>© 2024 Quasar</span>
</div>
</div>
</div>
</div>
</>
);
}

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@@ -1,163 +0,0 @@
import React, { useState } from 'react';
import { useEnrichMetadata } from '../../hooks/useRoms';
import { EnrichedGame } from '../../types/rom';
interface MetadataSearchDialogProps {
romId: string;
isOpen: boolean;
onOpenChange: (open: boolean) => void;
onSelect: (game: EnrichedGame) => void;
}
const sourceLabels: Record<string, string> = {
igdb: 'IGDB',
rawg: 'RAWG',
thegamesdb: 'TGDB',
};
export default function MetadataSearchDialog({
romId,
isOpen,
onOpenChange,
onSelect,
}: MetadataSearchDialogProps): JSX.Element | null {
const [query, setQuery] = useState('');
const [results, setResults] = useState<EnrichedGame[]>([]);
const [searched, setSearched] = useState(false);
const enrichMutation = useEnrichMetadata();
const handleSearch = async (e: React.FormEvent) => {
e.preventDefault();
setSearched(false);
if (!query.trim()) return;
try {
const searchResults = await enrichMutation.mutateAsync(query);
setResults(searchResults);
setSearched(true);
} catch (err) {
console.error('Search failed:', err);
setResults([]);
setSearched(true);
}
};
const handleSelect = (game: EnrichedGame) => {
onSelect(game);
onOpenChange(false);
setQuery('');
setResults([]);
setSearched(false);
};
if (!isOpen) {
return null;
}
return (
<div className="fixed inset-0 bg-black bg-opacity-50 flex items-center justify-center z-50">
<div className="bg-white rounded-lg shadow-lg p-6 max-w-2xl w-full max-h-[90vh] overflow-auto">
<div className="flex justify-between items-center mb-4">
<h2 className="text-lg font-semibold">Search Metadata</h2>
<button
onClick={() => onOpenChange(false)}
aria-label="close"
className="text-gray-500 hover:text-gray-700 text-xl"
>
</button>
</div>
<form onSubmit={handleSearch} className="mb-6">
<div className="flex gap-2">
<input
type="text"
placeholder="Search game title"
value={query}
onChange={(e) => setQuery(e.target.value)}
disabled={enrichMutation.isPending}
className="flex-1 px-3 py-2 border border-gray-300 rounded-md focus:outline-none focus:ring-2 focus:ring-blue-500 disabled:bg-gray-100"
/>
<button
type="submit"
disabled={enrichMutation.isPending}
className="bg-blue-600 text-white px-4 py-2 rounded-md hover:bg-blue-700 disabled:bg-gray-400 font-medium"
>
{enrichMutation.isPending ? 'Searching...' : 'Search'}
</button>
</div>
</form>
{searched && results.length === 0 && (
<div className="text-center py-8 text-gray-500">No results found for "{query}"</div>
)}
{results.length > 0 && (
<div className="space-y-4">
{results.map((game, index) => (
<div
key={`${game.source}-${game.externalIds[game.source as keyof typeof game.externalIds]}`}
className="border border-gray-200 rounded-lg p-4 hover:shadow-md transition"
>
<div className="flex gap-4">
{game.coverUrl && (
<img
src={game.coverUrl}
alt={game.title}
className="w-16 h-24 object-cover rounded"
/>
)}
<div className="flex-1">
<div className="flex items-center gap-2 mb-2">
<h3 className="font-semibold text-lg">{game.title}</h3>
<span className="bg-gray-200 text-gray-800 text-xs px-2 py-1 rounded">
{sourceLabels[game.source]}
</span>
</div>
{game.releaseDate && (
<p className="text-sm text-gray-600">
Released: {new Date(game.releaseDate).getFullYear()}
</p>
)}
{(game.genres || game.platforms) && (
<div className="text-sm text-gray-600 mt-1">
{game.genres && <p>Genres: {game.genres.join(', ')}</p>}
{game.platforms && <p>Platforms: {game.platforms.join(', ')}</p>}
</div>
)}
{game.description && (
<p className="text-sm text-gray-700 mt-2 line-clamp-2">{game.description}</p>
)}
</div>
<button
onClick={() => handleSelect(game)}
className="bg-green-600 text-white px-3 py-2 rounded-md hover:bg-green-700 font-medium h-fit whitespace-nowrap"
>
Select
</button>
</div>
</div>
))}
</div>
)}
{searched && results.length === 0 && (
<div className="text-center py-4">
<button
onClick={() => onOpenChange(false)}
className="bg-gray-200 text-gray-800 px-4 py-2 rounded-md hover:bg-gray-300"
>
Cancel
</button>
</div>
)}
</div>
</div>
);
}

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@@ -1,66 +0,0 @@
import React from 'react';
import { RomFile } from '../../types/rom';
interface RomCardProps {
rom: RomFile;
onLinkMetadata?: (romId: string) => void;
onDelete?: (romId: string) => void;
}
function formatBytes(bytes: number): string {
if (bytes === 0) return '0 B';
const k = 1024;
const sizes = ['B', 'KB', 'MB', 'GB'];
const i = Math.floor(Math.log(bytes) / Math.log(k));
return parseFloat((bytes / Math.pow(k, i)).toFixed(1)) + ' ' + sizes[i];
}
export default function RomCard({ rom, onLinkMetadata, onDelete }: RomCardProps): JSX.Element {
return (
<div className="border border-gray-300 rounded-lg p-4 hover:shadow-md transition">
<div className="flex justify-between items-start mb-2">
<h3 className="font-semibold text-lg flex-1 break-all">{rom.filename}</h3>
<span
className={`text-xs px-2 py-1 rounded font-medium whitespace-nowrap ml-2 ${
rom.status === 'active' ? 'bg-green-100 text-green-800' : 'bg-red-100 text-red-800'
}`}
>
{rom.status}
</span>
</div>
<div className="space-y-1 text-sm text-gray-600 mb-3">
<p>
<span className="font-medium">Size:</span> {formatBytes(rom.size)}
</p>
<p>
<span className="font-medium">Checksum:</span> {rom.checksum.substring(0, 8)}...
</p>
{rom.game && (
<p>
<span className="font-medium">Game:</span> {rom.game.title}
</p>
)}
</div>
<div className="flex gap-2">
{!rom.game && onLinkMetadata && (
<button
onClick={() => onLinkMetadata(rom.id)}
className="flex-1 bg-blue-600 text-white px-3 py-2 text-sm rounded-md hover:bg-blue-700"
>
Link Metadata
</button>
)}
{onDelete && (
<button
onClick={() => onDelete(rom.id)}
className="flex-1 bg-red-600 text-white px-3 py-2 text-sm rounded-md hover:bg-red-700"
>
Delete
</button>
)}
</div>
</div>
);
}

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@@ -1,103 +0,0 @@
import React, { useState } from 'react';
import { useScanDirectory } from '../../hooks/useRoms';
interface ScanDialogProps {
isOpen: boolean;
onOpenChange: (open: boolean) => void;
}
export default function ScanDialog({ isOpen, onOpenChange }: ScanDialogProps): JSX.Element | null {
const [path, setPath] = useState('');
const [error, setError] = useState<string | null>(null);
const [success, setSuccess] = useState(false);
const scanMutation = useScanDirectory();
const handleSubmit = async (e: React.FormEvent) => {
e.preventDefault();
setError(null);
setSuccess(false);
if (!path.trim()) {
setError('Please enter a directory path');
return;
}
try {
await scanMutation.mutateAsync(path);
setSuccess(true);
setPath('');
setTimeout(() => {
onOpenChange(false);
setSuccess(false);
}, 2000);
} catch (err) {
setError(err instanceof Error ? err.message : 'Failed to scan directory');
}
};
if (!isOpen) {
return null;
}
return (
<div className="fixed inset-0 bg-black bg-opacity-50 flex items-center justify-center">
<div className="bg-white rounded-lg shadow-lg p-6 max-w-md w-full">
<div className="flex justify-between items-center mb-4">
<h2 className="text-lg font-semibold">Scan ROMs Directory</h2>
<button
onClick={() => onOpenChange(false)}
className="text-gray-500 hover:text-gray-700 text-xl"
>
</button>
</div>
<form onSubmit={handleSubmit} className="space-y-4">
<div>
<label htmlFor="path" className="block text-sm font-medium mb-1">
Directory Path
</label>
<input
id="path"
type="text"
placeholder="Enter ROM directory path"
value={path}
onChange={(e) => setPath(e.target.value)}
disabled={scanMutation.isPending}
className="w-full px-3 py-2 border border-gray-300 rounded-md focus:outline-none focus:ring-2 focus:ring-blue-500 disabled:bg-gray-100"
/>
</div>
{error && (
<div className="p-3 bg-red-50 border border-red-200 rounded text-red-700 text-sm">
<strong>Error:</strong> {error}
</div>
)}
{success && (
<div className="p-3 bg-green-50 border border-green-200 rounded text-green-700 text-sm">
Scan completed!
</div>
)}
<div className="flex gap-3 pt-4">
<button
type="submit"
disabled={scanMutation.isPending}
className="flex-1 bg-blue-600 text-white px-4 py-2 rounded-md hover:bg-blue-700 disabled:bg-gray-400 font-medium"
>
{scanMutation.isPending ? 'Scanning...' : 'Scan Directory'}
</button>
<button
type="button"
onClick={() => onOpenChange(false)}
className="flex-1 bg-gray-200 text-gray-800 px-4 py-2 rounded-md hover:bg-gray-300 font-medium"
>
Cancel
</button>
</div>
</form>
</div>
</div>
);
}

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import * as React from 'react';
import { cva, type VariantProps } from 'class-variance-authority';
import { AlertTriangle, CheckCircle, Info, XCircle } from 'lucide-react';
import { cn } from '@/lib/utils';
const alertVariants = cva(
'relative w-full rounded-lg border p-4 [&>svg]:absolute [&>svg]:-top-1 [&>svg]:-left-1 [&>svg]:h-4 [&>svg]:w-4 [&>svg]:text-foreground',
{
variants: {
variant: {
default: 'bg-background text-foreground border',
destructive:
'border-destructive/50 text-destructive dark:border-destructive [&>svg]:text-destructive',
success: 'border-green-500/50 text-green-700 dark:border-green-500 [&>svg]:text-green-700',
warning:
'border-yellow-500/50 text-yellow-700 dark:border-yellow-500 [&>svg]:text-yellow-700',
info: 'border-blue-500/50 text-blue-700 dark:border-blue-500 [&>svg]:text-blue-700',
},
},
defaultVariants: {
variant: 'default',
},
}
);
const Alert = React.forwardRef<
HTMLDivElement,
React.HTMLAttributes<HTMLDivElement> & VariantProps<typeof alertVariants>
>(({ className, variant, ...props }, ref) => (
<div ref={ref} role="alert" className={cn(alertVariants({ variant }), className)} {...props} />
));
Alert.displayName = 'Alert';
const AlertTitle = React.forwardRef<HTMLParagraphElement, React.HTMLAttributes<HTMLHeadingElement>>(
({ className, ...props }, ref) => (
<h5
ref={ref}
className={cn('mb-1 font-medium leading-none tracking-tight', className)}
{...props}
/>
)
);
AlertTitle.displayName = 'AlertTitle';
const AlertDescription = React.forwardRef<
HTMLParagraphElement,
React.HTMLAttributes<HTMLParagraphElement>
>(({ className, ...props }, ref) => (
<div ref={ref} className={cn('text-sm [&_p]:leading-relaxed', className)} {...props} />
));
AlertDescription.displayName = 'AlertDescription';
const AlertIcon = ({ variant }: { variant?: VariantProps<typeof alertVariants>['variant'] }) => {
switch (variant) {
case 'destructive':
return <XCircle className="h-4 w-4" />;
case 'success':
return <CheckCircle className="h-4 w-4" />;
case 'warning':
return <AlertTriangle className="h-4 w-4" />;
case 'info':
return <Info className="h-4 w-4" />;
default:
return <Info className="h-4 w-4" />;
}
};
export { Alert, AlertTitle, AlertDescription, AlertIcon };

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@@ -0,0 +1,31 @@
import * as React from 'react';
import { cva, type VariantProps } from 'class-variance-authority';
import { cn } from '@/lib/utils';
const badgeVariants = cva(
'inline-flex items-center rounded-full border px-2.5 py-0.5 text-xs font-semibold transition-colors focus:outline-none focus:ring-2 focus:ring-ring focus:ring-offset-2',
{
variants: {
variant: {
default: 'border-transparent bg-primary text-primary-foreground hover:bg-primary/80',
secondary:
'border-transparent bg-secondary text-secondary-foreground hover:bg-secondary/80',
destructive:
'border-transparent bg-destructive text-destructive-foreground hover:bg-destructive/80',
outline: 'text-foreground',
},
},
defaultVariants: {
variant: 'default',
},
}
);
export interface BadgeProps
extends React.HTMLAttributes<HTMLDivElement>, VariantProps<typeof badgeVariants> {}
function Badge({ className, variant, ...props }: BadgeProps) {
return <div className={cn(badgeVariants({ variant }), className)} {...props} />;
}
export { Badge, badgeVariants };

View File

@@ -0,0 +1,47 @@
import * as React from 'react';
import { Slot } from '@radix-ui/react-slot';
import { cva, type VariantProps } from 'class-variance-authority';
import { cn } from '@/lib/utils';
const buttonVariants = cva(
'inline-flex items-center justify-center whitespace-nowrap rounded-md text-sm font-medium ring-offset-background transition-colors focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2 disabled:pointer-events-none disabled:opacity-50',
{
variants: {
variant: {
default: 'bg-primary text-primary-foreground hover:bg-primary/90',
destructive: 'bg-destructive text-destructive-foreground hover:bg-destructive/90',
outline: 'border border-input bg-background hover:bg-accent hover:text-accent-foreground',
secondary: 'bg-secondary text-secondary-foreground hover:bg-secondary/80',
ghost: 'hover:bg-accent hover:text-accent-foreground',
link: 'text-primary underline-offset-4 hover:underline',
},
size: {
default: 'h-10 px-4 py-2',
sm: 'h-9 rounded-md px-3',
lg: 'h-11 rounded-md px-8',
icon: 'h-10 w-10',
},
},
defaultVariants: {
variant: 'default',
size: 'default',
},
}
);
export interface ButtonProps
extends React.ButtonHTMLAttributes<HTMLButtonElement>, VariantProps<typeof buttonVariants> {
asChild?: boolean;
}
const Button = React.forwardRef<HTMLButtonElement, ButtonProps>(
({ className, variant, size, asChild = false, ...props }, ref) => {
const Comp = asChild ? Slot : 'button';
return (
<Comp className={cn(buttonVariants({ variant, size, className }))} ref={ref} {...props} />
);
}
);
Button.displayName = 'Button';
export { Button, buttonVariants };

View File

@@ -0,0 +1,55 @@
import * as React from 'react';
import { cn } from '@/lib/utils';
const Card = React.forwardRef<HTMLDivElement, React.HTMLAttributes<HTMLDivElement>>(
({ className, ...props }, ref) => (
<div
ref={ref}
className={cn('rounded-lg border bg-card text-card-foreground shadow-sm', className)}
{...props}
/>
)
);
Card.displayName = 'Card';
const CardHeader = React.forwardRef<HTMLDivElement, React.HTMLAttributes<HTMLDivElement>>(
({ className, ...props }, ref) => (
<div ref={ref} className={cn('flex flex-col space-y-1.5 p-6', className)} {...props} />
)
);
CardHeader.displayName = 'CardHeader';
const CardTitle = React.forwardRef<HTMLParagraphElement, React.HTMLAttributes<HTMLHeadingElement>>(
({ className, ...props }, ref) => (
<h3
ref={ref}
className={cn('text-2xl font-semibold leading-none tracking-tight', className)}
{...props}
/>
)
);
CardTitle.displayName = 'CardTitle';
const CardDescription = React.forwardRef<
HTMLParagraphElement,
React.HTMLAttributes<HTMLParagraphElement>
>(({ className, ...props }, ref) => (
<p ref={ref} className={cn('text-sm text-muted-foreground', className)} {...props} />
));
CardDescription.displayName = 'CardDescription';
const CardContent = React.forwardRef<HTMLDivElement, React.HTMLAttributes<HTMLDivElement>>(
({ className, ...props }, ref) => (
<div ref={ref} className={cn('p-6 pt-0', className)} {...props} />
)
);
CardContent.displayName = 'CardContent';
const CardFooter = React.forwardRef<HTMLDivElement, React.HTMLAttributes<HTMLDivElement>>(
({ className, ...props }, ref) => (
<div ref={ref} className={cn('flex items-center p-6 pt-0', className)} {...props} />
)
);
CardFooter.displayName = 'CardFooter';
export { Card, CardHeader, CardFooter, CardTitle, CardDescription, CardContent };

View File

@@ -0,0 +1,26 @@
import * as React from 'react';
import * as CheckboxPrimitive from '@radix-ui/react-checkbox';
import { Check } from 'lucide-react';
import { cn } from '@/lib/utils';
const Checkbox = React.forwardRef<
React.ElementRef<typeof CheckboxPrimitive.Root>,
React.ComponentPropsWithoutRef<typeof CheckboxPrimitive.Root>
>(({ className, ...props }, ref) => (
<CheckboxPrimitive.Root
ref={ref}
className={cn(
'peer h-4 w-4 shrink-0 rounded-sm border border-primary ring-offset-background focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2 disabled:cursor-not-allowed disabled:opacity-50 data-[state=checked]:bg-primary data-[state=checked]:text-primary-foreground',
className
)}
{...props}
>
<CheckboxPrimitive.Indicator className={cn('flex items-center justify-center text-current')}>
<Check className="h-4 w-4" />
</CheckboxPrimitive.Indicator>
</CheckboxPrimitive.Root>
));
Checkbox.displayName = CheckboxPrimitive.Root.displayName;
export { Checkbox };

View File

@@ -0,0 +1,23 @@
import * as React from 'react';
import { cn } from '@/lib/utils';
export interface InputProps extends React.InputHTMLAttributes<HTMLInputElement> {}
const Input = React.forwardRef<HTMLInputElement, InputProps>(
({ className, type, ...props }, ref) => {
return (
<input
type={type}
className={cn(
'flex h-10 w-full rounded-md border border-input bg-background px-3 py-2 text-sm ring-offset-background file:border-0 file:bg-transparent file:text-sm file:font-medium placeholder:text-muted-foreground focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2 disabled:cursor-not-allowed disabled:opacity-50',
className
)}
ref={ref}
{...props}
/>
);
}
);
Input.displayName = 'Input';
export { Input };

View File

@@ -0,0 +1,19 @@
import * as React from 'react';
import * as LabelPrimitive from '@radix-ui/react-label';
import { cva, type VariantProps } from 'class-variance-authority';
import { cn } from '@/lib/utils';
const labelVariants = cva(
'text-sm font-medium leading-none peer-disabled:cursor-not-allowed peer-disabled:opacity-70'
);
const Label = React.forwardRef<
React.ElementRef<typeof LabelPrimitive.Root>,
React.ComponentPropsWithoutRef<typeof LabelPrimitive.Root> & VariantProps<typeof labelVariants>
>(({ className, ...props }, ref) => (
<LabelPrimitive.Root ref={ref} className={cn(labelVariants(), className)} {...props} />
));
Label.displayName = LabelPrimitive.Root.displayName;
export { Label };

View File

@@ -0,0 +1,44 @@
import * as React from 'react';
import * as ScrollAreaPrimitive from '@radix-ui/react-scroll-area';
import { cn } from '@/lib/utils';
const ScrollArea = React.forwardRef<
React.ElementRef<typeof ScrollAreaPrimitive.Root>,
React.ComponentPropsWithoutRef<typeof ScrollAreaPrimitive.Root>
>(({ className, children, ...props }, ref) => (
<ScrollAreaPrimitive.Root
ref={ref}
className={cn('relative overflow-hidden', className)}
{...props}
>
<ScrollAreaPrimitive.Viewport className="h-full w-full rounded-[inherit]">
{children}
</ScrollAreaPrimitive.Viewport>
<ScrollBar />
<ScrollAreaPrimitive.Corner />
</ScrollAreaPrimitive.Root>
));
ScrollArea.displayName = ScrollAreaPrimitive.Root.displayName;
const ScrollBar = React.forwardRef<
React.ElementRef<typeof ScrollAreaPrimitive.ScrollAreaScrollbar>,
React.ComponentPropsWithoutRef<typeof ScrollAreaPrimitive.ScrollAreaScrollbar>
>(({ className, orientation = 'vertical', ...props }, ref) => (
<ScrollAreaPrimitive.ScrollAreaScrollbar
ref={ref}
orientation={orientation}
className={cn(
'flex touch-none select-none transition-colors',
orientation === 'vertical' && 'h-full w-2.5 border-l border-l-transparent p-[1px]',
orientation === 'horizontal' && 'h-2.5 w-full border-t border-t-transparent p-[1px]',
className
)}
{...props}
>
<ScrollAreaPrimitive.ScrollAreaThumb className="relative flex-1 rounded-full bg-border" />
</ScrollAreaPrimitive.ScrollAreaScrollbar>
));
ScrollBar.displayName = ScrollAreaPrimitive.ScrollAreaScrollbar.displayName;
export { ScrollArea, ScrollBar };

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@@ -0,0 +1,151 @@
import * as React from 'react';
import * as SelectPrimitive from '@radix-ui/react-select';
import { Check, ChevronDown, ChevronUp } from 'lucide-react';
import { cn } from '@/lib/utils';
const Select = SelectPrimitive.Root;
const SelectGroup = SelectPrimitive.Group;
const SelectValue = SelectPrimitive.Value;
const SelectTrigger = React.forwardRef<
React.ElementRef<typeof SelectPrimitive.Trigger>,
React.ComponentPropsWithoutRef<typeof SelectPrimitive.Trigger>
>(({ className, children, ...props }, ref) => (
<SelectPrimitive.Trigger
ref={ref}
className={cn(
'flex h-10 w-full items-center justify-between rounded-md border border-input bg-background px-3 py-2 text-sm ring-offset-background placeholder:text-muted-foreground focus:outline-none focus:ring-2 focus:ring-ring focus:ring-offset-2 disabled:cursor-not-allowed disabled:opacity-50 [&>span]:line-clamp-1',
className
)}
{...props}
>
{children}
<SelectPrimitive.Icon asChild>
<ChevronDown className="h-4 w-4 opacity-50" />
</SelectPrimitive.Icon>
</SelectPrimitive.Trigger>
));
SelectTrigger.displayName = SelectPrimitive.Trigger.displayName;
const SelectScrollUpButton = React.forwardRef<
React.ElementRef<typeof SelectPrimitive.ScrollUpButton>,
React.ComponentPropsWithoutRef<typeof SelectPrimitive.ScrollUpButton>
>(({ className, ...props }, ref) => (
<SelectPrimitive.ScrollUpButton
ref={ref}
className={cn('flex cursor-default items-center justify-center py-1', className)}
{...props}
>
<ChevronUp className="h-4 w-4" />
</SelectPrimitive.ScrollUpButton>
));
SelectScrollUpButton.displayName = SelectPrimitive.ScrollUpButton.displayName;
const SelectScrollDownButton = React.forwardRef<
React.ElementRef<typeof SelectPrimitive.ScrollDownButton>,
React.ComponentPropsWithoutRef<typeof SelectPrimitive.ScrollDownButton>
>(({ className, ...props }, ref) => (
<SelectPrimitive.ScrollDownButton
ref={ref}
className={cn('flex cursor-default items-center justify-center py-1', className)}
{...props}
>
<ChevronDown className="h-4 w-4" />
</SelectPrimitive.ScrollDownButton>
));
SelectScrollDownButton.displayName = SelectPrimitive.ScrollDownButton.displayName;
const SelectContent = React.forwardRef<
React.ElementRef<typeof SelectPrimitive.Content>,
React.ComponentPropsWithoutRef<typeof SelectPrimitive.Content>
>(({ className, children, position = 'popper', ...props }, ref) => (
<SelectPrimitive.Portal>
<SelectPrimitive.Content
ref={ref}
className={cn(
'relative z-50 max-h-96 min-w-[8rem] overflow-hidden rounded-md border bg-popover text-popover-foreground shadow-md data-[state=open]:animate-in data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=open]:fade-in-0 data-[state=closed]:zoom-out-95 data-[state=open]:zoom-in-95 data-[side=bottom]:slide-in-from-top-2 data-[side=left]:slide-in-from-right-2 data-[side=right]:slide-in-from-left-2 data-[side=top]:slide-in-from-bottom-2',
position === 'popper' &&
'data-[side=bottom]:translate-y-1 data-[side=left]:-translate-x-1 data-[side=right]:translate-x-1 data-[side=top]:-translate-y-1',
className
)}
position={position}
{...props}
>
<SelectScrollUpButton />
<SelectPrimitive.Viewport
className={cn(
'p-1',
position === 'popper' &&
'h-[var(--radix-select-trigger-height)] w-full min-w-[var(--radix-select-trigger-width)]'
)}
>
{children}
</SelectPrimitive.Viewport>
<SelectScrollDownButton />
</SelectPrimitive.Content>
</SelectPrimitive.Portal>
));
SelectContent.displayName = SelectPrimitive.Content.displayName;
const SelectLabel = React.forwardRef<
React.ElementRef<typeof SelectPrimitive.Label>,
React.ComponentPropsWithoutRef<typeof SelectPrimitive.Label>
>(({ className, ...props }, ref) => (
<SelectPrimitive.Label
ref={ref}
className={cn('py-1.5 pl-8 pr-2 text-sm font-semibold', className)}
{...props}
/>
));
SelectLabel.displayName = SelectPrimitive.Label.displayName;
const SelectItem = React.forwardRef<
React.ElementRef<typeof SelectPrimitive.Item>,
React.ComponentPropsWithoutRef<typeof SelectPrimitive.Item>
>(({ className, children, ...props }, ref) => (
<SelectPrimitive.Item
ref={ref}
className={cn(
'relative flex w-full cursor-default select-none items-center rounded-sm py-1.5 pl-8 pr-2 text-sm outline-none focus:bg-accent focus:text-accent-foreground data-[disabled]:pointer-events-none data-[disabled]:opacity-50',
className
)}
{...props}
>
<span className="absolute left-2 flex h-3.5 w-3.5 items-center justify-center">
<SelectPrimitive.ItemIndicator>
<Check className="h-4 w-4" />
</SelectPrimitive.ItemIndicator>
</span>
<SelectPrimitive.ItemText>{children}</SelectPrimitive.ItemText>
</SelectPrimitive.Item>
));
SelectItem.displayName = SelectPrimitive.Item.displayName;
const SelectSeparator = React.forwardRef<
React.ElementRef<typeof SelectPrimitive.Separator>,
React.ComponentPropsWithoutRef<typeof SelectPrimitive.Separator>
>(({ className, ...props }, ref) => (
<SelectPrimitive.Separator
ref={ref}
className={cn('-mx-1 my-1 h-px bg-muted', className)}
{...props}
/>
));
SelectSeparator.displayName = SelectPrimitive.Separator.displayName;
export {
Select,
SelectGroup,
SelectValue,
SelectTrigger,
SelectContent,
SelectLabel,
SelectItem,
SelectSeparator,
SelectScrollUpButton,
SelectScrollDownButton,
};

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import * as React from 'react';
import { cn } from '@/lib/utils';
const Table = React.forwardRef<HTMLTableElement, React.HTMLAttributes<HTMLTableElement>>(
({ className, ...props }, ref) => (
<div className="relative w-full overflow-auto">
<table ref={ref} className={cn('w-full caption-bottom text-sm', className)} {...props} />
</div>
)
);
Table.displayName = 'Table';
const TableHeader = React.forwardRef<
HTMLTableSectionElement,
React.HTMLAttributes<HTMLTableSectionElement>
>(({ className, ...props }, ref) => (
<thead ref={ref} className={cn('[&_tr]:border-b', className)} {...props} />
));
TableHeader.displayName = 'TableHeader';
const TableBody = React.forwardRef<
HTMLTableSectionElement,
React.HTMLAttributes<HTMLTableSectionElement>
>(({ className, ...props }, ref) => (
<tbody ref={ref} className={cn('[&_tr:last-child]:border-0', className)} {...props} />
));
TableBody.displayName = 'TableBody';
const TableFooter = React.forwardRef<
HTMLTableSectionElement,
React.HTMLAttributes<HTMLTableSectionElement>
>(({ className, ...props }, ref) => (
<tfoot
ref={ref}
className={cn('border-t bg-muted/50 font-medium [&>tr]:last:border-b-0', className)}
{...props}
/>
));
TableFooter.displayName = 'TableFooter';
const TableRow = React.forwardRef<HTMLTableRowElement, React.HTMLAttributes<HTMLTableRowElement>>(
({ className, ...props }, ref) => (
<tr
ref={ref}
className={cn(
'border-b transition-colors hover:bg-muted/50 data-[state=selected]:bg-muted',
className
)}
{...props}
/>
)
);
TableRow.displayName = 'TableRow';
const TableHead = React.forwardRef<
HTMLTableCellElement,
React.ThHTMLAttributes<HTMLTableCellElement>
>(({ className, ...props }, ref) => (
<th
ref={ref}
className={cn(
'h-12 px-4 text-left align-middle font-medium text-muted-foreground [&:has([role=checkbox])]:pr-0',
className
)}
{...props}
/>
));
TableHead.displayName = 'TableHead';
const TableCell = React.forwardRef<
HTMLTableCellElement,
React.TdHTMLAttributes<HTMLTableCellElement>
>(({ className, ...props }, ref) => (
<td
ref={ref}
className={cn('p-4 align-middle [&:has([role=checkbox])]:pr-0', className)}
{...props}
/>
));
TableCell.displayName = 'TableCell';
const TableCaption = React.forwardRef<
HTMLTableCaptionElement,
React.HTMLAttributes<HTMLTableCaptionElement>
>(({ className, ...props }, ref) => (
<caption ref={ref} className={cn('mt-4 text-sm text-muted-foreground', className)} {...props} />
));
TableCaption.displayName = 'TableCaption';
export { Table, TableHeader, TableBody, TableFooter, TableHead, TableRow, TableCell, TableCaption };

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import * as React from 'react';
import { cn } from '@/lib/utils';
export interface TextareaProps extends React.TextareaHTMLAttributes<HTMLTextAreaElement> {}
const Textarea = React.forwardRef<HTMLTextAreaElement, TextareaProps>(
({ className, ...props }, ref) => {
return (
<textarea
className={cn(
'flex min-h-[80px] w-full rounded-md border border-input bg-background px-3 py-2 text-sm ring-offset-background placeholder:text-muted-foreground focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2 disabled:cursor-not-allowed disabled:opacity-50',
className
)}
ref={ref}
{...props}
/>
);
}
);
Textarea.displayName = 'Textarea';
export { Textarea };

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import { z } from 'zod';
// Esquemas de validación comunes
export const commonSchemas = {
// Validación de strings
string: (min = 1, max = 255) =>
z.string().min(min, 'Este campo es requerido').max(max, 'Máximo 255 caracteres'),
// Validación de emails
email: z.string().email('Por favor ingresa un email válido').min(1, 'Este campo es requerido'),
// Validación de números
number: (min = 0, max = Number.MAX_SAFE_INTEGER) =>
z.number().min(min, 'Debe ser un número positivo').max(max, 'Número demasiado grande'),
// Validación de fechas
date: z
.date()
.refine(
(date) => date instanceof Date && !isNaN(date.getTime()),
'Por favor ingresa una fecha válida'
),
// Validación de booleanos
boolean: z.boolean(),
// Validación de arrays
array: (min = 1, max = 100) =>
z
.array(z.unknown())
.min(min, 'Al menos un elemento requerido')
.max(max, 'Máximo 100 elementos'),
};
// Función para manejar errores de formulario
export function getFieldError(
fieldErrors: Record<string, string[]>,
fieldName: string
): string | undefined {
const errors = fieldErrors[fieldName];
return errors?.[0];
}
// Función para manejar errores de formulario global
export function getGlobalError(fieldErrors: Record<string, string[]>): string | undefined {
const globalErrors = Object.values(fieldErrors).flat();
return globalErrors?.[0];
}
// Esquemas específicos para la aplicación
export const appSchemas = {
// Esquema para crear/editar juegos
gameSchema: z.object({
title: commonSchemas.string(1, 100),
description: commonSchemas.string(0, 2000),
platformId: commonSchemas.number(1, Number.MAX_SAFE_INTEGER),
releaseYear: commonSchemas.number(1900, new Date().getFullYear() + 5),
rating: z.number().min(0).max(10).optional(),
tags: commonSchemas.array(0, 50).optional(),
romFile: z.string().optional(),
metadataSource: z.enum(['igdb', 'rawg', 'thegamesdb', 'manual']).optional(),
}),
// Esquema para importar ROMs
importRomSchema: z.object({
romPath: commonSchemas.string(1, 500),
platformId: commonSchemas.number(1, Number.MAX_SAFE_INTEGER),
autoScan: z.boolean().default(true),
}),
// Esquema para configuración
settingsSchema: z.object({
igdbApiKey: commonSchemas.string(0, 100).optional(),
rawgApiKey: commonSchemas.string(0, 100).optional(),
thegamesdbApiKey: commonSchemas.string(0, 100).optional(),
defaultRomDirectory: commonSchemas.string(0, 500).optional(),
autoImportEnabled: z.boolean().default(true),
metadataSourcePriority: z
.array(z.enum(['igdb', 'rawg', 'thegamesdb']))
.default(['igdb', 'rawg', 'thegamesdb']),
}),
// Esquema para plataformas
platformSchema: z.object({
name: commonSchemas.string(1, 50),
description: commonSchemas.string(0, 500),
manufacturer: commonSchemas.string(0, 100),
releaseYear: commonSchemas.number(1900, new Date().getFullYear() + 5),
romExtension: z.string().optional(),
}),
// Esquema para etiquetas
tagSchema: z.object({
name: commonSchemas.string(1, 30),
color: z.string().regex(/^#[0-9A-F]{6}$/i, 'Color inválido. Use formato #RRGGBB'),
description: commonSchemas.string(0, 200),
}),
};

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@@ -1,45 +0,0 @@
import { useMutation, useQuery, useQueryClient } from '@tanstack/react-query';
import { api } from '../lib/api';
import { Game, CreateGameInput, UpdateGameInput } from '../types/game';
const GAMES_QUERY_KEY = ['games'];
export function useGames() {
return useQuery({
queryKey: GAMES_QUERY_KEY,
queryFn: () => api.games.list(),
});
}
export function useCreateGame() {
const queryClient = useQueryClient();
return useMutation({
mutationFn: (data: CreateGameInput) => api.games.create(data),
onSuccess: () => {
queryClient.invalidateQueries({ queryKey: GAMES_QUERY_KEY });
},
});
}
export function useUpdateGame() {
const queryClient = useQueryClient();
return useMutation({
mutationFn: ({ id, data }: { id: string; data: UpdateGameInput }) => api.games.update(id, data),
onSuccess: () => {
queryClient.invalidateQueries({ queryKey: GAMES_QUERY_KEY });
},
});
}
export function useDeleteGame() {
const queryClient = useQueryClient();
return useMutation({
mutationFn: (id: string) => api.games.delete(id),
onSuccess: () => {
queryClient.invalidateQueries({ queryKey: GAMES_QUERY_KEY });
},
});
}

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@@ -1,53 +0,0 @@
import { useQuery, useMutation, useQueryClient } from '@tanstack/react-query';
import { api } from '../lib/api';
import { RomFile, EnrichedGame } from '../types/rom';
const ROMS_QUERY_KEY = ['roms'];
const GAMES_QUERY_KEY = ['games'];
export function useRoms() {
return useQuery({
queryKey: ROMS_QUERY_KEY,
queryFn: () => api.roms.list(),
});
}
export function useScanDirectory() {
const queryClient = useQueryClient();
return useMutation({
mutationFn: (dir: string) => api.import.scan(dir),
onSuccess: (data) => {
// Invalidar cache de ROMs después de scan
queryClient.invalidateQueries({ queryKey: ROMS_QUERY_KEY });
},
});
}
export function useEnrichMetadata() {
return useMutation({
mutationFn: (query: string) => api.metadata.search(query),
});
}
export function useLinkGameToRom() {
const queryClient = useQueryClient();
return useMutation({
mutationFn: ({ romId, gameId }: { romId: string; gameId: string }) =>
api.roms.linkGame(romId, gameId),
onSuccess: () => {
// Invalidar ambos caches después de vincular
queryClient.invalidateQueries({ queryKey: ROMS_QUERY_KEY });
queryClient.invalidateQueries({ queryKey: GAMES_QUERY_KEY });
},
});
}
export function useDeleteRom() {
const queryClient = useQueryClient();
return useMutation({
mutationFn: (id: string) => api.roms.delete(id),
onSuccess: () => {
queryClient.invalidateQueries({ queryKey: ROMS_QUERY_KEY });
},
});
}

68
frontend/src/index.css Normal file
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:root {
font-family: system-ui, Avenir, Helvetica, Arial, sans-serif;
line-height: 1.5;
font-weight: 400;
color-scheme: light dark;
color: rgba(255, 255, 255, 0.87);
background-color: #242424;
font-synthesis: none;
text-rendering: optimizeLegibility;
-webkit-font-smoothing: antialiased;
-moz-osx-font-smoothing: grayscale;
}
a {
font-weight: 500;
color: #646cff;
text-decoration: inherit;
}
a:hover {
color: #535bf2;
}
body {
margin: 0;
display: flex;
place-items: center;
min-width: 320px;
min-height: 100vh;
}
h1 {
font-size: 3.2em;
line-height: 1.1;
}
button {
border-radius: 8px;
border: 1px solid transparent;
padding: 0.6em 1.2em;
font-size: 1em;
font-weight: 500;
font-family: inherit;
background-color: #1a1a1a;
cursor: pointer;
transition: border-color 0.25s;
}
button:hover {
border-color: #646cff;
}
button:focus,
button:focus-visible {
outline: 4px auto -webkit-focus-ring-color;
}
@media (prefers-color-scheme: light) {
:root {
color: #213547;
background-color: #ffffff;
}
a:hover {
color: #747bff;
}
button {
background-color: #f9f9f9;
}
}

View File

@@ -1,64 +0,0 @@
import { Game, CreateGameInput, UpdateGameInput } from '../types/game';
import { RomFile, EnrichedGame, ScanResult } from '../types/rom';
const API_BASE = '/api';
async function request<T>(endpoint: string, options?: RequestInit): Promise<T> {
const response = await fetch(`${API_BASE}${endpoint}`, {
headers: {
'Content-Type': 'application/json',
...options?.headers,
},
...options,
});
if (!response.ok) {
throw new Error(`API error: ${response.status} ${response.statusText}`);
}
return response.json();
}
export const api = {
games: {
list: () => request<Game[]>('/games'),
create: (data: CreateGameInput) =>
request<Game>('/games', {
method: 'POST',
body: JSON.stringify(data),
}),
update: (id: string, data: UpdateGameInput) =>
request<Game>(`/games/${id}`, {
method: 'PUT',
body: JSON.stringify(data),
}),
delete: (id: string) =>
request<void>(`/games/${id}`, {
method: 'DELETE',
}),
},
roms: {
list: () => request<RomFile[]>('/roms'),
getById: (id: string) => request<RomFile>(`/roms/${id}`),
linkGame: (romId: string, gameId: string) =>
request<RomFile>(`/roms/${romId}/game`, {
method: 'PUT',
body: JSON.stringify({ gameId }),
}),
delete: (id: string) => request<void>(`/roms/${id}`, { method: 'DELETE' }),
},
metadata: {
search: (query: string) =>
request<EnrichedGame[]>('/metadata/search?q=' + encodeURIComponent(query)),
},
import: {
scan: (dir: string) =>
request<ScanResult>('/import/scan', {
method: 'POST',
body: JSON.stringify({ dir }),
}),
},
};

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@@ -1,3 +0,0 @@
import { QueryClient } from '@tanstack/react-query';
export const queryClient = new QueryClient();

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import { type ClassValue, clsx } from 'clsx';
import { twMerge } from 'tailwind-merge';
export function cn(...inputs: ClassValue[]) {
return twMerge(clsx(inputs));
}

View File

@@ -1,32 +1,10 @@
import React from 'react';
import { StrictMode } from 'react';
import { createRoot } from 'react-dom/client';
import { QueryClientProvider } from '@tanstack/react-query';
import { queryClient } from './lib/queryClient';
import App from './App';
import './styles.css';
import './styles/globals.css';
import App from './App.tsx';
const rootEl = document.getElementById('root');
if (rootEl) {
createRoot(rootEl).render(
<React.StrictMode>
<QueryClientProvider client={queryClient}>
<App />
</QueryClientProvider>
</React.StrictMode>
);
}
import React from 'react';
import ReactDOM from 'react-dom/client';
import { QueryClientProvider } from '@tanstack/react-query';
import { queryClient } from './lib/queryClient';
import App from './App';
import './index.css';
ReactDOM.createRoot(document.getElementById('root')!).render(
<React.StrictMode>
<QueryClientProvider client={queryClient}>
<App />
</QueryClientProvider>
</React.StrictMode>
createRoot(document.getElementById('root')!).render(
<StrictMode>
<App />
</StrictMode>
);

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import { Card, CardContent, CardDescription, CardHeader, CardTitle } from '@/components/ui/card';
import { Badge } from '@/components/ui/badge';
import { Button } from '@/components/ui/button';
import {
Gamepad2,
Database,
Tag,
Download,
Upload,
TrendingUp,
Clock,
AlertCircle,
} from 'lucide-react';
// Datos simulados para el dashboard
const stats = {
totalGames: 156,
gamesWithRom: 128,
gamesWithoutRom: 28,
gamesWithMetadata: 142,
gamesWithoutMetadata: 14,
totalPlatforms: 12,
totalTags: 45,
averageRating: 7.8,
};
const recentGames = [
{
id: 1,
title: 'The Legend of Zelda: Breath of the Wild',
platform: 'Nintendo Switch',
rating: 9.5,
addedDate: '2024-01-10',
},
{ id: 2, title: 'God of War', platform: 'PlayStation 4', rating: 9.2, addedDate: '2024-01-09' },
{ id: 3, title: 'Cyberpunk 2077', platform: 'PC', rating: 8.7, addedDate: '2024-01-08' },
{
id: 4,
title: 'Super Mario Odyssey',
platform: 'Nintendo Switch',
rating: 9.0,
addedDate: '2024-01-07',
},
{
id: 5,
title: 'Red Dead Redemption 2',
platform: 'PlayStation 4',
rating: 9.3,
addedDate: '2024-01-06',
},
];
const pendingTasks = [
{ id: 1, title: 'Enriquecer metadata para 14 juegos', priority: 'high', type: 'metadata' },
{ id: 2, title: 'Importar 28 ROMs detectadas', priority: 'medium', type: 'import' },
{ id: 3, title: 'Actualizar información de 5 juegos', priority: 'low', type: 'update' },
];
export function DashboardPage() {
return (
<div className="space-y-6">
{/* Encabezado */}
<div>
<h1 className="text-3xl font-bold tracking-tight">Dashboard</h1>
<p className="text-muted-foreground">Resumen general de tu colección de videojuegos</p>
</div>
{/* Estadísticas principales */}
<div className="grid gap-4 md:grid-cols-2 lg:grid-cols-4">
<Card>
<CardHeader className="flex flex-row items-center justify-between space-y-0 pb-2">
<CardTitle className="text-sm font-medium">Total de Juegos</CardTitle>
<Gamepad2 className="h-4 w-4 text-muted-foreground" />
</CardHeader>
<CardContent>
<div className="text-2xl font-bold">{stats.totalGames}</div>
<p className="text-xs text-muted-foreground">+12% desde el mes pasado</p>
</CardContent>
</Card>
<Card>
<CardHeader className="flex flex-row items-center justify-between space-y-0 pb-2">
<CardTitle className="text-sm font-medium">Juegos con ROM</CardTitle>
<Download className="h-4 w-4 text-muted-foreground" />
</CardHeader>
<CardContent>
<div className="text-2xl font-bold">{stats.gamesWithRom}</div>
<p className="text-xs text-muted-foreground">de {stats.totalGames} juegos</p>
</CardContent>
</Card>
<Card>
<CardHeader className="flex flex-row items-center justify-between space-y-0 pb-2">
<CardTitle className="text-sm font-medium">Juegos con Metadata</CardTitle>
<Database className="h-4 w-4 text-muted-foreground" />
</CardHeader>
<CardContent>
<div className="text-2xl font-bold">{stats.gamesWithMetadata}</div>
<p className="text-xs text-muted-foreground">{stats.gamesWithoutMetadata} pendientes</p>
</CardContent>
</Card>
<Card>
<CardHeader className="flex flex-row items-center justify-between space-y-0 pb-2">
<CardTitle className="text-sm font-medium">Plataformas</CardTitle>
<Tag className="h-4 w-4 text-muted-foreground" />
</CardHeader>
<CardContent>
<div className="text-2xl font-bold">{stats.totalPlatforms}</div>
<p className="text-xs text-muted-foreground">{stats.totalTags} etiquetas</p>
</CardContent>
</Card>
</div>
<div className="grid gap-6 md:grid-cols-2">
{/* Tareas pendientes */}
<Card>
<CardHeader>
<CardTitle>Tareas Pendientes</CardTitle>
<CardDescription>
Acciones necesarias para mantener tu colección actualizada
</CardDescription>
</CardHeader>
<CardContent>
<div className="space-y-4">
{pendingTasks.map((task) => (
<div key={task.id} className="flex items-center space-x-3">
<div className="flex-shrink-0">
{task.priority === 'high' && <AlertCircle className="h-5 w-5 text-red-500" />}
{task.priority === 'medium' && <Clock className="h-5 w-5 text-yellow-500" />}
{task.priority === 'low' && <TrendingUp className="h-5 w-5 text-green-500" />}
</div>
<div className="flex-1 min-w-0">
<p className="text-sm font-medium text-gray-900 truncate">{task.title}</p>
<div className="flex items-center space-x-2 mt-1">
<Badge variant="secondary" className="text-xs">
{task.type}
</Badge>
<Badge
variant={
task.priority === 'high'
? 'destructive'
: task.priority === 'medium'
? 'default'
: 'secondary'
}
className="text-xs"
>
{task.priority}
</Badge>
</div>
</div>
<Button size="sm" variant="outline">
Ver
</Button>
</div>
))}
</div>
<div className="mt-4 pt-4 border-t">
<Button className="w-full" variant="outline">
Ver todas las tareas
</Button>
</div>
</CardContent>
</Card>
{/* Juegos recientes */}
<Card>
<CardHeader>
<CardTitle>Juegos Recientes</CardTitle>
<CardDescription>Últimos juegos añadidos a tu colección</CardDescription>
</CardHeader>
<CardContent>
<div className="space-y-4">
{recentGames.map((game) => (
<div key={game.id} className="flex items-center space-x-3">
<div className="flex-shrink-0">
<div className="h-10 w-10 bg-gray-200 rounded-md flex items-center justify-center">
<Gamepad2 className="h-6 w-6 text-gray-400" />
</div>
</div>
<div className="flex-1 min-w-0">
<p className="text-sm font-medium text-gray-900 truncate">{game.title}</p>
<div className="flex items-center space-x-2 mt-1">
<Badge variant="outline" className="text-xs">
{game.platform}
</Badge>
<div className="flex items-center">
<span className="text-sm text-gray-500"></span>
<span className="text-sm font-medium ml-1">{game.rating}</span>
</div>
</div>
</div>
<div className="text-sm text-gray-500">{game.addedDate}</div>
</div>
))}
</div>
<div className="mt-4 pt-4 border-t">
<Button className="w-full" variant="outline">
Ver todos los juegos
</Button>
</div>
</CardContent>
</Card>
</div>
{/* Acciones rápidas */}
<Card>
<CardHeader>
<CardTitle>Acciones Rápidas</CardTitle>
<CardDescription>Acciones comunes para gestionar tu colección</CardDescription>
</CardHeader>
<CardContent>
<div className="grid gap-4 md:grid-cols-3">
<Button className="h-auto p-4 flex flex-col items-center space-y-2" variant="outline">
<Download className="h-6 w-6" />
<span>Importar ROMs</span>
</Button>
<Button className="h-auto p-4 flex flex-col items-center space-y-2" variant="outline">
<Upload className="h-6 w-6" />
<span>Exportar Datos</span>
</Button>
<Button className="h-auto p-4 flex flex-col items-center space-y-2" variant="outline">
<Database className="h-6 w-6" />
<span>Gestionar Plataformas</span>
</Button>
</div>
</CardContent>
</Card>
</div>
);
}

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@@ -0,0 +1,350 @@
import { useState } from 'react';
import { useNavigate, useParams } from '@tanstack/react-router';
import { Card, CardContent, CardDescription, CardHeader, CardTitle } from '@/components/ui/card';
import { Button } from '@/components/ui/button';
import { Badge } from '@/components/ui/badge';
import {
Table,
TableBody,
TableCell,
TableHead,
TableHeader,
TableRow,
} from '@/components/ui/table';
import { Label } from '@/components/ui/label';
import { Alert, AlertDescription } from '@/components/ui/alert';
import {
ArrowLeft,
Edit,
Trash2,
Download,
Star,
Calendar,
HardDrive,
Tag,
ExternalLink,
Info,
AlertCircle,
} from 'lucide-react';
import { Game } from '@/types';
// Datos simulados para el detalle del juego
const mockGame: Game = {
id: 1,
title: 'The Legend of Zelda: Breath of the Wild',
description:
'The Legend of Zelda: Breath of the Wild es un juego de acción-aventura desarrollado y publicado por Nintendo para la consola Nintendo Switch y la consola Wii U. Es el decimonoveno juego principal de la serie The Legend of Zelda y fue lanzado mundialmente en marzo de 2017. El juego presenta un mundo abierto con un diseño de física y química avanzado que permite a los jugadores resolver problemas de man creativas.',
platformId: 1,
platform: {
id: 1,
name: 'Nintendo Switch',
description: 'Consola híbrida de Nintendo',
manufacturer: 'Nintendo',
releaseYear: 2017,
romExtension: 'nsp',
},
releaseYear: 2017,
rating: 9.5,
tags: [
{ id: 1, name: 'Aventura', color: '#3B82F6', description: 'Juegos de aventura' },
{ id: 2, name: 'Acción', color: '#EF4444', description: 'Juegos de acción' },
{ id: 3, name: 'Open World', color: '#10B981', description: 'Mundo abierto' },
],
romFile: {
id: 1,
filename: 'zelda_botw.nsp',
path: '/roms/nintendo-switch',
size: 14485760,
checksum: 'abc123def456',
gameId: 1,
},
metadataSource: 'manual',
igdbId: '12345',
rawgId: '67890',
thegamesdbId: '54321',
createdAt: new Date('2024-01-10'),
updatedAt: new Date('2024-01-15'),
};
export function GameDetailPage() {
const navigate = useNavigate();
const { gameId } = useParams({ from: '/games/$gameId' });
const [game] = useState<Game>(mockGame);
const handleEdit = () => {
navigate({ to: `/games/${game.id}/edit` });
};
const handleDelete = () => {
// TODO: Implementar eliminación del juego
console.log('Eliminar juego:', game.id);
};
const formatFileSize = (bytes: number) => {
if (bytes === 0) return '0 Bytes';
const k = 1024;
const sizes = ['Bytes', 'KB', 'MB', 'GB'];
const i = Math.floor(Math.log(bytes) / Math.log(k));
return parseFloat((bytes / Math.pow(k, i)).toFixed(2)) + ' ' + sizes[i];
};
return (
<div className="space-y-6">
{/* Encabezado con botón de retroceso */}
<div className="flex items-center gap-4">
<Button variant="ghost" onClick={() => navigate({ to: '/games' })} className="gap-2">
<ArrowLeft className="h-4 w-4" />
Volver
</Button>
<div>
<h1 className="text-3xl font-bold tracking-tight">{game.title}</h1>
<p className="text-muted-foreground">Detalles del juego</p>
</div>
</div>
{/* Acciones */}
<div className="flex gap-2">
<Button onClick={handleEdit} className="gap-2">
<Edit className="h-4 w-4" />
Editar
</Button>
<Button variant="outline" className="gap-2">
<Download className="h-4 w-4" />
Descargar ROM
</Button>
<Button
variant="outline"
onClick={handleDelete}
className="gap-2 text-destructive hover:text-destructive"
>
<Trash2 className="h-4 w-4" />
Eliminar
</Button>
</div>
<div className="grid gap-6 md:grid-cols-3">
{/* Información principal */}
<div className="md:col-span-2 space-y-6">
{/* Descripción */}
<Card>
<CardHeader>
<CardTitle className="flex items-center gap-2">
<Info className="h-5 w-5" />
Descripción
</CardTitle>
</CardHeader>
<CardContent>
<p className="text-muted-foreground leading-relaxed">{game.description}</p>
</CardContent>
</Card>
{/* Información técnica */}
<Card>
<CardHeader>
<CardTitle className="flex items-center gap-2">
<HardDrive className="h-5 w-5" />
Información Técnica
</CardTitle>
</CardHeader>
<CardContent>
<div className="grid gap-4 md:grid-cols-2">
<div>
<Label className="text-sm font-medium">Plataforma</Label>
<p className="text-sm text-muted-foreground">{game.platform?.name}</p>
</div>
<div>
<Label className="text-sm font-medium">Año de lanzamiento</Label>
<p className="text-sm text-muted-foreground">
{game.releaseYear || 'Desconocido'}
</p>
</div>
<div>
<Label className="text-sm font-medium">Tamaño del archivo</Label>
<p className="text-sm text-muted-foreground">
{game.romFile ? formatFileSize(game.romFile.size) : 'No disponible'}
</p>
</div>
<div>
<Label className="text-sm font-medium">Checksum</Label>
<p className="text-sm font-mono text-muted-foreground">
{game.romFile ? game.romFile.checksum : 'No disponible'}
</p>
</div>
</div>
</CardContent>
</Card>
{/* Etiquetas */}
<Card>
<CardHeader>
<CardTitle className="flex items-center gap-2">
<Tag className="h-5 w-5" />
Etiquetas
</CardTitle>
</CardHeader>
<CardContent>
<div className="flex flex-wrap gap-2">
{game.tags.map((tag) => (
<Badge
key={tag.id}
variant="secondary"
style={{ backgroundColor: tag.color }}
className="text-white"
>
{tag.name}
</Badge>
))}
{game.tags.length === 0 && (
<p className="text-sm text-muted-foreground">No hay etiquetas asignadas</p>
)}
</div>
</CardContent>
</Card>
</div>
{/* Panel lateral */}
<div className="space-y-6">
{/* Estado del juego */}
<Card>
<CardHeader>
<CardTitle>Estado</CardTitle>
</CardHeader>
<CardContent className="space-y-4">
<div className="flex items-center justify-between">
<span className="text-sm font-medium">Calificación</span>
<div className="flex items-center gap-1">
<Star className="h-4 w-4 fill-yellow-400 text-yellow-400" />
<span className="font-medium">{game.rating || '-'}</span>
</div>
</div>
<div className="flex items-center justify-between">
<span className="text-sm font-medium">ROM</span>
<Badge variant={game.romFile ? 'default' : 'secondary'}>
{game.romFile ? 'Disponible' : 'No disponible'}
</Badge>
</div>
<div className="flex items-center justify-between">
<span className="text-sm font-medium">Metadata</span>
<Badge variant={game.metadataSource ? 'default' : 'secondary'}>
{game.metadataSource || 'Manual'}
</Badge>
</div>
</CardContent>
</Card>
{/* Fuentes externas */}
<Card>
<CardHeader>
<CardTitle>Fuentes Externas</CardTitle>
</CardHeader>
<CardContent className="space-y-3">
<div className="flex items-center justify-between">
<span className="text-sm">IGDB</span>
<div className="flex items-center gap-2">
{game.igdbId ? (
<>
<Badge variant="outline">Conectado</Badge>
<Button size="sm" variant="ghost">
<ExternalLink className="h-3 w-3" />
</Button>
</>
) : (
<Badge variant="secondary">No conectado</Badge>
)}
</div>
</div>
<div className="flex items-center justify-between">
<span className="text-sm">RAWG</span>
<div className="flex items-center gap-2">
{game.rawgId ? (
<>
<Badge variant="outline">Conectado</Badge>
<Button size="sm" variant="ghost">
<ExternalLink className="h-3 w-3" />
</Button>
</>
) : (
<Badge variant="secondary">No conectado</Badge>
)}
</div>
</div>
<div className="flex items-center justify-between">
<span className="text-sm">TheGamesDB</span>
<div className="flex items-center gap-2">
{game.thegamesdbId ? (
<>
<Badge variant="outline">Conectado</Badge>
<Button size="sm" variant="ghost">
<ExternalLink className="h-3 w-3" />
</Button>
</>
) : (
<Badge variant="secondary">No conectado</Badge>
)}
</div>
</div>
</CardContent>
</Card>
{/* Fechas */}
<Card>
<CardHeader>
<CardTitle>Información de Registro</CardTitle>
</CardHeader>
<CardContent className="space-y-3">
<div>
<Label className="text-sm font-medium">Fecha de creación</Label>
<p className="text-sm text-muted-foreground">
{game.createdAt.toLocaleDateString()}
</p>
</div>
<div>
<Label className="text-sm font-medium">Última actualización</Label>
<p className="text-sm text-muted-foreground">
{game.updatedAt.toLocaleDateString()}
</p>
</div>
</CardContent>
</Card>
</div>
</div>
{/* Acciones adicionales */}
<Card>
<CardHeader>
<CardTitle>Acciones Rápidas</CardTitle>
<CardDescription>Acciones adicionales para gestionar este juego</CardDescription>
</CardHeader>
<CardContent>
<div className="grid gap-4 md:grid-cols-2 lg:grid-cols-4">
<Button variant="outline" className="gap-2">
<ExternalLink className="h-4 w-4" />
Buscar Metadata
</Button>
<Button variant="outline" className="gap-2">
<Calendar className="h-4 w-4" />
Añadir Fecha de Compra
</Button>
<Button variant="outline" className="gap-2">
<Tag className="h-4 w-4" />
Gestionar Etiquetas
</Button>
<Button variant="outline" className="gap-2">
<Download className="h-4 w-4" />
Exportar Datos
</Button>
</div>
</CardContent>
</Card>
{/* Alerta de información */}
<Alert>
<Info className="h-4 w-4" />
<AlertDescription>
Esta es una vista previa del juego. Algunas características pueden no estar completamente
implementadas en esta versión de demostración.
</AlertDescription>
</Alert>
</div>
);
}

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import { useState } from 'react';
import { useNavigate } from '@tanstack/react-router';
import { Card, CardContent, CardDescription, CardHeader, CardTitle } from '@/components/ui/card';
import { Button } from '@/components/ui/button';
import { Input } from '@/components/ui/input';
import { Badge } from '@/components/ui/badge';
import {
Table,
TableBody,
TableCell,
TableHead,
TableHeader,
TableRow,
} from '@/components/ui/table';
import {
Select,
SelectContent,
SelectItem,
SelectTrigger,
SelectValue,
} from '@/components/ui/select';
import { Label } from '@/components/ui/label';
import { Search, Filter, Plus, Eye, Edit, Trash2, Star } from 'lucide-react';
import { Game } from '@/types';
// Datos simulados para la lista de juegos
const mockGames: Game[] = [
{
id: 1,
title: 'The Legend of Zelda: Breath of the Wild',
description: 'Un juego de acción-aventura desarrollado por Nintendo',
platformId: 1,
platform: { id: 1, name: 'Nintendo Switch', description: 'Consola híbrida de Nintendo' },
releaseYear: 2017,
rating: 9.5,
tags: [{ id: 1, name: 'Aventura', color: '#3B82F6', description: 'Juegos de aventura' }],
romFile: {
id: 1,
filename: 'zelda_botw.nsp',
path: '/roms/nintendo-switch',
size: 14485760,
checksum: 'abc123',
},
metadataSource: 'manual',
createdAt: new Date('2024-01-10'),
updatedAt: new Date('2024-01-10'),
},
{
id: 2,
title: 'God of War',
description: 'Un juego de acción-aventura basado en la mitología nórdica',
platformId: 2,
platform: { id: 2, name: 'PlayStation 4', description: 'Consola de Sony' },
releaseYear: 2018,
rating: 9.2,
tags: [{ id: 2, name: 'Acción', color: '#EF4444', description: 'Juegos de acción' }],
romFile: {
id: 2,
filename: 'god_of_war.iso',
path: '/roms/ps4',
size: 45234120,
checksum: 'def456',
},
metadataSource: 'igdb',
createdAt: new Date('2024-01-09'),
updatedAt: new Date('2024-01-09'),
},
{
id: 3,
title: 'Cyberpunk 2077',
description: 'Un RPG de acción en mundo abierto ambientado en Night City',
platformId: 3,
platform: { id: 3, name: 'PC', description: 'Plataforma de computadora personal' },
releaseYear: 2020,
rating: 8.7,
tags: [{ id: 3, name: 'RPG', color: '#10B981', description: 'Juegos de rol' }],
romFile: undefined,
metadataSource: 'rawg',
createdAt: new Date('2024-01-08'),
updatedAt: new Date('2024-01-08'),
},
];
const platforms = [
{ id: 1, name: 'Nintendo Switch' },
{ id: 2, name: 'PlayStation 4' },
{ id: 3, name: 'PC' },
{ id: 4, name: 'Xbox One' },
];
const tags = [
{ id: 1, name: 'Aventura', color: '#3B82F6' },
{ id: 2, name: 'Acción', color: '#EF4444' },
{ id: 3, name: 'RPG', color: '#10B981' },
{ id: 4, name: 'Estrategia', color: '#F59E0B' },
];
export function GamesPage() {
const navigate = useNavigate();
const [searchTerm, setSearchTerm] = useState('');
const [selectedPlatform, setSelectedPlatform] = useState<string>('');
const [selectedTags, setSelectedTags] = useState<string[]>([]);
const [sortBy, setSortBy] = useState<string>('title');
const [sortOrder, setSortOrder] = useState<'asc' | 'desc'>('asc');
const [currentPage, setCurrentPage] = useState(1);
const [games] = useState<Game[]>(mockGames);
// Filtrar y ordenar juegos
const filteredGames = games
.filter((game) => {
const matchesSearch =
game.title.toLowerCase().includes(searchTerm.toLowerCase()) ||
game.description?.toLowerCase().includes(searchTerm.toLowerCase());
const matchesPlatform = !selectedPlatform || game.platformId.toString() === selectedPlatform;
const matchesTags =
selectedTags.length === 0 ||
selectedTags.some((tagId) => game.tags.some((tag) => tag.id.toString() === tagId));
return matchesSearch && matchesPlatform && matchesTags;
})
.sort((a, b) => {
let aValue: string | number = '';
let bValue: string | number = '';
switch (sortBy) {
case 'title':
aValue = a.title?.toLowerCase() || '';
bValue = b.title?.toLowerCase() || '';
break;
case 'platform':
aValue = a.platform?.name?.toLowerCase() || '';
bValue = b.platform?.name?.toLowerCase() || '';
break;
case 'releaseYear':
aValue = a.releaseYear || 0;
bValue = b.releaseYear || 0;
break;
case 'rating':
aValue = a.rating || 0;
bValue = b.rating || 0;
break;
default:
aValue = a.title?.toLowerCase() || '';
bValue = b.title?.toLowerCase() || '';
}
if (sortOrder === 'asc') {
return aValue > bValue ? 1 : -1;
} else {
return aValue < bValue ? 1 : -1;
}
});
const handleSort = (field: string) => {
if (sortBy === field) {
setSortOrder(sortOrder === 'asc' ? 'desc' : 'asc');
} else {
setSortBy(field);
setSortOrder('asc');
}
};
const handleTagToggle = (tagId: string) => {
setSelectedTags((prev) =>
prev.includes(tagId) ? prev.filter((id) => id !== tagId) : [...prev, tagId]
);
};
const clearFilters = () => {
setSearchTerm('');
setSelectedPlatform('');
setSelectedTags([]);
setSortBy('title');
setSortOrder('asc');
setCurrentPage(1);
};
const handleGameClick = (gameId: number) => {
navigate({ to: `/games/${gameId}` });
};
return (
<div className="space-y-6">
{/* Encabezado */}
<div className="flex flex-col sm:flex-row sm:items-center sm:justify-between gap-4">
<div>
<h1 className="text-3xl font-bold tracking-tight">Juegos</h1>
<p className="text-muted-foreground">Gestiona tu colección de videojuegos</p>
</div>
<Button onClick={() => navigate({ to: '/games/create' })}>
<Plus className="mr-2 h-4 w-4" />
Nuevo Juego
</Button>
</div>
{/* Filtros */}
<Card>
<CardHeader>
<CardTitle className="flex items-center gap-2">
<Filter className="h-5 w-5" />
Filtros y Búsqueda
</CardTitle>
</CardHeader>
<CardContent>
<div className="grid gap-4 md:grid-cols-2 lg:grid-cols-4">
{/* Búsqueda */}
<div className="space-y-2">
<Label htmlFor="search">Buscar</Label>
<div className="relative">
<Search className="absolute left-2 top-2.5 h-4 w-4 text-muted-foreground" />
<Input
id="search"
placeholder="Buscar juegos..."
value={searchTerm}
onChange={(e) => setSearchTerm(e.target.value)}
className="pl-8"
/>
</div>
</div>
{/* Plataforma */}
<div className="space-y-2">
<Label htmlFor="platform">Plataforma</Label>
<Select value={selectedPlatform} onValueChange={setSelectedPlatform}>
<SelectTrigger>
<SelectValue placeholder="Todas las plataformas" />
</SelectTrigger>
<SelectContent>
<SelectItem value="">Todas las plataformas</SelectItem>
{platforms.map((platform) => (
<SelectItem key={platform.id} value={platform.id.toString()}>
{platform.name}
</SelectItem>
))}
</SelectContent>
</Select>
</div>
{/* Ordenar por */}
<div className="space-y-2">
<Label htmlFor="sort">Ordenar por</Label>
<Select value={sortBy} onValueChange={setSortBy}>
<SelectTrigger>
<SelectValue />
</SelectTrigger>
<SelectContent>
<SelectItem value="title">Título</SelectItem>
<SelectItem value="releaseYear">Año de lanzamiento</SelectItem>
<SelectItem value="rating">Calificación</SelectItem>
<SelectItem value="platform">Plataforma</SelectItem>
</SelectContent>
</Select>
</div>
{/* Acciones */}
<div className="space-y-2">
<Label>&nbsp;</Label>
<div className="flex gap-2">
<Button variant="outline" onClick={clearFilters}>
Limpiar filtros
</Button>
</div>
</div>
</div>
{/* Filtros de etiquetas */}
<div className="mt-4 space-y-2">
<Label>Etiquetas</Label>
<div className="flex flex-wrap gap-2">
{tags.map((tag) => (
<Badge
key={tag.id}
variant={selectedTags.includes(tag.id.toString()) ? 'default' : 'outline'}
className="cursor-pointer"
style={
selectedTags.includes(tag.id.toString()) ? { backgroundColor: tag.color } : {}
}
onClick={() => handleTagToggle(tag.id.toString())}
>
{tag.name}
</Badge>
))}
</div>
</div>
</CardContent>
</Card>
{/* Tabla de juegos */}
<Card>
<CardHeader>
<CardTitle>Lista de Juegos ({filteredGames.length})</CardTitle>
<CardDescription>
{filteredGames.length === 0 ? 'No se encontraron juegos' : 'Juegos en tu colección'}
</CardDescription>
</CardHeader>
<CardContent>
<div className="rounded-md border">
<Table>
<TableHeader>
<TableRow>
<TableHead
className="cursor-pointer hover:bg-muted/50"
onClick={() => handleSort('title')}
>
Título {sortBy === 'title' && (sortOrder === 'asc' ? '↑' : '↓')}
</TableHead>
<TableHead>Plataforma</TableHead>
<TableHead
className="cursor-pointer hover:bg-muted/50"
onClick={() => handleSort('releaseYear')}
>
Año {sortBy === 'releaseYear' && (sortOrder === 'asc' ? '↑' : '↓')}
</TableHead>
<TableHead
className="cursor-pointer hover:bg-muted/50"
onClick={() => handleSort('rating')}
>
Calificación {sortBy === 'rating' && (sortOrder === 'asc' ? '↑' : '↓')}
</TableHead>
<TableHead>Etiquetas</TableHead>
<TableHead>ROM</TableHead>
<TableHead className="w-[100px]">Acciones</TableHead>
</TableRow>
</TableHeader>
<TableBody>
{filteredGames.map((game) => (
<TableRow
key={game.id}
className="cursor-pointer hover:bg-muted/50"
onClick={() => handleGameClick(game.id)}
>
<TableCell className="font-medium">{game.title}</TableCell>
<TableCell>{game.platform?.name}</TableCell>
<TableCell>{game.releaseYear || '-'}</TableCell>
<TableCell>
{game.rating ? (
<div className="flex items-center gap-1">
<Star className="h-4 w-4 fill-yellow-400 text-yellow-400" />
<span>{game.rating}</span>
</div>
) : (
'-'
)}
</TableCell>
<TableCell>
<div className="flex flex-wrap gap-1">
{game.tags.map((tag) => (
<Badge
key={tag.id}
variant="secondary"
style={{ backgroundColor: tag.color }}
className="text-white"
>
{tag.name}
</Badge>
))}
</div>
</TableCell>
<TableCell>
{game.romFile ? (
<Badge variant="default"></Badge>
) : (
<Badge variant="secondary">-</Badge>
)}
</TableCell>
<TableCell>
<div className="flex items-center gap-1">
<Button
size="sm"
variant="ghost"
onClick={(e) => {
e.stopPropagation();
navigate({ to: `/games/${game.id}` });
}}
>
<Eye className="h-4 w-4" />
</Button>
<Button
size="sm"
variant="ghost"
onClick={(e) => {
e.stopPropagation();
navigate({ to: `/games/${game.id}/edit` });
}}
>
<Edit className="h-4 w-4" />
</Button>
<Button
size="sm"
variant="ghost"
onClick={(e) => {
e.stopPropagation();
// TODO: Implementar eliminación
}}
>
<Trash2 className="h-4 w-4" />
</Button>
</div>
</TableCell>
</TableRow>
))}
</TableBody>
</Table>
</div>
{/* Paginación */}
<div className="flex items-center justify-between space-x-2 py-4">
<div className="text-sm text-muted-foreground">
Mostrando {filteredGames.length} juegos
</div>
<div className="flex items-center space-x-2">
<Button
variant="outline"
size="sm"
onClick={() => setCurrentPage(Math.max(1, currentPage - 1))}
disabled={currentPage === 1}
>
Anterior
</Button>
<span className="text-sm">Página {currentPage}</span>
<Button
variant="outline"
size="sm"
onClick={() => setCurrentPage(currentPage + 1)}
disabled={filteredGames.length < 10}
>
Siguiente
</Button>
</div>
</div>
</CardContent>
</Card>
</div>
);
}

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@@ -0,0 +1,36 @@
import { QueryClient } from '@tanstack/react-query';
export const queryClient = new QueryClient({
defaultOptions: {
queries: {
staleTime: 1000 * 60 * 5, // 5 minutos
refetchOnWindowFocus: false,
retry: (failureCount, error) => {
// No reintentar si es un error de 404 o 401
if (error instanceof Error) {
const status = (error as any).status;
if (status === 404 || status === 401) {
return false;
}
}
// Reintentar hasta 3 veces para otros errores
return failureCount < 3;
},
retryDelay: (attemptIndex) => Math.min(1000 * 2 ** attemptIndex, 30000), // Exponential backoff
},
mutations: {
retry: (failureCount, error) => {
// No reintentar si es un error de 404 o 401
if (error instanceof Error) {
const status = (error as any).status;
if (status === 404 || status === 401) {
return false;
}
}
// Reintentar hasta 2 veces para otros errores
return failureCount < 2;
},
retryDelay: (attemptIndex) => Math.min(1000 * 2 ** attemptIndex, 30000), // Exponential backoff
},
},
});

99
frontend/src/router.tsx Normal file
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import { createRootRoute, createRoute, createRouter } from '@tanstack/react-router';
import { lazy } from 'react';
// Layout principal
const Layout = lazy(() => import('./components/layout/Layout'));
// Páginas
const DashboardPage = lazy(() => import('./pages/DashboardPage'));
const GamesPage = lazy(() => import('./pages/GamesPage'));
const GameDetailPage = lazy(() => import('./pages/GameDetailPage'));
const CreateGamePage = lazy(() => import('./pages/CreateGamePage'));
const ImportRomPage = lazy(() => import('./pages/ImportRomPage'));
const SettingsPage = lazy(() => import('./pages/SettingsPage'));
const PlatformsPage = lazy(() => import('./pages/PlatformsPage'));
const TagsPage = lazy(() => import('./pages/TagsPage'));
const ExportPage = lazy(() => import('./pages/ExportPage'));
// Ruta raíz
const rootRoute = createRootRoute({
component: Layout,
});
// Rutas principales
const dashboardRoute = createRoute({
path: '/',
component: DashboardPage,
getParentRoute: () => rootRoute,
});
const gamesRoute = createRoute({
path: '/games',
component: GamesPage,
getParentRoute: () => rootRoute,
});
const gameDetailRoute = createRoute({
path: '/games/$gameId',
component: GameDetailPage,
getParentRoute: () => rootRoute,
});
const createGameRoute = createRoute({
path: '/games/create',
component: CreateGamePage,
getParentRoute: () => rootRoute,
});
const importRoute = createRoute({
path: '/import',
component: ImportRomPage,
getParentRoute: () => rootRoute,
});
const settingsRoute = createRoute({
path: '/settings',
component: SettingsPage,
getParentRoute: () => rootRoute,
});
const platformsRoute = createRoute({
path: '/platforms',
component: PlatformsPage,
getParentRoute: () => rootRoute,
});
const tagsRoute = createRoute({
path: '/tags',
component: TagsPage,
getParentRoute: () => rootRoute,
});
const exportRoute = createRoute({
path: '/export',
component: ExportPage,
getParentRoute: () => rootRoute,
});
// Ruta de not found
const notFoundRoute = createRoute({
path: '*',
component: () => <div>Página no encontrada</div>,
getParentRoute: () => rootRoute,
});
// Crear router
export const router = createRouter({
routeTree: rootRoute.addChildren([
dashboardRoute,
gamesRoute,
gameDetailRoute,
createGameRoute,
importRoute,
settingsRoute,
platformsRoute,
tagsRoute,
exportRoute,
notFoundRoute,
]),
});

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@@ -1,165 +0,0 @@
import React, { useState } from 'react';
import { useGames, useCreateGame, useUpdateGame, useDeleteGame } from '../hooks/useGames';
import GameForm from '../components/games/GameForm';
import { Game, CreateGameInput, UpdateGameInput } from '../types/game';
export default function Games(): JSX.Element {
const { data: games, isLoading, error } = useGames();
const createMutation = useCreateGame();
const updateMutation = useUpdateGame();
const deleteMutation = useDeleteGame();
const [isFormOpen, setIsFormOpen] = useState(false);
const [selectedGame, setSelectedGame] = useState<Game | null>(null);
const [deleteConfirm, setDeleteConfirm] = useState<string | null>(null);
const handleCreate = async (data: CreateGameInput | Game) => {
try {
await createMutation.mutateAsync(data as CreateGameInput);
setIsFormOpen(false);
} catch (err) {
console.error('Failed to create game:', err);
}
};
const handleUpdate = async (data: CreateGameInput | Game) => {
if (!selectedGame) return;
try {
await updateMutation.mutateAsync({
id: selectedGame.id,
data: data as UpdateGameInput,
});
setSelectedGame(null);
setIsFormOpen(false);
} catch (err) {
console.error('Failed to update game:', err);
}
};
const handleDelete = async (id: string) => {
try {
await deleteMutation.mutateAsync(id);
setDeleteConfirm(null);
} catch (err) {
console.error('Failed to delete game:', err);
}
};
const handleOpenForm = (game?: Game) => {
if (game) {
setSelectedGame(game);
} else {
setSelectedGame(null);
}
setIsFormOpen(true);
};
const handleCloseForm = () => {
setIsFormOpen(false);
setSelectedGame(null);
};
if (error) {
return (
<div className="p-4">
<h2 className="text-xl font-bold text-red-600">Error</h2>
<p>{error instanceof Error ? error.message : 'Failed to load games'}</p>
</div>
);
}
return (
<div className="p-4">
<div className="mb-6 flex items-center justify-between">
<h2 className="text-2xl font-bold">Games</h2>
<button
onClick={() => handleOpenForm()}
className="rounded bg-green-600 px-4 py-2 text-white hover:bg-green-700 disabled:bg-gray-400"
disabled={isLoading}
>
Add Game
</button>
</div>
{isFormOpen && (
<div className="mb-6 rounded border border-gray-300 p-4">
<div className="mb-4 flex justify-between">
<h3 className="text-lg font-semibold">{selectedGame ? 'Edit Game' : 'Create Game'}</h3>
<button onClick={handleCloseForm} className="text-gray-600 hover:text-gray-900">
</button>
</div>
<GameForm
initialData={selectedGame || undefined}
onSubmit={selectedGame ? handleUpdate : handleCreate}
isLoading={createMutation.isPending || updateMutation.isPending}
/>
</div>
)}
{isLoading && !games ? (
<p className="text-gray-600">Loading games...</p>
) : !games || games.length === 0 ? (
<p className="text-gray-600">No games found. Create one to get started!</p>
) : (
<div className="overflow-x-auto">
<table className="w-full border-collapse border border-gray-300">
<thead className="bg-gray-100">
<tr>
<th className="border border-gray-300 px-4 py-2 text-left">Title</th>
<th className="border border-gray-300 px-4 py-2 text-left">Slug</th>
<th className="border border-gray-300 px-4 py-2 text-left">Created</th>
<th className="border border-gray-300 px-4 py-2 text-center">Actions</th>
</tr>
</thead>
<tbody>
{games.map((game) => (
<tr key={game.id} className="hover:bg-gray-50">
<td className="border border-gray-300 px-4 py-2">{game.title}</td>
<td className="border border-gray-300 px-4 py-2">{game.slug}</td>
<td className="border border-gray-300 px-4 py-2">
{new Date(game.createdAt).toLocaleDateString()}
</td>
<td className="border border-gray-300 px-4 py-2 text-center">
<button
onClick={() => handleOpenForm(game)}
className="mr-2 rounded bg-blue-600 px-3 py-1 text-sm text-white hover:bg-blue-700"
disabled={updateMutation.isPending || deleteMutation.isPending}
>
Edit
</button>
{deleteConfirm === game.id ? (
<div className="inline-flex gap-2">
<button
onClick={() => handleDelete(game.id)}
className="rounded bg-red-600 px-3 py-1 text-sm text-white hover:bg-red-700"
disabled={deleteMutation.isPending}
>
Confirm
</button>
<button
onClick={() => setDeleteConfirm(null)}
className="rounded bg-gray-600 px-3 py-1 text-sm text-white hover:bg-gray-700"
>
Cancel
</button>
</div>
) : (
<button
onClick={() => setDeleteConfirm(game.id)}
className="rounded bg-red-600 px-3 py-1 text-sm text-white hover:bg-red-700"
disabled={updateMutation.isPending || deleteMutation.isPending}
>
Delete
</button>
)}
</td>
</tr>
))}
</tbody>
</table>
</div>
)}
</div>
);
}

View File

@@ -1,9 +0,0 @@
import React from 'react';
export default function Home(): JSX.Element {
return (
<div>
<h2>Home</h2>
</div>
);
}

View File

@@ -1,202 +0,0 @@
import React, { useState } from 'react';
import {
useRoms,
useScanDirectory,
useEnrichMetadata,
useLinkGameToRom,
useDeleteRom,
} from '../hooks/useRoms';
import ScanDialog from '../components/roms/ScanDialog';
import MetadataSearchDialog from '../components/roms/MetadataSearchDialog';
import { EnrichedGame, RomFile } from '../types/rom';
function formatBytes(bytes: number): string {
if (bytes === 0) return '0 B';
const k = 1024;
const sizes = ['B', 'KB', 'MB', 'GB'];
const i = Math.floor(Math.log(bytes) / Math.log(k));
return parseFloat((bytes / Math.pow(k, i)).toFixed(1)) + ' ' + sizes[i];
}
export default function Roms(): JSX.Element {
const { data: roms, isLoading, error } = useRoms();
const scanMutation = useScanDirectory();
const enrichMutation = useEnrichMetadata();
const linkMutation = useLinkGameToRom();
const deleteMutation = useDeleteRom();
const [isScanDialogOpen, setIsScanDialogOpen] = useState(false);
const [isMetadataDialogOpen, setIsMetadataDialogOpen] = useState(false);
const [selectedRomId, setSelectedRomId] = useState<string | null>(null);
const [deleteConfirm, setDeleteConfirm] = useState<string | null>(null);
const handleDeleteRom = async (id: string) => {
try {
await deleteMutation.mutateAsync(id);
setDeleteConfirm(null);
} catch (err) {
console.error('Failed to delete ROM:', err);
}
};
const handleMetadataSelect = async (game: EnrichedGame) => {
if (!selectedRomId || !game.externalIds) return;
try {
// Find the first available external ID to link with
const firstId = Object.entries(game.externalIds).find(([, value]) => value)?.[1];
if (firstId) {
// This creates a new game and links it
// For now, we'll just close the dialog
// In a real implementation, the API would handle game creation
setIsMetadataDialogOpen(false);
setSelectedRomId(null);
}
} catch (err) {
console.error('Failed to link metadata:', err);
}
};
const handleOpenMetadataDialog = (romId: string) => {
setSelectedRomId(romId);
setIsMetadataDialogOpen(true);
};
if (error) {
return (
<div className="p-4">
<h2 className="text-xl font-bold text-red-600">Error</h2>
<p className="text-red-700">
{error instanceof Error ? error.message : 'Failed to load ROMs'}
</p>
</div>
);
}
return (
<div className="p-4">
<div className="mb-6 flex items-center justify-between">
<h2 className="text-2xl font-bold">ROMs</h2>
<button
onClick={() => setIsScanDialogOpen(true)}
className="rounded bg-green-600 px-4 py-2 text-white hover:bg-green-700 disabled:bg-gray-400"
disabled={isLoading || scanMutation.isPending}
>
Scan Directory
</button>
</div>
<ScanDialog isOpen={isScanDialogOpen} onOpenChange={setIsScanDialogOpen} />
{selectedRomId && (
<MetadataSearchDialog
romId={selectedRomId}
isOpen={isMetadataDialogOpen}
onOpenChange={setIsMetadataDialogOpen}
onSelect={handleMetadataSelect}
/>
)}
{isLoading && !roms ? (
<p className="text-gray-600">Loading ROMs...</p>
) : !roms || roms.length === 0 ? (
<div className="text-center py-12 text-gray-500">
<p className="text-lg mb-4">No ROMs yet. Click 'Scan Directory' to get started.</p>
</div>
) : (
<div className="overflow-x-auto">
<table className="w-full border-collapse border border-gray-300">
<thead className="bg-gray-100">
<tr>
<th className="border border-gray-300 px-4 py-2 text-left">Filename</th>
<th className="border border-gray-300 px-4 py-2 text-left">Size</th>
<th className="border border-gray-300 px-4 py-2 text-left">Checksum</th>
<th className="border border-gray-300 px-4 py-2 text-left">Status</th>
<th className="border border-gray-300 px-4 py-2 text-left">Game</th>
<th className="border border-gray-300 px-4 py-2 text-center">Actions</th>
</tr>
</thead>
<tbody>
{roms.map((rom) => (
<tr key={rom.id} className="hover:bg-gray-50">
<td className="border border-gray-300 px-4 py-2 font-mono text-sm break-all">
{rom.filename}
</td>
<td className="border border-gray-300 px-4 py-2 text-sm">
{formatBytes(rom.size)}
</td>
<td className="border border-gray-300 px-4 py-2 font-mono text-sm">
{rom.checksum.substring(0, 8)}...
</td>
<td className="border border-gray-300 px-4 py-2 text-sm">
<span
className={`px-2 py-1 rounded text-xs font-medium ${
rom.status === 'active'
? 'bg-green-100 text-green-800'
: 'bg-red-100 text-red-800'
}`}
>
{rom.status}
</span>
</td>
<td className="border border-gray-300 px-4 py-2">
{rom.game ? (
<span className="text-sm font-medium">{rom.game.title}</span>
) : (
<span className="text-sm text-gray-500"></span>
)}
</td>
<td className="border border-gray-300 px-4 py-2 text-center">
{!rom.game && (
<button
onClick={() => handleOpenMetadataDialog(rom.id)}
className="mr-2 rounded bg-blue-600 px-3 py-1 text-sm text-white hover:bg-blue-700 disabled:bg-gray-400"
disabled={
enrichMutation.isPending ||
linkMutation.isPending ||
deleteMutation.isPending
}
>
Link Metadata
</button>
)}
{deleteConfirm === rom.id ? (
<div className="inline-flex gap-1">
<button
onClick={() => handleDeleteRom(rom.id)}
className="rounded bg-red-600 px-2 py-1 text-xs text-white hover:bg-red-700 disabled:bg-gray-400"
disabled={deleteMutation.isPending}
>
Confirm
</button>
<button
onClick={() => setDeleteConfirm(null)}
className="rounded bg-gray-600 px-2 py-1 text-xs text-white hover:bg-gray-700"
>
Cancel
</button>
</div>
) : (
<button
onClick={() => setDeleteConfirm(rom.id)}
className="rounded bg-red-600 px-3 py-1 text-sm text-white hover:bg-red-700 disabled:bg-gray-400"
disabled={
enrichMutation.isPending ||
linkMutation.isPending ||
deleteMutation.isPending
}
>
Delete
</button>
)}
</td>
</tr>
))}
</tbody>
</table>
</div>
)}
</div>
);
}

View File

@@ -1,2 +0,0 @@
import '@testing-library/jest-dom';
import '@testing-library/jest-dom';

View File

@@ -1,16 +0,0 @@
/* Minimal global styles */
html,
body,
#root {
height: 100%;
}
body {
margin: 0;
font-family:
system-ui,
-apple-system,
'Segoe UI',
Roboto,
'Helvetica Neue',
Arial;
}

View File

@@ -0,0 +1,61 @@
@tailwind base;
@tailwind components;
@tailwind utilities;
@layer base {
:root {
--background: 222.2 84% 4.9%;
--foreground: 210 40% 98%;
--card: 222.2 84% 4.9%;
--card-foreground: 210 40% 98%;
--popover: 222.2 84% 4.9%;
--popover-foreground: 210 40% 98%;
--primary: 263.4 70% 50.4%;
--primary-foreground: 210 40% 98%;
--secondary: 217.2 32.6% 17.5%;
--secondary-foreground: 210 40% 98%;
--muted: 217.2 32.6% 17.5%;
--muted-foreground: 215 20.2% 65.1%;
--accent: 217.2 32.6% 17.5%;
--accent-foreground: 210 40% 98%;
--destructive: 0 62.8% 30.6%;
--destructive-foreground: 210 40% 98%;
--border: 217.2 32.6% 17.5%;
--input: 217.2 32.6% 17.5%;
--ring: 263.4 70% 50.4%;
--radius: 0.5rem;
}
.dark {
--background: 222.2 84% 4.9%;
--foreground: 210 40% 98%;
--card: 222.2 84% 4.9%;
--card-foreground: 210 40% 98%;
--popover: 222.2 84% 4.9%;
--popover-foreground: 210 40% 98%;
--primary: 263.4 70% 50.4%;
--primary-foreground: 210 40% 98%;
--secondary: 217.2 32.6% 17.5%;
--secondary-foreground: 210 40% 98%;
--muted: 217.2 32.6% 17.5%;
--muted-foreground: 215 20.2% 65.1%;
--accent: 217.2 32.6% 17.5%;
--accent-foreground: 210 40% 98%;
--destructive: 0 62.8% 30.6%;
--destructive-foreground: 210 40% 98%;
--border: 217.2 32.6% 17.5%;
--input: 217.2 32.6% 17.5%;
--ring: 263.4 70% 50.4%;
}
}
@layer base {
* {
border-color: hsl(var(--border));
}
body {
background-color: hsl(var(--background));
color: hsl(var(--foreground));
font-feature-settings: 'rlig' 1, 'calt' 1;
}
}

View File

@@ -1,60 +0,0 @@
export type GameCondition = 'Loose' | 'CIB' | 'New';
export interface Game {
id: string;
title: string;
slug: string;
description?: string | null;
releaseDate?: Date | null | string;
igdbId?: number | null;
rawgId?: number | null;
thegamesdbId?: number | null;
extra?: string | null;
createdAt: Date | string;
updatedAt: Date | string;
gamePlatforms?: GamePlatform[];
purchases?: Purchase[];
}
export interface GamePlatform {
id: string;
gameId: string;
platformId: string;
platform?: {
id: string;
name: string;
slug: string;
};
}
export interface Purchase {
id: string;
gameId: string;
priceCents: number;
currency: string;
store?: string | null;
date: Date | string;
receiptPath?: string | null;
}
export interface CreateGameInput {
title: string;
platformId?: string;
description?: string | null;
priceCents?: number;
currency?: string;
store?: string;
date?: string;
condition?: GameCondition;
}
export interface UpdateGameInput {
title?: string;
platformId?: string;
description?: string | null;
priceCents?: number;
currency?: string;
store?: string;
date?: string;
condition?: GameCondition;
}

238
frontend/src/types/index.ts Normal file
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// Tipos base de la aplicación
export interface BaseEntity {
id: number;
createdAt: Date;
updatedAt: Date;
}
// Tipos de Juego
export interface Game extends BaseEntity {
title: string;
description?: string;
platformId: number;
platform?: Platform;
releaseYear?: number;
rating?: number;
tags: Tag[];
romFile?: RomFile;
metadataSource?: 'igdb' | 'rawg' | 'thegamesdb' | 'manual';
igdbId?: string;
rawgId?: string;
thegamesdbId?: string;
}
// Tipos de Plataforma
export interface Platform extends BaseEntity {
name: string;
description?: string;
manufacturer?: string;
releaseYear?: number;
romExtension?: string;
games: Game[];
}
// Tipos de ROM
export interface RomFile extends BaseEntity {
filename: string;
path: string;
size: number;
checksum: string;
gameId: number;
game?: Game;
}
// Tipos de Etiqueta
export interface Tag extends BaseEntity {
name: string;
color: string;
description?: string;
games: Game[];
}
// Tipos de Compra
export interface Purchase extends BaseEntity {
gameId: number;
game?: Game;
price: number;
currency: string;
purchaseDate: Date;
store?: string;
notes?: string;
}
// Tipos de Historial de Precios
export interface PriceHistory extends BaseEntity {
gameId: number;
game?: Game;
price: number;
currency: string;
date: Date;
}
// Tipos de Arte
export interface Artwork extends BaseEntity {
gameId: number;
game?: Game;
type: 'cover' | 'screenshot' | 'logo' | 'banner';
url: string;
width?: number;
height?: number;
}
// Tipos de Configuración
export interface Settings {
igdbApiKey?: string;
rawgApiKey?: string;
thegamesdbApiKey?: string;
defaultRomDirectory?: string;
autoImportEnabled: boolean;
metadataSourcePriority: ('igdb' | 'rawg' | 'thegamesdb')[];
}
// Tipos de API Response
export interface ApiResponse<T> {
data: T;
message?: string;
error?: string;
}
export interface PaginatedResponse<T> {
data: T[];
pagination: {
page: number;
limit: number;
total: number;
totalPages: number;
};
}
// Tipos de Filtros
export interface GameFilters {
search?: string;
platformId?: number;
tags?: number[];
rating?: number;
releaseYear?: number;
metadataSource?: string;
hasRom?: boolean;
}
export interface PlatformFilters {
search?: string;
manufacturer?: string;
releaseYear?: number;
}
export interface TagFilters {
search?: string;
color?: string;
}
// Tipos de Formularios
export interface GameFormData {
title: string;
description?: string;
platformId: number;
releaseYear?: number;
rating?: number;
tags?: number[];
romFile?: File;
metadataSource?: 'igdb' | 'rawg' | 'thegamesdb' | 'manual';
}
export interface PlatformFormData {
name: string;
description?: string;
manufacturer?: string;
releaseYear?: number;
romExtension?: string;
}
export interface TagFormData {
name: string;
color: string;
description?: string;
}
export interface ImportRomFormData {
romPath: string;
platformId: number;
autoScan: boolean;
}
export interface SettingsFormData {
igdbApiKey?: string;
rawgApiKey?: string;
thegamesdbApiKey?: string;
defaultRomDirectory?: string;
autoImportEnabled: boolean;
metadataSourcePriority: ('igdb' | 'rawg' | 'thegamesdb')[];
}
// Tipos de Metadata
export interface GameMetadata {
title: string;
description?: string;
releaseDate?: string;
rating?: number;
genres?: string[];
platforms?: string[];
coverUrl?: string;
screenshots?: string[];
developer?: string;
publisher?: string;
region?: string;
language?: string;
}
// Tipos de Errores
export interface ApiError {
message: string;
code?: string;
details?: Record<string, string[]>;
}
export interface ValidationError {
field: string;
message: string;
}
// Tipos de UI
export interface MenuItem {
label: string;
href: string;
icon?: string;
children?: MenuItem[];
}
export interface BreadcrumbItem {
label: string;
href?: string;
}
export interface TableColumn<T> {
key: keyof T;
label: string;
sortable?: boolean;
render?: (value: any, record: T) => React.ReactNode;
}
// Tipos de Hooks
export interface UseQueryOptions<T> {
enabled?: boolean;
refetchOnWindowFocus?: boolean;
refetchOnMount?: boolean;
refetchOnReconnect?: boolean;
staleTime?: number;
cacheTime?: number;
retry?: number;
retryDelay?: number;
}
export interface UseMutationOptions<T> {
onSuccess?: (data: T) => void;
onError?: (error: Error) => void;
onSettled?: () => void;
retry?: number;
retryDelay?: number;
}

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@@ -1,52 +0,0 @@
import { Game } from './game';
export interface RomFile {
id: string;
path: string;
filename: string;
checksum: string;
size: number;
format: string;
hashes?: {
crc32?: string;
md5?: string;
sha1?: string;
} | null;
gameId?: string | null;
game?: Game | null;
status: 'active' | 'missing';
addedAt: string;
lastSeenAt?: string;
}
export interface Artwork {
id: string;
gameId: string;
type: 'cover' | 'screenshot';
sourceUrl: string;
localPath?: string | null;
width?: number | null;
height?: number | null;
}
export interface EnrichedGame {
source: 'igdb' | 'rawg' | 'thegamesdb';
externalIds: {
igdb?: number;
rawg?: number;
thegamesdb?: number;
};
title: string;
slug?: string;
releaseDate?: string;
genres?: string[];
platforms?: string[];
coverUrl?: string;
description?: string;
}
export interface ScanResult {
processed: number;
createdCount: number;
upserted: number;
}

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@@ -1,21 +0,0 @@
module.exports = {
content: ['./index.html', './src/**/*.{ts,tsx}'],
theme: {
extend: {},
},
plugins: [],
};
module.exports = {
content: ['./index.html', './src/**/*.{ts,tsx}'],
theme: {
extend: {},
},
plugins: [],
};
module.exports = {
content: ['./index.html', './src/**/*.{ts,tsx,js,jsx}'],
theme: {
extend: {},
},
plugins: [],
};

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@@ -0,0 +1,66 @@
import type { Config } from 'tailwindcss';
import tailwindcssAnimate from 'tailwindcss-animate';
const config: Config = {
darkMode: 'class',
content: ['./src/**/*.{js,ts,jsx,tsx,mdx}', './index.html'],
prefix: '',
theme: {
container: {
center: true,
padding: '2rem',
screens: {
'2xl': '1400px',
},
},
extend: {
colors: {
border: 'hsl(var(--border))',
input: 'hsl(var(--input))',
ring: 'hsl(var(--ring))',
background: 'hsl(var(--background))',
foreground: 'hsl(var(--foreground))',
card: 'hsl(var(--card))',
cardForeground: 'hsl(var(--card-foreground))',
popover: 'hsl(var(--popover))',
popoverForeground: 'hsl(var(--popover-foreground))',
muted: 'hsl(var(--muted))',
mutedForeground: 'hsl(var(--muted-foreground))',
accent: 'hsl(var(--accent))',
accentForeground: 'hsl(var(--accent-foreground))',
destructive: 'hsl(var(--destructive))',
destructiveForeground: 'hsl(var(--destructive-foreground))',
primary: {
DEFAULT: 'hsl(var(--primary))',
foreground: 'hsl(var(--primary-foreground))',
},
secondary: {
DEFAULT: 'hsl(var(--secondary))',
foreground: 'hsl(var(--secondary-foreground))',
},
},
borderRadius: {
lg: 'var(--radius)',
md: 'calc(var(--radius) - 2px)',
sm: 'calc(var(--radius) - 4px)',
},
keyframes: {
'accordion-down': {
from: { height: '0' },
to: { height: 'var(--radix-accordion-content-height)' },
},
'accordion-up': {
from: { height: 'var(--radix-accordion-content-height)' },
to: { height: '0' },
},
},
animation: {
'accordion-down': 'accordion-down 0.2s ease-out',
'accordion-up': 'accordion-up 0.2s ease-out',
},
},
},
plugins: [tailwindcssAnimate],
};
export default config;

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@@ -1,19 +0,0 @@
import React from 'react';
import { render, screen } from '@testing-library/react';
import App from '../src/App';
describe('App', () => {
it('renderiza el título Quasar', () => {
render(<App />);
expect(screen.getByText('Quasar')).toBeInTheDocument();
});
});
import { render, screen } from '@testing-library/react';
import App from '../src/App';
describe('App', () => {
it('renders Quasar', () => {
render(<App />);
expect(screen.getByText(/Quasar/i)).toBeInTheDocument();
});
});

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@@ -1,131 +0,0 @@
import { describe, it, expect, vi, beforeEach } from 'vitest';
import { render, screen, waitFor } from '@testing-library/react';
import { userEvent } from '@testing-library/user-event';
import GameForm from '../../src/components/games/GameForm';
import { Game } from '../../src/types/game';
describe('GameForm Component', () => {
let mockOnSubmit: ReturnType<typeof vi.fn>;
beforeEach(() => {
mockOnSubmit = vi.fn();
mockOnSubmit.mockClear();
});
it('should render form with required fields', () => {
render(<GameForm onSubmit={mockOnSubmit} />);
expect(screen.getByLabelText(/title/i)).toBeInTheDocument();
expect(screen.getByLabelText(/platform/i)).toBeInTheDocument();
});
it('should render optional fields', () => {
render(<GameForm onSubmit={mockOnSubmit} />);
// búsqueda de campos opcionales
expect(screen.getByLabelText(/price/i)).toBeInTheDocument();
expect(screen.getByLabelText(/description/i)).toBeInTheDocument();
expect(screen.getByLabelText(/notes/i)).toBeInTheDocument();
});
it('should validate required title field', async () => {
const user = await userEvent.setup();
render(<GameForm onSubmit={mockOnSubmit} />);
const submitButton = screen.getByText('Save Game');
await user.click(submitButton);
await waitFor(() => {
expect(screen.getByText(/title.*required/i)).toBeInTheDocument();
});
expect(mockOnSubmit).not.toHaveBeenCalled();
});
it('should validate required platform field', async () => {
const user = await userEvent.setup();
render(<GameForm onSubmit={mockOnSubmit} />);
const titleInput = screen.getByLabelText(/title/i);
await user.type(titleInput, 'My Game');
const submitButton = screen.getByText('Save Game');
await user.click(submitButton);
await waitFor(() => {
// Si platform es requerido, debe validarse
const platformError = screen.queryByText(/platform.*required/i);
if (platformError) {
expect(platformError).toBeInTheDocument();
}
});
});
it('should submit valid form data', async () => {
const user = await userEvent.setup();
render(<GameForm onSubmit={mockOnSubmit} />);
const titleInputs = screen.getAllByDisplayValue('');
const titleInput = titleInputs.find(
(el) => (el as HTMLInputElement).id === 'title'
) as HTMLInputElement;
const platformInputs = screen.getAllByDisplayValue('');
const platformInput = platformInputs.find(
(el) => (el as HTMLInputElement).id === 'platformId'
) as HTMLInputElement;
await user.type(titleInput, 'Zelda Game');
await user.type(platformInput, 'Nintendo');
const submitButton = screen.getByText('Save Game');
await user.click(submitButton);
// Simple check: button should not be disabled or error should appear
expect(screen.queryByText(/required/)).not.toBeInTheDocument();
});
it('should allow optional fields to be empty', async () => {
const user = await userEvent.setup();
render(<GameForm onSubmit={mockOnSubmit} />);
const titleInputs = screen.getAllByDisplayValue('');
const titleInput = titleInputs.find(
(el) => (el as HTMLInputElement).id === 'title'
) as HTMLInputElement;
const platformInputs = screen.getAllByDisplayValue('');
const platformInput = platformInputs.find(
(el) => (el as HTMLInputElement).id === 'platformId'
) as HTMLInputElement;
await user.type(titleInput, 'Game Title');
await user.type(platformInput, 'PS5');
const submitButton = screen.getByText('Save Game');
await user.click(submitButton);
// Check that form doesn't show validation errors
expect(screen.queryByText(/required/)).not.toBeInTheDocument();
});
it('should populate form with initial data when provided', async () => {
const initialGame: Partial<Game> = {
id: '1',
title: 'Existing Game',
slug: 'existing-game',
createdAt: new Date().toISOString(),
updatedAt: new Date().toISOString(),
};
render(<GameForm initialData={initialGame as Game} onSubmit={mockOnSubmit} />);
expect(screen.getByDisplayValue('Existing Game')).toBeInTheDocument();
});
it('should show loading state', () => {
render(<GameForm onSubmit={mockOnSubmit} isLoading={true} />);
const submitButton = screen.getByText('Saving...');
expect(submitButton).toBeDisabled();
});
});

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@@ -1,280 +0,0 @@
import { describe, it, expect, vi, beforeEach } from 'vitest';
import { render, screen, waitFor } from '@testing-library/react';
import { userEvent } from '@testing-library/user-event';
import MetadataSearchDialog from '../../src/components/roms/MetadataSearchDialog';
import { EnrichedGame } from '../../src/types/rom';
const mockEnrichMetadata = vi.fn();
vi.mock('../../src/hooks/useRoms', () => ({
useEnrichMetadata: () => ({
mutateAsync: mockEnrichMetadata,
isPending: false,
}),
}));
const mockResults: EnrichedGame[] = [
{
source: 'igdb',
externalIds: { igdb: 123 },
title: 'Game One',
slug: 'game-one',
releaseDate: '2020-01-15',
genres: ['Action', 'Adventure'],
platforms: ['Nintendo Switch'],
coverUrl: 'https://example.com/cover1.jpg',
description: 'A great game',
},
{
source: 'rawg',
externalIds: { rawg: 456 },
title: 'Game Two',
slug: 'game-two',
releaseDate: '2021-06-20',
genres: ['RPG'],
platforms: ['PlayStation 5'],
coverUrl: 'https://example.com/cover2.jpg',
description: 'Another game',
},
];
describe('MetadataSearchDialog Component', () => {
beforeEach(() => {
vi.clearAllMocks();
});
it('should not render when isOpen is false', () => {
render(
<MetadataSearchDialog
romId="rom-1"
isOpen={false}
onOpenChange={vi.fn()}
onSelect={vi.fn()}
/>
);
expect(screen.queryByText(/search metadata/i)).not.toBeInTheDocument();
});
it('should render when isOpen is true', () => {
render(
<MetadataSearchDialog romId="rom-1" isOpen={true} onOpenChange={vi.fn()} onSelect={vi.fn()} />
);
expect(screen.getByText(/search metadata/i)).toBeInTheDocument();
});
it('should have search input field', () => {
render(
<MetadataSearchDialog romId="rom-1" isOpen={true} onOpenChange={vi.fn()} onSelect={vi.fn()} />
);
expect(screen.getByPlaceholderText(/search game title/i)).toBeInTheDocument();
});
it('should accept search input', async () => {
const user = await userEvent.setup();
render(
<MetadataSearchDialog romId="rom-1" isOpen={true} onOpenChange={vi.fn()} onSelect={vi.fn()} />
);
const input = screen.getByPlaceholderText(/search game title/i) as HTMLInputElement;
await user.type(input, 'Game One');
expect(input.value).toBe('Game One');
});
it('should call useEnrichMetadata when search is triggered', async () => {
const user = await userEvent.setup();
mockEnrichMetadata.mockResolvedValue([mockResults[0]]);
render(
<MetadataSearchDialog romId="rom-1" isOpen={true} onOpenChange={vi.fn()} onSelect={vi.fn()} />
);
const input = screen.getByPlaceholderText(/search game title/i);
const searchButton = screen.getByRole('button', { name: /search/i });
await user.type(input, 'Game One');
await user.click(searchButton);
await waitFor(() => {
expect(mockEnrichMetadata).toHaveBeenCalledWith('Game One');
});
});
it('should display search results', async () => {
const user = await userEvent.setup();
mockEnrichMetadata.mockResolvedValue(mockResults);
render(
<MetadataSearchDialog romId="rom-1" isOpen={true} onOpenChange={vi.fn()} onSelect={vi.fn()} />
);
const input = screen.getByPlaceholderText(/search game title/i);
const searchButton = screen.getByRole('button', { name: /search/i });
await user.type(input, 'Game');
await user.click(searchButton);
await waitFor(() => {
expect(screen.getByText('Game One')).toBeInTheDocument();
expect(screen.getByText('Game Two')).toBeInTheDocument();
});
});
it('should display source badge for each result', async () => {
const user = await userEvent.setup();
mockEnrichMetadata.mockResolvedValue(mockResults);
render(
<MetadataSearchDialog romId="rom-1" isOpen={true} onOpenChange={vi.fn()} onSelect={vi.fn()} />
);
const input = screen.getByPlaceholderText(/search game title/i);
const searchButton = screen.getByRole('button', { name: /search/i });
await user.type(input, 'Game');
await user.click(searchButton);
await waitFor(() => {
expect(screen.getByText('IGDB')).toBeInTheDocument();
expect(screen.getByText('RAWG')).toBeInTheDocument();
});
});
it('should show "No results" message when search returns empty', async () => {
const user = await userEvent.setup();
mockEnrichMetadata.mockResolvedValue([]);
render(
<MetadataSearchDialog romId="rom-1" isOpen={true} onOpenChange={vi.fn()} onSelect={vi.fn()} />
);
const input = screen.getByPlaceholderText(/search game title/i);
const searchButton = screen.getByRole('button', { name: /search/i });
await user.type(input, 'NonexistentGame');
await user.click(searchButton);
await waitFor(() => {
expect(screen.getByText(/no results found/i)).toBeInTheDocument();
});
});
it('should call onSelect when result is selected', async () => {
const user = await userEvent.setup();
const onSelect = vi.fn();
mockEnrichMetadata.mockResolvedValue(mockResults);
render(
<MetadataSearchDialog
romId="rom-1"
isOpen={true}
onOpenChange={vi.fn()}
onSelect={onSelect}
/>
);
const input = screen.getByPlaceholderText(/search game title/i);
const searchButton = screen.getByRole('button', { name: /search/i });
await user.type(input, 'Game');
await user.click(searchButton);
await waitFor(() => {
expect(screen.getByText('Game One')).toBeInTheDocument();
});
const selectButton = screen.getAllByRole('button', { name: /select/i })[0];
await user.click(selectButton);
expect(onSelect).toHaveBeenCalledWith(mockResults[0]);
});
it('should have cover image for each result', async () => {
const user = await userEvent.setup();
mockEnrichMetadata.mockResolvedValue(mockResults);
const { container } = render(
<MetadataSearchDialog romId="rom-1" isOpen={true} onOpenChange={vi.fn()} onSelect={vi.fn()} />
);
const input = screen.getByPlaceholderText(/search game title/i);
const searchButton = screen.getByRole('button', { name: /search/i });
await user.type(input, 'Game');
await user.click(searchButton);
await waitFor(() => {
const images = container.querySelectorAll('img');
expect(images.length).toBeGreaterThan(0);
});
});
it('should show loading state during search', async () => {
const user = await userEvent.setup();
render(
<MetadataSearchDialog romId="rom-1" isOpen={true} onOpenChange={vi.fn()} onSelect={vi.fn()} />
);
const input = screen.getByPlaceholderText(/search game title/i);
const searchButton = screen.getByRole('button', { name: /search/i });
await user.type(input, 'Game');
await user.click(searchButton);
// The button should be in the document during and after search
expect(searchButton).toBeInTheDocument();
});
it('should call onOpenChange when closing dialog', async () => {
const user = await userEvent.setup();
const onOpenChange = vi.fn();
render(
<MetadataSearchDialog
romId="rom-1"
isOpen={true}
onOpenChange={onOpenChange}
onSelect={vi.fn()}
/>
);
// Find and click close button
const buttons = screen.getAllByRole('button');
const closeButton = buttons.find(
(btn) =>
btn.getAttribute('aria-label')?.includes('close') ||
btn.textContent?.includes('✕') ||
btn.textContent?.includes('Cancel')
);
if (closeButton) {
await user.click(closeButton);
expect(onOpenChange).toHaveBeenCalled();
}
});
it('should display release date for results', async () => {
const user = await userEvent.setup();
mockEnrichMetadata.mockResolvedValue(mockResults);
render(
<MetadataSearchDialog romId="rom-1" isOpen={true} onOpenChange={vi.fn()} onSelect={vi.fn()} />
);
const input = screen.getByPlaceholderText(/search game title/i);
const searchButton = screen.getByRole('button', { name: /search/i });
await user.type(input, 'Game');
await user.click(searchButton);
await waitFor(() => {
expect(screen.getByText(/2020/)).toBeInTheDocument();
expect(screen.getByText(/2021/)).toBeInTheDocument();
});
});
});

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@@ -1,21 +0,0 @@
import React from 'react';
import { render, screen } from '@testing-library/react';
import Navbar from '../../src/components/layout/Navbar';
describe('Navbar', () => {
it('muestra enlaces ROMs y Games', () => {
render(<Navbar />);
expect(screen.getByText('ROMs')).toBeInTheDocument();
expect(screen.getByText('Games')).toBeInTheDocument();
});
});
import { render, screen } from '@testing-library/react';
import Navbar from '../../src/components/layout/Navbar';
describe('Navbar', () => {
it('renders ROMs and Games links', () => {
render(<Navbar />);
expect(screen.getByText(/ROMs/)).toBeInTheDocument();
expect(screen.getByText(/Games/)).toBeInTheDocument();
});
});

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@@ -1,147 +0,0 @@
import { describe, it, expect, vi, beforeEach } from 'vitest';
import { render, screen, waitFor } from '@testing-library/react';
import { userEvent } from '@testing-library/user-event';
import ScanDialog from '../../src/components/roms/ScanDialog';
const mockScanDirectory = vi.fn();
vi.mock('../../src/hooks/useRoms', () => ({
useScanDirectory: () => ({
mutateAsync: mockScanDirectory,
isPending: false,
}),
}));
describe('ScanDialog Component', () => {
beforeEach(() => {
vi.clearAllMocks();
});
it('should not render when isOpen is false', () => {
render(<ScanDialog isOpen={false} onOpenChange={vi.fn()} />);
// Dialog content should not be visible
expect(screen.queryByText(/scan roms directory/i)).not.toBeInTheDocument();
});
it('should render when isOpen is true', () => {
render(<ScanDialog isOpen={true} onOpenChange={vi.fn()} />);
expect(screen.getByText(/scan roms directory/i)).toBeInTheDocument();
});
it('should have input field for path', () => {
render(<ScanDialog isOpen={true} onOpenChange={vi.fn()} />);
expect(screen.getByPlaceholderText(/enter rom directory path/i)).toBeInTheDocument();
});
it('should accept text input in path field', async () => {
const user = await userEvent.setup();
render(<ScanDialog isOpen={true} onOpenChange={vi.fn()} />);
const input = screen.getByPlaceholderText(/enter rom directory path/i) as HTMLInputElement;
await user.type(input, '/path/to/roms');
expect(input.value).toBe('/path/to/roms');
});
it('should have "Scan Directory" button', () => {
render(<ScanDialog isOpen={true} onOpenChange={vi.fn()} />);
expect(screen.getByRole('button', { name: /scan directory/i })).toBeInTheDocument();
});
it('should call useScanDirectory when form is submitted', async () => {
const user = await userEvent.setup();
mockScanDirectory.mockResolvedValue({ processed: 5, createdCount: 3, upserted: 2 });
render(<ScanDialog isOpen={true} onOpenChange={vi.fn()} />);
const input = screen.getByPlaceholderText(/enter rom directory path/i);
const button = screen.getByRole('button', { name: /scan directory/i });
await user.type(input, '/roms');
await user.click(button);
await waitFor(() => {
expect(mockScanDirectory).toHaveBeenCalledWith('/roms');
});
});
it('should show loading state during scanning', async () => {
const user = await userEvent.setup();
const { rerender } = render(<ScanDialog isOpen={true} onOpenChange={vi.fn()} />);
const input = screen.getByPlaceholderText(/enter rom directory path/i);
const button = screen.getByRole('button', { name: /scan directory/i });
await user.type(input, '/roms');
// We'll need to mock isPending state change, this is just a basic check
expect(button).toBeInTheDocument();
});
it('should display success message after scan', async () => {
const user = await userEvent.setup();
mockScanDirectory.mockResolvedValue({ processed: 5, createdCount: 3, upserted: 2 });
render(<ScanDialog isOpen={true} onOpenChange={vi.fn()} />);
const input = screen.getByPlaceholderText(/enter rom directory path/i);
const button = screen.getByRole('button', { name: /scan directory/i });
await user.type(input, '/roms');
await user.click(button);
await waitFor(() => {
expect(screen.getByText(/scan completed/i)).toBeInTheDocument();
});
});
it('should display error message on scan failure', async () => {
const user = await userEvent.setup();
const error = new Error('Failed to scan directory');
mockScanDirectory.mockRejectedValue(error);
render(<ScanDialog isOpen={true} onOpenChange={vi.fn()} />);
const input = screen.getByPlaceholderText(/enter rom directory path/i);
const button = screen.getByRole('button', { name: /scan directory/i });
await user.type(input, '/roms');
await user.click(button);
await waitFor(() => {
expect(screen.getByText(/error/i)).toBeInTheDocument();
});
});
it('should call onOpenChange when close button is clicked', async () => {
const user = await userEvent.setup();
const onOpenChange = vi.fn();
render(<ScanDialog isOpen={true} onOpenChange={onOpenChange} />);
const cancelButton = screen.getByText('Cancel');
await user.click(cancelButton);
expect(onOpenChange).toHaveBeenCalledWith(false);
});
it('should disable input and button while scanning', async () => {
const user = await userEvent.setup();
let isPending = false;
const ScanDialogWithPending = ({ isOpen, onOpenChange }: any) => {
return <ScanDialog isOpen={isOpen} onOpenChange={onOpenChange} />;
};
render(<ScanDialogWithPending isOpen={true} onOpenChange={vi.fn()} />);
const input = screen.getByPlaceholderText(/enter rom directory path/i) as HTMLInputElement;
expect(input.disabled).toBe(false);
});
});

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@@ -1,222 +0,0 @@
import { describe, it, expect, vi, beforeEach } from 'vitest';
import { render, screen, waitFor } from '@testing-library/react';
import { userEvent } from '@testing-library/user-event';
import { QueryClientProvider } from '@tanstack/react-query';
import { queryClient } from '../../src/lib/queryClient';
import Games from '../../src/routes/games';
import * as useGamesModule from '../../src/hooks/useGames';
// Mock the useGames hooks
vi.spyOn(useGamesModule, 'useGames');
vi.spyOn(useGamesModule, 'useCreateGame');
vi.spyOn(useGamesModule, 'useUpdateGame');
vi.spyOn(useGamesModule, 'useDeleteGame');
const mockGames = [
{
id: '1',
title: 'The Legend of Zelda',
slug: 'zelda-game',
createdAt: '2026-01-01T00:00:00Z',
updatedAt: '2026-01-01T00:00:00Z',
description: null,
},
{
id: '2',
title: 'Super Mario Bros',
slug: 'mario-game',
createdAt: '2026-01-02T00:00:00Z',
updatedAt: '2026-01-02T00:00:00Z',
description: null,
},
];
describe('Games Page', () => {
beforeEach(() => {
vi.clearAllMocks();
// Default mocks
vi.mocked(useGamesModule.useGames).mockReturnValue({
data: mockGames,
isLoading: false,
error: null,
} as any);
vi.mocked(useGamesModule.useCreateGame).mockReturnValue({
mutateAsync: vi.fn(),
isPending: false,
} as any);
vi.mocked(useGamesModule.useUpdateGame).mockReturnValue({
mutateAsync: vi.fn(),
isPending: false,
} as any);
vi.mocked(useGamesModule.useDeleteGame).mockReturnValue({
mutateAsync: vi.fn(),
isPending: false,
} as any);
});
it('should render empty state when no games', () => {
vi.mocked(useGamesModule.useGames).mockReturnValue({
data: [],
isLoading: false,
error: null,
} as any);
render(
<QueryClientProvider client={queryClient}>
<Games />
</QueryClientProvider>
);
expect(screen.getByText(/no games found/i)).toBeInTheDocument();
});
it('should render loading state', () => {
vi.mocked(useGamesModule.useGames).mockReturnValue({
data: undefined,
isLoading: true,
error: null,
} as any);
render(
<QueryClientProvider client={queryClient}>
<Games />
</QueryClientProvider>
);
expect(screen.getByText(/loading games/i)).toBeInTheDocument();
});
it('should render error state', () => {
const error = new Error('Failed to fetch');
vi.mocked(useGamesModule.useGames).mockReturnValue({
data: undefined,
isLoading: false,
error,
} as any);
render(
<QueryClientProvider client={queryClient}>
<Games />
</QueryClientProvider>
);
expect(screen.getByText(/error/i)).toBeInTheDocument();
expect(screen.getByText(/failed to fetch/i)).toBeInTheDocument();
});
it('should render table with games', () => {
render(
<QueryClientProvider client={queryClient}>
<Games />
</QueryClientProvider>
);
expect(screen.getByText('The Legend of Zelda')).toBeInTheDocument();
expect(screen.getByText('Super Mario Bros')).toBeInTheDocument();
});
it('should render "Add Game" button', () => {
render(
<QueryClientProvider client={queryClient}>
<Games />
</QueryClientProvider>
);
expect(screen.getByRole('button', { name: /add game/i })).toBeInTheDocument();
});
it('should open form when "Add Game" is clicked', async () => {
const user = await userEvent.setup();
render(
<QueryClientProvider client={queryClient}>
<Games />
</QueryClientProvider>
);
const addButton = screen.getByRole('button', { name: /add game/i });
await user.click(addButton);
await waitFor(() => {
expect(screen.getByText(/create game/i)).toBeInTheDocument();
});
});
it('should open form for editing when edit button is clicked', async () => {
const user = await userEvent.setup();
render(
<QueryClientProvider client={queryClient}>
<Games />
</QueryClientProvider>
);
const editButtons = screen.getAllByRole('button', { name: /edit/i });
await user.click(editButtons[0]);
await waitFor(() => {
expect(screen.getByText(/edit game/i)).toBeInTheDocument();
});
});
it('should show delete confirmation when delete is clicked', async () => {
const user = await userEvent.setup();
render(
<QueryClientProvider client={queryClient}>
<Games />
</QueryClientProvider>
);
const deleteButtons = screen.getAllByRole('button', { name: /delete/i });
await user.click(deleteButtons[0]);
await waitFor(() => {
expect(screen.getByRole('button', { name: /confirm/i })).toBeInTheDocument();
expect(screen.getByRole('button', { name: /cancel/i })).toBeInTheDocument();
});
});
it('should call delete mutation when confirmed', async () => {
const user = await userEvent.setup();
const deleteAsync = vi.fn().mockResolvedValue(undefined);
vi.mocked(useGamesModule.useDeleteGame).mockReturnValue({
mutateAsync: deleteAsync,
isPending: false,
} as any);
render(
<QueryClientProvider client={queryClient}>
<Games />
</QueryClientProvider>
);
const deleteButtons = screen.getAllByRole('button', { name: /delete/i });
await user.click(deleteButtons[0]);
const confirmButton = await screen.findByRole('button', { name: /confirm/i });
await user.click(confirmButton);
await waitFor(() => {
expect(deleteAsync).toHaveBeenCalledWith('1');
});
});
it('should display table headers', () => {
render(
<QueryClientProvider client={queryClient}>
<Games />
</QueryClientProvider>
);
expect(screen.getByText('Title')).toBeInTheDocument();
expect(screen.getByText('Slug')).toBeInTheDocument();
expect(screen.getByText('Created')).toBeInTheDocument();
expect(screen.getByText('Actions')).toBeInTheDocument();
});
});

View File

@@ -1,259 +0,0 @@
import { describe, it, expect, vi, beforeEach } from 'vitest';
import { render, screen, waitFor } from '@testing-library/react';
import { userEvent } from '@testing-library/user-event';
import { QueryClientProvider } from '@tanstack/react-query';
import { queryClient } from '../../src/lib/queryClient';
import * as useRomsModule from '../../src/hooks/useRoms';
import Roms from '../../src/routes/roms';
import { RomFile } from '../../src/types/rom';
// Mock the useRoms hooks
vi.spyOn(useRomsModule, 'useRoms');
vi.spyOn(useRomsModule, 'useScanDirectory');
vi.spyOn(useRomsModule, 'useEnrichMetadata');
vi.spyOn(useRomsModule, 'useLinkGameToRom');
vi.spyOn(useRomsModule, 'useDeleteRom');
const mockRoms: RomFile[] = [
{
id: '1',
path: '/roms/game1.zip',
filename: 'game1.zip',
checksum: 'abc123def456',
size: 1024000,
format: 'zip',
status: 'active',
addedAt: '2026-01-01T00:00:00Z',
game: {
id: 'g1',
title: 'Game One',
slug: 'game-one',
createdAt: '2026-01-01T00:00:00Z',
updatedAt: '2026-01-01T00:00:00Z',
},
},
{
id: '2',
path: '/roms/game2.rar',
filename: 'game2.rar',
checksum: 'xyz789uvw012',
size: 2048000,
format: 'rar',
status: 'active',
addedAt: '2026-01-02T00:00:00Z',
},
];
describe('ROMs Page', () => {
beforeEach(() => {
vi.clearAllMocks();
// Default mocks
vi.mocked(useRomsModule.useRoms).mockReturnValue({
data: mockRoms,
isLoading: false,
error: null,
} as any);
vi.mocked(useRomsModule.useScanDirectory).mockReturnValue({
mutateAsync: vi.fn(),
isPending: false,
} as any);
vi.mocked(useRomsModule.useEnrichMetadata).mockReturnValue({
mutateAsync: vi.fn(),
isPending: false,
} as any);
vi.mocked(useRomsModule.useLinkGameToRom).mockReturnValue({
mutateAsync: vi.fn(),
isPending: false,
} as any);
vi.mocked(useRomsModule.useDeleteRom).mockReturnValue({
mutateAsync: vi.fn(),
isPending: false,
} as any);
});
it('should render empty state when no roms', () => {
vi.mocked(useRomsModule.useRoms).mockReturnValue({
data: [],
isLoading: false,
error: null,
} as any);
render(
<QueryClientProvider client={queryClient}>
<Roms />
</QueryClientProvider>
);
expect(screen.getByText(/no roms yet/i)).toBeInTheDocument();
});
it('should render loading state', () => {
vi.mocked(useRomsModule.useRoms).mockReturnValue({
data: undefined,
isLoading: true,
error: null,
} as any);
render(
<QueryClientProvider client={queryClient}>
<Roms />
</QueryClientProvider>
);
expect(screen.getByText(/loading roms/i)).toBeInTheDocument();
});
it('should render error state', () => {
const error = new Error('Failed to fetch');
vi.mocked(useRomsModule.useRoms).mockReturnValue({
data: undefined,
isLoading: false,
error,
} as any);
render(
<QueryClientProvider client={queryClient}>
<Roms />
</QueryClientProvider>
);
expect(screen.getByText(/error/i)).toBeInTheDocument();
expect(screen.getByText(/failed to fetch/i)).toBeInTheDocument();
});
it('should render table with roms', () => {
render(
<QueryClientProvider client={queryClient}>
<Roms />
</QueryClientProvider>
);
expect(screen.getByText('game1.zip')).toBeInTheDocument();
expect(screen.getByText('game2.rar')).toBeInTheDocument();
});
it('should render "Scan Directory" button', () => {
render(
<QueryClientProvider client={queryClient}>
<Roms />
</QueryClientProvider>
);
expect(screen.getByRole('button', { name: /scan directory/i })).toBeInTheDocument();
});
it('should open scan dialog when "Scan Directory" is clicked', async () => {
const user = await userEvent.setup();
render(
<QueryClientProvider client={queryClient}>
<Roms />
</QueryClientProvider>
);
const scanButton = screen.getByRole('button', { name: /scan directory/i });
await user.click(scanButton);
await waitFor(() => {
expect(screen.getByText(/scan roms directory/i)).toBeInTheDocument();
});
});
it('should render rom with linked game', () => {
render(
<QueryClientProvider client={queryClient}>
<Roms />
</QueryClientProvider>
);
expect(screen.getByText('Game One')).toBeInTheDocument();
});
it('should render "Link Metadata" button for rom without game', () => {
render(
<QueryClientProvider client={queryClient}>
<Roms />
</QueryClientProvider>
);
// game2.rar doesn't have a linked game
const linkButtons = screen.getAllByRole('button', { name: /link metadata/i });
expect(linkButtons.length).toBeGreaterThan(0);
});
it('should open metadata search dialog when "Link Metadata" is clicked', async () => {
const user = await userEvent.setup();
render(
<QueryClientProvider client={queryClient}>
<Roms />
</QueryClientProvider>
);
const linkButton = screen.getAllByRole('button', { name: /link metadata/i })[0];
await user.click(linkButton);
await waitFor(() => {
expect(screen.getByText(/search metadata/i)).toBeInTheDocument();
});
});
it('should show delete button and confirmation', async () => {
const user = await userEvent.setup();
render(
<QueryClientProvider client={queryClient}>
<Roms />
</QueryClientProvider>
);
const deleteButtons = screen.getAllByRole('button', { name: /delete/i });
expect(deleteButtons.length).toBeGreaterThan(0);
});
it('should handle table columns correctly', () => {
render(
<QueryClientProvider client={queryClient}>
<Roms />
</QueryClientProvider>
);
// Check for table headers - be more specific to avoid matching data cells
const table = screen.getByRole('table');
expect(table.querySelector('th:nth-child(1)')).toHaveTextContent(/filename/i);
expect(table.querySelector('th:nth-child(2)')).toHaveTextContent(/size/i);
expect(table.querySelector('th:nth-child(3)')).toHaveTextContent(/checksum/i);
expect(table.querySelector('th:nth-child(4)')).toHaveTextContent(/status/i);
expect(table.querySelector('th:nth-child(5)')).toHaveTextContent(/game/i);
expect(table.querySelector('th:nth-child(6)')).toHaveTextContent(/actions/i);
});
it('should display file size in human readable format', () => {
render(
<QueryClientProvider client={queryClient}>
<Roms />
</QueryClientProvider>
);
// 1024000 bytes should be displayed as 1000 KB
expect(screen.getByText(/1000\s*kb/i)).toBeInTheDocument();
// 2048000 bytes should be displayed as 2 MB
expect(screen.getByText(/2\s*mb/i)).toBeInTheDocument();
});
it('should display checksum truncated with ellipsis', () => {
render(
<QueryClientProvider client={queryClient}>
<Roms />
</QueryClientProvider>
);
// First 8 chars should be shown + ...
expect(screen.getByText(/abc123de\.\.\./)).toBeInTheDocument();
});
});

View File

@@ -0,0 +1,32 @@
{
"compilerOptions": {
"tsBuildInfoFile": "./node_modules/.tmp/tsconfig.app.tsbuildinfo",
"target": "ES2022",
"useDefineForClassFields": true,
"lib": ["ES2022", "DOM", "DOM.Iterable"],
"module": "ESNext",
"types": ["vite/client"],
"skipLibCheck": true,
/* Bundler mode */
"moduleResolution": "bundler",
"allowImportingTsExtensions": true,
"verbatimModuleSyntax": true,
"moduleDetection": "force",
"noEmit": true,
"jsx": "react-jsx",
/* Linting */
"strict": true,
"noUnusedLocals": true,
"noUnusedParameters": true,
"erasableSyntaxOnly": true,
"noFallthroughCasesInSwitch": true,
"noUncheckedSideEffectImports": true,
"baseUrl": ".",
"paths": {
"@/*": ["./src/*"]
}
},
"include": ["src"]
}

View File

@@ -1,19 +1,7 @@
{
"compilerOptions": {
"target": "ESNext",
"useDefineForClassFields": true,
"lib": ["DOM", "DOM.Iterable", "ESNext"],
"jsx": "react-jsx",
"module": "ESNext",
"moduleResolution": "Bundler",
"strict": true,
"esModuleInterop": true,
"skipLibCheck": true,
"forceConsistentCasingInFileNames": true,
"resolveJsonModule": true,
"isolatedModules": true,
"noEmit": true,
"types": ["vite/client", "vitest/globals"]
},
"include": ["src", "tests"]
"files": [],
"references": [
{ "path": "./tsconfig.app.json" },
{ "path": "./tsconfig.node.json" }
]
}

View File

@@ -0,0 +1,26 @@
{
"compilerOptions": {
"tsBuildInfoFile": "./node_modules/.tmp/tsconfig.node.tsbuildinfo",
"target": "ES2023",
"lib": ["ES2023"],
"module": "ESNext",
"types": ["node"],
"skipLibCheck": true,
/* Bundler mode */
"moduleResolution": "bundler",
"allowImportingTsExtensions": true,
"verbatimModuleSyntax": true,
"moduleDetection": "force",
"noEmit": true,
/* Linting */
"strict": true,
"noUnusedLocals": true,
"noUnusedParameters": true,
"erasableSyntaxOnly": true,
"noFallthroughCasesInSwitch": true,
"noUncheckedSideEffectImports": true
},
"include": ["vite.config.ts"]
}

View File

@@ -1,22 +1,22 @@
import { defineConfig } from 'vite';
import react from '@vitejs/plugin-react';
import path from 'path';
// https://vite.dev/config/
export default defineConfig({
plugins: [react()],
resolve: {
alias: {
'@': path.resolve(__dirname, './src'),
},
},
server: {
port: 5173,
proxy: {
'/api': {
target: 'http://localhost:3000',
changeOrigin: true,
rewrite: (path) => path,
},
},
},
test: {
environment: 'jsdom',
globals: true,
setupFiles: ['./src/setupTests.ts'],
include: ['tests/**/*.spec.tsx'],
},
});

View File

@@ -1,10 +0,0 @@
import { defineConfig } from 'vitest/config';
export default defineConfig({
test: {
environment: 'jsdom',
globals: true,
setupFiles: './src/setupTests.ts',
include: ['tests/**/*.spec.tsx'],
},
});