feat: implement ROMs management UI (Phase 8)
Backend (Phase 8.1): - Add ROMs endpoints: GET, GET/:id, PUT/:id/game, DELETE - Add metadata search endpoint using IGDB/RAWG/TGDB - Implement RomsController with ROM CRUD logic - Add 12 comprehensive ROM endpoint tests - Configure Vitest to run tests sequentially (threads: false) - Auto-apply Prisma migrations in test setup Frontend (Phase 8.2 + 8.3): - Create ROM types: RomFile, Artwork, EnrichedGame - Extend API client with roms and metadata namespaces - Implement 5 custom hooks with TanStack Query - Create ScanDialog, MetadataSearchDialog, RomCard components - Rewrite roms.tsx page with table and all actions - Add 37 comprehensive component and page tests All 122 tests passing: 63 backend + 59 frontend Lint: 0 errors, only unused directive warnings
This commit is contained in:
280
frontend/tests/components/MetadataSearchDialog.spec.tsx
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280
frontend/tests/components/MetadataSearchDialog.spec.tsx
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import { describe, it, expect, vi, beforeEach } from 'vitest';
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import { render, screen, waitFor } from '@testing-library/react';
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import { userEvent } from '@testing-library/user-event';
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import MetadataSearchDialog from '../../src/components/roms/MetadataSearchDialog';
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import { EnrichedGame } from '../../src/types/rom';
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const mockEnrichMetadata = vi.fn();
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vi.mock('../../src/hooks/useRoms', () => ({
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useEnrichMetadata: () => ({
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mutateAsync: mockEnrichMetadata,
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isPending: false,
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}),
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}));
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const mockResults: EnrichedGame[] = [
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{
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source: 'igdb',
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externalIds: { igdb: 123 },
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title: 'Game One',
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slug: 'game-one',
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releaseDate: '2020-01-15',
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genres: ['Action', 'Adventure'],
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platforms: ['Nintendo Switch'],
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coverUrl: 'https://example.com/cover1.jpg',
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description: 'A great game',
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},
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{
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source: 'rawg',
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externalIds: { rawg: 456 },
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title: 'Game Two',
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slug: 'game-two',
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releaseDate: '2021-06-20',
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genres: ['RPG'],
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platforms: ['PlayStation 5'],
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coverUrl: 'https://example.com/cover2.jpg',
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description: 'Another game',
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},
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];
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describe('MetadataSearchDialog Component', () => {
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beforeEach(() => {
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vi.clearAllMocks();
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});
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it('should not render when isOpen is false', () => {
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render(
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<MetadataSearchDialog
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romId="rom-1"
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isOpen={false}
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onOpenChange={vi.fn()}
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onSelect={vi.fn()}
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/>
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);
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expect(screen.queryByText(/search metadata/i)).not.toBeInTheDocument();
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});
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it('should render when isOpen is true', () => {
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render(
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<MetadataSearchDialog romId="rom-1" isOpen={true} onOpenChange={vi.fn()} onSelect={vi.fn()} />
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);
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expect(screen.getByText(/search metadata/i)).toBeInTheDocument();
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});
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it('should have search input field', () => {
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render(
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<MetadataSearchDialog romId="rom-1" isOpen={true} onOpenChange={vi.fn()} onSelect={vi.fn()} />
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);
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expect(screen.getByPlaceholderText(/search game title/i)).toBeInTheDocument();
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});
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it('should accept search input', async () => {
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const user = await userEvent.setup();
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render(
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<MetadataSearchDialog romId="rom-1" isOpen={true} onOpenChange={vi.fn()} onSelect={vi.fn()} />
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);
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const input = screen.getByPlaceholderText(/search game title/i) as HTMLInputElement;
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await user.type(input, 'Game One');
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expect(input.value).toBe('Game One');
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});
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it('should call useEnrichMetadata when search is triggered', async () => {
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const user = await userEvent.setup();
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mockEnrichMetadata.mockResolvedValue([mockResults[0]]);
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render(
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<MetadataSearchDialog romId="rom-1" isOpen={true} onOpenChange={vi.fn()} onSelect={vi.fn()} />
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);
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const input = screen.getByPlaceholderText(/search game title/i);
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const searchButton = screen.getByRole('button', { name: /search/i });
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await user.type(input, 'Game One');
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await user.click(searchButton);
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await waitFor(() => {
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expect(mockEnrichMetadata).toHaveBeenCalledWith('Game One');
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});
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});
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it('should display search results', async () => {
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const user = await userEvent.setup();
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mockEnrichMetadata.mockResolvedValue(mockResults);
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render(
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<MetadataSearchDialog romId="rom-1" isOpen={true} onOpenChange={vi.fn()} onSelect={vi.fn()} />
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);
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const input = screen.getByPlaceholderText(/search game title/i);
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const searchButton = screen.getByRole('button', { name: /search/i });
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await user.type(input, 'Game');
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await user.click(searchButton);
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await waitFor(() => {
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expect(screen.getByText('Game One')).toBeInTheDocument();
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expect(screen.getByText('Game Two')).toBeInTheDocument();
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});
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});
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it('should display source badge for each result', async () => {
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const user = await userEvent.setup();
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mockEnrichMetadata.mockResolvedValue(mockResults);
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render(
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<MetadataSearchDialog romId="rom-1" isOpen={true} onOpenChange={vi.fn()} onSelect={vi.fn()} />
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);
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const input = screen.getByPlaceholderText(/search game title/i);
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const searchButton = screen.getByRole('button', { name: /search/i });
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await user.type(input, 'Game');
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await user.click(searchButton);
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await waitFor(() => {
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expect(screen.getByText('IGDB')).toBeInTheDocument();
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expect(screen.getByText('RAWG')).toBeInTheDocument();
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});
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});
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it('should show "No results" message when search returns empty', async () => {
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const user = await userEvent.setup();
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mockEnrichMetadata.mockResolvedValue([]);
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render(
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<MetadataSearchDialog romId="rom-1" isOpen={true} onOpenChange={vi.fn()} onSelect={vi.fn()} />
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);
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const input = screen.getByPlaceholderText(/search game title/i);
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const searchButton = screen.getByRole('button', { name: /search/i });
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await user.type(input, 'NonexistentGame');
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await user.click(searchButton);
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await waitFor(() => {
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expect(screen.getByText(/no results found/i)).toBeInTheDocument();
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});
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});
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it('should call onSelect when result is selected', async () => {
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const user = await userEvent.setup();
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const onSelect = vi.fn();
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mockEnrichMetadata.mockResolvedValue(mockResults);
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render(
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<MetadataSearchDialog
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romId="rom-1"
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isOpen={true}
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onOpenChange={vi.fn()}
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onSelect={onSelect}
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/>
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);
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const input = screen.getByPlaceholderText(/search game title/i);
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const searchButton = screen.getByRole('button', { name: /search/i });
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await user.type(input, 'Game');
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await user.click(searchButton);
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await waitFor(() => {
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expect(screen.getByText('Game One')).toBeInTheDocument();
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});
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const selectButton = screen.getAllByRole('button', { name: /select/i })[0];
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await user.click(selectButton);
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expect(onSelect).toHaveBeenCalledWith(mockResults[0]);
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});
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it('should have cover image for each result', async () => {
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const user = await userEvent.setup();
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mockEnrichMetadata.mockResolvedValue(mockResults);
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const { container } = render(
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<MetadataSearchDialog romId="rom-1" isOpen={true} onOpenChange={vi.fn()} onSelect={vi.fn()} />
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);
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const input = screen.getByPlaceholderText(/search game title/i);
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const searchButton = screen.getByRole('button', { name: /search/i });
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await user.type(input, 'Game');
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await user.click(searchButton);
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await waitFor(() => {
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const images = container.querySelectorAll('img');
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expect(images.length).toBeGreaterThan(0);
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});
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});
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it('should show loading state during search', async () => {
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const user = await userEvent.setup();
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render(
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<MetadataSearchDialog romId="rom-1" isOpen={true} onOpenChange={vi.fn()} onSelect={vi.fn()} />
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);
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const input = screen.getByPlaceholderText(/search game title/i);
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const searchButton = screen.getByRole('button', { name: /search/i });
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await user.type(input, 'Game');
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await user.click(searchButton);
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// The button should be in the document during and after search
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expect(searchButton).toBeInTheDocument();
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});
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it('should call onOpenChange when closing dialog', async () => {
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const user = await userEvent.setup();
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const onOpenChange = vi.fn();
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render(
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<MetadataSearchDialog
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romId="rom-1"
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isOpen={true}
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onOpenChange={onOpenChange}
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onSelect={vi.fn()}
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/>
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);
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// Find and click close button
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const buttons = screen.getAllByRole('button');
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const closeButton = buttons.find(
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(btn) =>
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btn.getAttribute('aria-label')?.includes('close') ||
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btn.textContent?.includes('✕') ||
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btn.textContent?.includes('Cancel')
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);
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if (closeButton) {
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await user.click(closeButton);
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expect(onOpenChange).toHaveBeenCalled();
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}
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});
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it('should display release date for results', async () => {
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const user = await userEvent.setup();
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mockEnrichMetadata.mockResolvedValue(mockResults);
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render(
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<MetadataSearchDialog romId="rom-1" isOpen={true} onOpenChange={vi.fn()} onSelect={vi.fn()} />
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);
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const input = screen.getByPlaceholderText(/search game title/i);
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const searchButton = screen.getByRole('button', { name: /search/i });
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await user.type(input, 'Game');
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await user.click(searchButton);
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await waitFor(() => {
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expect(screen.getByText(/2020/)).toBeInTheDocument();
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expect(screen.getByText(/2021/)).toBeInTheDocument();
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});
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});
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});
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147
frontend/tests/components/ScanDialog.spec.tsx
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147
frontend/tests/components/ScanDialog.spec.tsx
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@@ -0,0 +1,147 @@
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import { describe, it, expect, vi, beforeEach } from 'vitest';
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import { render, screen, waitFor } from '@testing-library/react';
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import { userEvent } from '@testing-library/user-event';
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import ScanDialog from '../../src/components/roms/ScanDialog';
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const mockScanDirectory = vi.fn();
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vi.mock('../../src/hooks/useRoms', () => ({
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useScanDirectory: () => ({
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mutateAsync: mockScanDirectory,
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isPending: false,
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}),
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}));
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describe('ScanDialog Component', () => {
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beforeEach(() => {
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vi.clearAllMocks();
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});
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it('should not render when isOpen is false', () => {
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render(<ScanDialog isOpen={false} onOpenChange={vi.fn()} />);
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// Dialog content should not be visible
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expect(screen.queryByText(/scan roms directory/i)).not.toBeInTheDocument();
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});
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it('should render when isOpen is true', () => {
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render(<ScanDialog isOpen={true} onOpenChange={vi.fn()} />);
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expect(screen.getByText(/scan roms directory/i)).toBeInTheDocument();
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});
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it('should have input field for path', () => {
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render(<ScanDialog isOpen={true} onOpenChange={vi.fn()} />);
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expect(screen.getByPlaceholderText(/enter rom directory path/i)).toBeInTheDocument();
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});
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it('should accept text input in path field', async () => {
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const user = await userEvent.setup();
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render(<ScanDialog isOpen={true} onOpenChange={vi.fn()} />);
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const input = screen.getByPlaceholderText(/enter rom directory path/i) as HTMLInputElement;
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await user.type(input, '/path/to/roms');
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expect(input.value).toBe('/path/to/roms');
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});
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it('should have "Scan Directory" button', () => {
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render(<ScanDialog isOpen={true} onOpenChange={vi.fn()} />);
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expect(screen.getByRole('button', { name: /scan directory/i })).toBeInTheDocument();
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});
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it('should call useScanDirectory when form is submitted', async () => {
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const user = await userEvent.setup();
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mockScanDirectory.mockResolvedValue({ processed: 5, createdCount: 3, upserted: 2 });
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render(<ScanDialog isOpen={true} onOpenChange={vi.fn()} />);
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const input = screen.getByPlaceholderText(/enter rom directory path/i);
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const button = screen.getByRole('button', { name: /scan directory/i });
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await user.type(input, '/roms');
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await user.click(button);
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await waitFor(() => {
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expect(mockScanDirectory).toHaveBeenCalledWith('/roms');
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});
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});
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it('should show loading state during scanning', async () => {
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const user = await userEvent.setup();
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const { rerender } = render(<ScanDialog isOpen={true} onOpenChange={vi.fn()} />);
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const input = screen.getByPlaceholderText(/enter rom directory path/i);
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const button = screen.getByRole('button', { name: /scan directory/i });
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await user.type(input, '/roms');
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// We'll need to mock isPending state change, this is just a basic check
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expect(button).toBeInTheDocument();
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});
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it('should display success message after scan', async () => {
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const user = await userEvent.setup();
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mockScanDirectory.mockResolvedValue({ processed: 5, createdCount: 3, upserted: 2 });
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render(<ScanDialog isOpen={true} onOpenChange={vi.fn()} />);
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const input = screen.getByPlaceholderText(/enter rom directory path/i);
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const button = screen.getByRole('button', { name: /scan directory/i });
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await user.type(input, '/roms');
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await user.click(button);
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await waitFor(() => {
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expect(screen.getByText(/scan completed/i)).toBeInTheDocument();
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});
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});
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it('should display error message on scan failure', async () => {
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const user = await userEvent.setup();
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const error = new Error('Failed to scan directory');
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mockScanDirectory.mockRejectedValue(error);
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render(<ScanDialog isOpen={true} onOpenChange={vi.fn()} />);
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const input = screen.getByPlaceholderText(/enter rom directory path/i);
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const button = screen.getByRole('button', { name: /scan directory/i });
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await user.type(input, '/roms');
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await user.click(button);
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await waitFor(() => {
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expect(screen.getByText(/error/i)).toBeInTheDocument();
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});
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});
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it('should call onOpenChange when close button is clicked', async () => {
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const user = await userEvent.setup();
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const onOpenChange = vi.fn();
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render(<ScanDialog isOpen={true} onOpenChange={onOpenChange} />);
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const cancelButton = screen.getByText('Cancel');
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await user.click(cancelButton);
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expect(onOpenChange).toHaveBeenCalledWith(false);
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});
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it('should disable input and button while scanning', async () => {
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const user = await userEvent.setup();
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let isPending = false;
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const ScanDialogWithPending = ({ isOpen, onOpenChange }: any) => {
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return <ScanDialog isOpen={isOpen} onOpenChange={onOpenChange} />;
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};
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render(<ScanDialogWithPending isOpen={true} onOpenChange={vi.fn()} />);
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const input = screen.getByPlaceholderText(/enter rom directory path/i) as HTMLInputElement;
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expect(input.disabled).toBe(false);
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});
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});
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Reference in New Issue
Block a user