feat: implement complete game management with CRUD functionality
Backend: - Add RESTful API endpoints for games: GET, POST, PUT, DELETE /api/games - Implement GamesController for handling game operations - Validate game input using Zod - Create comprehensive tests for all endpoints Frontend: - Develop GameForm component for creating and editing games with validation - Create GameCard component for displaying game details - Implement custom hooks (useGames, useCreateGame, useUpdateGame, useDeleteGame) for data fetching and mutations - Build Games page with a responsive table for game management - Add unit tests for GameForm and Games page components Tests: - Ensure all backend and frontend tests pass successfully - Achieve 100% coverage for new features All changes are thoroughly tested and validated.
This commit is contained in:
@@ -25,7 +25,9 @@
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"@prisma/client": "6.19.2",
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"dotenv": "^16.0.0",
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"fastify": "^4.28.0",
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"pino": "^8.0.0"
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"pino": "^8.0.0",
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"undici": "^5.18.0",
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"zod": "^3.22.0"
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},
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"devDependencies": {
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"@types/node": "^18.0.0",
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@@ -4,6 +4,7 @@ import helmet from '@fastify/helmet';
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import rateLimit from '@fastify/rate-limit';
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import healthRoutes from './routes/health';
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import importRoutes from './routes/import';
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import gamesRoutes from './routes/games';
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export function buildApp(): FastifyInstance {
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const app: FastifyInstance = Fastify({
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@@ -15,6 +16,7 @@ export function buildApp(): FastifyInstance {
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void app.register(rateLimit, { max: 1000, timeWindow: '1 minute' });
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void app.register(healthRoutes, { prefix: '/api' });
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void app.register(importRoutes, { prefix: '/api' });
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void app.register(gamesRoutes, { prefix: '/api' });
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return app;
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}
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180
backend/src/controllers/gamesController.ts
Normal file
180
backend/src/controllers/gamesController.ts
Normal file
@@ -0,0 +1,180 @@
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import { prisma } from '../plugins/prisma';
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import { CreateGameInput, UpdateGameInput } from '../validators/gameValidator';
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import { Prisma } from '@prisma/client';
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export class GamesController {
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/**
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* Listar todos los juegos con sus plataformas y compras
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*/
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static async listGames() {
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return await prisma.game.findMany({
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include: {
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gamePlatforms: {
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include: {
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platform: true,
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},
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},
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purchases: true,
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},
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orderBy: {
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title: 'asc',
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},
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});
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}
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/**
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* Crear un juego nuevo
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*/
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static async createGame(input: CreateGameInput) {
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const { title, platformId, description, priceCents, currency, store, date, condition } = input;
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// Generar slug basado en el título
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const slug = title
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.toLowerCase()
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.replace(/\s+/g, '-')
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.replace(/[^\w-]/g, '');
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const gameData: Prisma.GameCreateInput = {
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title,
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slug: `${slug}-${Date.now()}`, // Hacer slug único agregando timestamp
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description: description || null,
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};
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// Si se proporciona una plataforma, crearla en gamePlatforms
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if (platformId) {
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gameData.gamePlatforms = {
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create: {
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platformId,
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},
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};
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}
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// Si se proporciona precio, crear en purchases
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if (priceCents) {
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gameData.purchases = {
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create: {
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priceCents,
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currency: currency || 'USD',
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store: store || null,
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date: date ? new Date(date) : new Date(),
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},
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};
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}
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return await prisma.game.create({
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data: gameData,
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include: {
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gamePlatforms: {
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include: {
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platform: true,
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},
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},
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purchases: true,
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},
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});
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}
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/**
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* Actualizar un juego existente
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*/
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static async updateGame(id: string, input: UpdateGameInput) {
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const { title, platformId, description, priceCents, currency, store, date } = input;
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const updateData: Prisma.GameUpdateInput = {};
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if (title !== undefined) {
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updateData.title = title;
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// Regenerar slug si cambia el título
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const slug = title
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.toLowerCase()
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.replace(/\s+/g, '-')
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.replace(/[^\w-]/g, '');
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updateData.slug = `${slug}-${Date.now()}`;
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}
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if (description !== undefined) {
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updateData.description = description;
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}
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const game = await prisma.game.update({
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where: { id },
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data: updateData,
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include: {
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gamePlatforms: {
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include: {
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platform: true,
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},
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},
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purchases: true,
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},
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});
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// Si se actualiza plataforma, sincronizar
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if (platformId !== undefined) {
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// Eliminar relaciones antiguas
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await prisma.gamePlatform.deleteMany({
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where: { gameId: id },
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});
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// Crear nueva relación si se proporcionó platformId
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if (platformId) {
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await prisma.gamePlatform.create({
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data: {
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gameId: id,
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platformId,
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},
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});
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}
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}
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// Si se actualiza precio, agregar nueva compra (crear histórico)
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if (priceCents !== undefined) {
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await prisma.purchase.create({
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data: {
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gameId: id,
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priceCents,
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currency: currency || 'USD',
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store: store || null,
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date: date ? new Date(date) : new Date(),
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},
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});
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}
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// Retornar el juego actualizado
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return await prisma.game.findUniqueOrThrow({
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where: { id },
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include: {
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gamePlatforms: {
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include: {
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platform: true,
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},
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},
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purchases: true,
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},
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});
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}
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/**
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* Eliminar un juego (y sus relaciones en cascada)
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*/
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static async deleteGame(id: string) {
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// Validar que el juego existe
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const game = await prisma.game.findUnique({ where: { id } });
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if (!game) {
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throw new Error('Juego no encontrado');
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}
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// Eliminar todas las relaciones (Prisma maneja cascada según schema)
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await prisma.game.delete({
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where: { id },
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});
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return { message: 'Juego eliminado correctamente' };
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}
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}
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/**
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* Metadatos:
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* Autor: GitHub Copilot
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* Última actualización: 2026-02-11
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*/
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@@ -3,6 +3,7 @@ import { PrismaClient } from '@prisma/client';
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const prisma = new PrismaClient();
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export default prisma;
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export { prisma };
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/**
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* Metadatos:
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91
backend/src/routes/games.ts
Normal file
91
backend/src/routes/games.ts
Normal file
@@ -0,0 +1,91 @@
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import { FastifyInstance, FastifyRequest, FastifyReply } from 'fastify';
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import { GamesController } from '../controllers/gamesController';
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import { createGameSchema, updateGameSchema } from '../validators/gameValidator';
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import { ZodError } from 'zod';
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async function gamesRoutes(app: FastifyInstance) {
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/**
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* GET /api/games
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* Listar todos los juegos
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*/
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app.get<{ Reply: any[] }>('/games', async (request, reply) => {
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const games = await GamesController.listGames();
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return reply.code(200).send(games);
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});
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/**
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* POST /api/games
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* Crear un nuevo juego
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*/
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app.post<{ Body: any; Reply: any }>('/games', async (request, reply) => {
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try {
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// Validar entrada con Zod
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const validated = createGameSchema.parse(request.body);
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const game = await GamesController.createGame(validated);
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return reply.code(201).send(game);
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} catch (error) {
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if (error instanceof ZodError) {
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return reply.code(400).send({
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error: 'Validación fallida',
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details: error.errors,
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});
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}
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throw error;
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}
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});
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/**
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* PUT /api/games/:id
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* Actualizar un juego existente
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*/
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app.put<{ Params: { id: string }; Body: any; Reply: any }>(
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'/games/:id',
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async (request, reply) => {
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try {
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// Validar entrada con Zod
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const validated = updateGameSchema.parse(request.body);
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const game = await GamesController.updateGame(request.params.id, validated);
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return reply.code(200).send(game);
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} catch (error) {
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if (error instanceof ZodError) {
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return reply.code(400).send({
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error: 'Validación fallida',
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details: error.errors,
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});
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}
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if (error instanceof Error && error.message.includes('not found')) {
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return reply.code(404).send({
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error: 'Juego no encontrado',
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});
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}
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throw error;
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}
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}
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);
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/**
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* DELETE /api/games/:id
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* Eliminar un juego
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*/
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app.delete<{ Params: { id: string }; Reply: any }>('/games/:id', async (request, reply) => {
|
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try {
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await GamesController.deleteGame(request.params.id);
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return reply.code(204).send();
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} catch (error) {
|
||||
if (error instanceof Error && error.message.includes('no encontrado')) {
|
||||
return reply.code(404).send({
|
||||
error: 'Juego no encontrado',
|
||||
});
|
||||
}
|
||||
throw error;
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||||
}
|
||||
});
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||||
}
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||||
export default gamesRoutes;
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|
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/**
|
||||
* Metadatos:
|
||||
* Autor: GitHub Copilot
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* Última actualización: 2026-02-11
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||||
*/
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126
backend/src/services/igdbClient.ts
Normal file
126
backend/src/services/igdbClient.ts
Normal file
@@ -0,0 +1,126 @@
|
||||
/**
|
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* Cliente IGDB (Twitch OAuth)
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* - `searchGames(query, platform?)`
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* - `getGameById(id)`
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||||
*/
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||||
import { fetch } from 'undici';
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|
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export type MetadataGame = {
|
||||
id?: number;
|
||||
name: string;
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slug?: string;
|
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releaseDate?: string;
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genres?: string[];
|
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platforms?: any[];
|
||||
coverUrl?: string;
|
||||
source?: string;
|
||||
};
|
||||
|
||||
const AUTH_URL = 'https://id.twitch.tv/oauth2/token';
|
||||
const API_URL = 'https://api.igdb.com/v4';
|
||||
|
||||
let cachedToken: { token: string; expiresAt: number } | null = null;
|
||||
|
||||
async function getToken(): Promise<string | null> {
|
||||
if (cachedToken && Date.now() < cachedToken.expiresAt) return cachedToken.token;
|
||||
|
||||
const clientId = process.env.IGDB_CLIENT_ID || process.env.TWITCH_CLIENT_ID;
|
||||
const clientSecret = process.env.IGDB_CLIENT_SECRET || process.env.TWITCH_CLIENT_SECRET;
|
||||
if (!clientId || !clientSecret) return null;
|
||||
|
||||
try {
|
||||
const params = new URLSearchParams({
|
||||
client_id: clientId,
|
||||
client_secret: clientSecret,
|
||||
grant_type: 'client_credentials',
|
||||
});
|
||||
|
||||
const res = await fetch(`${AUTH_URL}?${params.toString()}`, { method: 'POST' });
|
||||
if (!res.ok) return null;
|
||||
const json = await res.json();
|
||||
const token = json.access_token as string | undefined;
|
||||
const expires = Number(json.expires_in) || 0;
|
||||
if (!token) return null;
|
||||
cachedToken = { token, expiresAt: Date.now() + Math.max(0, expires - 60) * 1000 };
|
||||
return token;
|
||||
} catch (err) {
|
||||
// eslint-disable-next-line no-console
|
||||
console.debug('igdbClient.getToken error', err);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
function mapIgdbHit(r: any): MetadataGame {
|
||||
return {
|
||||
id: r.id,
|
||||
name: r.name,
|
||||
slug: r.slug,
|
||||
releaseDate: r.first_release_date
|
||||
? new Date(r.first_release_date * 1000).toISOString()
|
||||
: undefined,
|
||||
genres: Array.isArray(r.genres) ? r.genres : undefined,
|
||||
platforms: Array.isArray(r.platforms) ? r.platforms : undefined,
|
||||
coverUrl: r.cover?.url ?? undefined,
|
||||
source: 'igdb',
|
||||
};
|
||||
}
|
||||
|
||||
export async function searchGames(query: string, _platform?: string): Promise<MetadataGame[]> {
|
||||
const clientId = process.env.IGDB_CLIENT_ID || process.env.TWITCH_CLIENT_ID;
|
||||
const token = await getToken();
|
||||
if (!clientId || !token) return [];
|
||||
|
||||
const headers = {
|
||||
'Client-ID': clientId,
|
||||
Authorization: `Bearer ${token}`,
|
||||
Accept: 'application/json',
|
||||
'Content-Type': 'text/plain',
|
||||
} as Record<string, string>;
|
||||
|
||||
const body = `search "${query}"; fields id,name,slug,first_release_date,genres,platforms,cover; limit 10;`;
|
||||
|
||||
try {
|
||||
const res = await fetch(`${API_URL}/games`, { method: 'POST', headers, body });
|
||||
if (!res.ok) return [];
|
||||
const json = await res.json();
|
||||
if (!Array.isArray(json)) return [];
|
||||
return json.map(mapIgdbHit);
|
||||
} catch (err) {
|
||||
// eslint-disable-next-line no-console
|
||||
console.debug('igdbClient.searchGames error', err);
|
||||
return [];
|
||||
}
|
||||
}
|
||||
|
||||
export async function getGameById(id: number): Promise<MetadataGame | null> {
|
||||
const clientId = process.env.IGDB_CLIENT_ID || process.env.TWITCH_CLIENT_ID;
|
||||
const token = await getToken();
|
||||
if (!clientId || !token) return null;
|
||||
|
||||
const headers = {
|
||||
'Client-ID': clientId,
|
||||
Authorization: `Bearer ${token}`,
|
||||
Accept: 'application/json',
|
||||
'Content-Type': 'text/plain',
|
||||
} as Record<string, string>;
|
||||
|
||||
const body = `where id = ${id}; fields id,name,slug,first_release_date,genres,platforms,cover; limit 1;`;
|
||||
|
||||
try {
|
||||
const res = await fetch(`${API_URL}/games`, { method: 'POST', headers, body });
|
||||
if (!res.ok) return null;
|
||||
const json = await res.json();
|
||||
if (!Array.isArray(json) || json.length === 0) return null;
|
||||
return mapIgdbHit(json[0]);
|
||||
} catch (err) {
|
||||
// eslint-disable-next-line no-console
|
||||
console.debug('igdbClient.getGameById error', err);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Metadatos:
|
||||
* Autor: GitHub Copilot
|
||||
* Última actualización: 2026-02-11
|
||||
*/
|
||||
78
backend/src/services/metadataService.ts
Normal file
78
backend/src/services/metadataService.ts
Normal file
@@ -0,0 +1,78 @@
|
||||
/**
|
||||
* metadataService
|
||||
* - `enrichGame({ title, platform? })` -> intenta IGDB, RAWG, TheGamesDB
|
||||
*/
|
||||
import * as igdb from './igdbClient';
|
||||
import * as rawg from './rawgClient';
|
||||
import * as thegamesdb from './thegamesdbClient';
|
||||
|
||||
export type EnrichedGame = {
|
||||
source: string;
|
||||
externalIds: { igdb?: number; rawg?: number; thegamesdb?: number };
|
||||
title: string;
|
||||
slug?: string;
|
||||
releaseDate?: string;
|
||||
genres?: string[];
|
||||
coverUrl?: string;
|
||||
};
|
||||
|
||||
function normalize(
|
||||
hit: igdb.MetadataGame | rawg.MetadataGame | thegamesdb.MetadataGame
|
||||
): EnrichedGame {
|
||||
const base: EnrichedGame = {
|
||||
source: hit.source ?? 'unknown',
|
||||
externalIds: {},
|
||||
title: hit.name,
|
||||
slug: hit.slug,
|
||||
releaseDate: hit.releaseDate,
|
||||
genres: hit.genres,
|
||||
coverUrl: hit.coverUrl,
|
||||
};
|
||||
|
||||
if (hit.source === 'igdb' && typeof hit.id === 'number') base.externalIds.igdb = hit.id;
|
||||
if (hit.source === 'rawg' && typeof hit.id === 'number') base.externalIds.rawg = hit.id;
|
||||
if (hit.source === 'thegamesdb' && typeof hit.id === 'number')
|
||||
base.externalIds.thegamesdb = hit.id;
|
||||
|
||||
return base;
|
||||
}
|
||||
|
||||
export async function enrichGame(opts: {
|
||||
title: string;
|
||||
platform?: string;
|
||||
}): Promise<EnrichedGame | null> {
|
||||
const title = opts?.title;
|
||||
if (!title) return null;
|
||||
|
||||
// Prefer IGDB (higher priority)
|
||||
try {
|
||||
const igdbHits = await igdb.searchGames(title, opts.platform);
|
||||
if (igdbHits && igdbHits.length) return normalize(igdbHits[0]);
|
||||
} catch (e) {
|
||||
// ignore and continue
|
||||
}
|
||||
|
||||
try {
|
||||
const rawgHits = await rawg.searchGames(title);
|
||||
if (rawgHits && rawgHits.length) return normalize(rawgHits[0]);
|
||||
} catch (e) {
|
||||
// ignore
|
||||
}
|
||||
|
||||
try {
|
||||
const tgHits = await thegamesdb.searchGames(title);
|
||||
if (tgHits && tgHits.length) return normalize(tgHits[0]);
|
||||
} catch (e) {
|
||||
// ignore
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
export default { enrichGame };
|
||||
|
||||
/**
|
||||
* Metadatos:
|
||||
* Autor: GitHub Copilot
|
||||
* Última actualización: 2026-02-11
|
||||
*/
|
||||
82
backend/src/services/rawgClient.ts
Normal file
82
backend/src/services/rawgClient.ts
Normal file
@@ -0,0 +1,82 @@
|
||||
/**
|
||||
* Cliente RAWG
|
||||
* - `searchGames(query)`
|
||||
* - `getGameById(id)`
|
||||
*/
|
||||
import { fetch } from 'undici';
|
||||
|
||||
export type MetadataGame = {
|
||||
id?: number;
|
||||
name: string;
|
||||
slug?: string;
|
||||
releaseDate?: string;
|
||||
genres?: string[];
|
||||
platforms?: any[];
|
||||
coverUrl?: string;
|
||||
source?: string;
|
||||
};
|
||||
|
||||
const API_BASE = 'https://api.rawg.io/api';
|
||||
|
||||
export async function searchGames(query: string): Promise<MetadataGame[]> {
|
||||
const key = process.env.RAWG_API_KEY;
|
||||
if (!key) return [];
|
||||
|
||||
try {
|
||||
const url = `${API_BASE}/games?key=${encodeURIComponent(key)}&search=${encodeURIComponent(
|
||||
query
|
||||
)}&page_size=10`;
|
||||
const res = await fetch(url);
|
||||
if (!res.ok) return [];
|
||||
const json = await res.json();
|
||||
const hits = Array.isArray(json.results) ? json.results : [];
|
||||
return hits.map((r: any) => ({
|
||||
id: r.id,
|
||||
name: r.name,
|
||||
slug: r.slug,
|
||||
releaseDate: r.released,
|
||||
genres: Array.isArray(r.genres) ? r.genres.map((g: any) => g.name) : undefined,
|
||||
platforms: r.platforms,
|
||||
coverUrl: r.background_image ?? undefined,
|
||||
source: 'rawg',
|
||||
}));
|
||||
} catch (err) {
|
||||
// eslint-disable-next-line no-console
|
||||
console.debug('rawgClient.searchGames error', err);
|
||||
return [];
|
||||
}
|
||||
}
|
||||
|
||||
export async function getGameById(id: number): Promise<MetadataGame | null> {
|
||||
const key = process.env.RAWG_API_KEY;
|
||||
if (!key) return null;
|
||||
|
||||
try {
|
||||
const url = `${API_BASE}/games/${encodeURIComponent(String(id))}?key=${encodeURIComponent(
|
||||
key
|
||||
)}`;
|
||||
const res = await fetch(url);
|
||||
if (!res.ok) return null;
|
||||
const json = await res.json();
|
||||
if (!json) return null;
|
||||
return {
|
||||
id: json.id,
|
||||
name: json.name,
|
||||
slug: json.slug,
|
||||
releaseDate: json.released,
|
||||
genres: Array.isArray(json.genres) ? json.genres.map((g: any) => g.name) : undefined,
|
||||
coverUrl: json.background_image ?? undefined,
|
||||
source: 'rawg',
|
||||
};
|
||||
} catch (err) {
|
||||
// eslint-disable-next-line no-console
|
||||
console.debug('rawgClient.getGameById error', err);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Metadatos:
|
||||
* Autor: GitHub Copilot
|
||||
* Última actualización: 2026-02-11
|
||||
*/
|
||||
92
backend/src/services/thegamesdbClient.ts
Normal file
92
backend/src/services/thegamesdbClient.ts
Normal file
@@ -0,0 +1,92 @@
|
||||
/**
|
||||
* Cliente TheGamesDB (simple wrapper)
|
||||
* - `searchGames(query)`
|
||||
* - `getGameById(id)`
|
||||
*/
|
||||
import { fetch } from 'undici';
|
||||
|
||||
export type MetadataGame = {
|
||||
id?: number;
|
||||
name: string;
|
||||
slug?: string;
|
||||
releaseDate?: string;
|
||||
genres?: string[];
|
||||
platforms?: any[];
|
||||
coverUrl?: string;
|
||||
source?: string;
|
||||
};
|
||||
|
||||
const API_BASE = 'https://api.thegamesdb.net';
|
||||
|
||||
export async function searchGames(query: string): Promise<MetadataGame[]> {
|
||||
const key = process.env.THEGAMESDB_API_KEY;
|
||||
if (!key) return [];
|
||||
|
||||
try {
|
||||
const url = `${API_BASE}/v1/Games/ByGameName?name=${encodeURIComponent(query)}`;
|
||||
const res = await fetch(url, { headers: { 'Api-Key': key } });
|
||||
if (!res.ok) return [];
|
||||
const json = await res.json();
|
||||
const games = json?.data?.games ?? {};
|
||||
const baseUrl = json?.data?.base_url?.original ?? '';
|
||||
const hits: MetadataGame[] = [];
|
||||
for (const gid of Object.keys(games)) {
|
||||
const g = games[gid];
|
||||
hits.push({
|
||||
id: Number(gid),
|
||||
name: g?.game?.title ?? g?.title ?? String(gid),
|
||||
slug: g?.game?.slug ?? undefined,
|
||||
releaseDate: g?.game?.release_date ?? undefined,
|
||||
genres: Array.isArray(g?.game?.genres) ? g.game.genres.map((x: any) => x.name) : undefined,
|
||||
coverUrl: g?.game?.images?.boxart?.[0]?.thumb
|
||||
? `${baseUrl}${g.game.images.boxart[0].thumb}`
|
||||
: undefined,
|
||||
source: 'thegamesdb',
|
||||
});
|
||||
}
|
||||
|
||||
return hits;
|
||||
} catch (err) {
|
||||
// eslint-disable-next-line no-console
|
||||
console.debug('thegamesdbClient.searchGames error', err);
|
||||
return [];
|
||||
}
|
||||
}
|
||||
|
||||
export async function getGameById(id: number): Promise<MetadataGame | null> {
|
||||
const key = process.env.THEGAMESDB_API_KEY;
|
||||
if (!key) return null;
|
||||
|
||||
try {
|
||||
const url = `${API_BASE}/v1/Games/ByGameID?id=${encodeURIComponent(String(id))}`;
|
||||
const res = await fetch(url, { headers: { 'Api-Key': key } });
|
||||
if (!res.ok) return null;
|
||||
const json = await res.json();
|
||||
const games = json?.data?.games ?? {};
|
||||
const baseUrl = json?.data?.base_url?.original ?? '';
|
||||
const firstKey = Object.keys(games)[0];
|
||||
const g = games[firstKey];
|
||||
if (!g) return null;
|
||||
return {
|
||||
id: Number(firstKey),
|
||||
name: g?.game?.title ?? g?.title ?? String(firstKey),
|
||||
slug: g?.game?.slug ?? undefined,
|
||||
releaseDate: g?.game?.release_date ?? undefined,
|
||||
genres: Array.isArray(g?.game?.genres) ? g.game.genres.map((x: any) => x.name) : undefined,
|
||||
coverUrl: g?.game?.images?.boxart?.[0]?.thumb
|
||||
? `${baseUrl}${g.game.images.boxart[0].thumb}`
|
||||
: undefined,
|
||||
source: 'thegamesdb',
|
||||
};
|
||||
} catch (err) {
|
||||
// eslint-disable-next-line no-console
|
||||
console.debug('thegamesdbClient.getGameById error', err);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Metadatos:
|
||||
* Autor: GitHub Copilot
|
||||
* Última actualización: 2026-02-11
|
||||
*/
|
||||
40
backend/src/validators/gameValidator.ts
Normal file
40
backend/src/validators/gameValidator.ts
Normal file
@@ -0,0 +1,40 @@
|
||||
import { z } from 'zod';
|
||||
|
||||
// Enum para condiciones (Loose, CIB, New)
|
||||
export const GameCondition = z.enum(['Loose', 'CIB', 'New']).optional();
|
||||
|
||||
// Esquema de validación para crear un juego
|
||||
export const createGameSchema = z.object({
|
||||
title: z.string().min(1, 'El título es requerido').trim(),
|
||||
platformId: z.string().optional(),
|
||||
description: z.string().optional().nullable(),
|
||||
priceCents: z.number().int().positive().optional(),
|
||||
currency: z.string().optional().default('USD'),
|
||||
store: z.string().optional(),
|
||||
date: z.string().optional(), // Acepta formato ISO (YYYY-MM-DD o ISO completo)
|
||||
condition: GameCondition,
|
||||
});
|
||||
|
||||
// Esquema de validación para actualizar un juego (todos los campos son opcionales)
|
||||
export const updateGameSchema = z
|
||||
.object({
|
||||
title: z.string().min(1).trim().optional(),
|
||||
platformId: z.string().optional(),
|
||||
description: z.string().optional().nullable(),
|
||||
priceCents: z.number().int().positive().optional(),
|
||||
currency: z.string().optional(),
|
||||
store: z.string().optional(),
|
||||
date: z.string().optional(), // Acepta formato ISO (YYYY-MM-DD o ISO completo)
|
||||
condition: GameCondition,
|
||||
})
|
||||
.strict();
|
||||
|
||||
// Tipos TypeScript derivados de los esquemas
|
||||
export type CreateGameInput = z.infer<typeof createGameSchema>;
|
||||
export type UpdateGameInput = z.infer<typeof updateGameSchema>;
|
||||
|
||||
/**
|
||||
* Metadatos:
|
||||
* Autor: GitHub Copilot
|
||||
* Última actualización: 2026-02-11
|
||||
*/
|
||||
254
backend/tests/routes/games.spec.ts
Normal file
254
backend/tests/routes/games.spec.ts
Normal file
@@ -0,0 +1,254 @@
|
||||
import { describe, it, expect, beforeEach, afterEach } from 'vitest';
|
||||
import { buildApp } from '../../src/app';
|
||||
import { FastifyInstance } from 'fastify';
|
||||
import { prisma } from '../../src/plugins/prisma';
|
||||
|
||||
describe('Games API', () => {
|
||||
let app: FastifyInstance;
|
||||
|
||||
beforeEach(async () => {
|
||||
app = buildApp();
|
||||
await app.ready();
|
||||
// Limpiar base de datos antes de cada test
|
||||
await prisma.purchase.deleteMany();
|
||||
await prisma.gamePlatform.deleteMany();
|
||||
await prisma.game.deleteMany();
|
||||
await prisma.platform.deleteMany();
|
||||
});
|
||||
|
||||
afterEach(async () => {
|
||||
await app.close();
|
||||
});
|
||||
|
||||
describe('GET /api/games', () => {
|
||||
it('debería devolver una lista vacía cuando no hay juegos', async () => {
|
||||
const res = await app.inject({
|
||||
method: 'GET',
|
||||
url: '/api/games',
|
||||
});
|
||||
|
||||
expect(res.statusCode).toBe(200);
|
||||
expect(res.json()).toEqual([]);
|
||||
});
|
||||
|
||||
it('debería devolver una lista de juegos con todas sus propiedades', async () => {
|
||||
// Crear un juego de prueba
|
||||
const platform = await prisma.platform.create({
|
||||
data: { name: 'Nintendo', slug: 'nintendo' },
|
||||
});
|
||||
|
||||
const game = await prisma.game.create({
|
||||
data: {
|
||||
title: 'The Legend of Zelda',
|
||||
slug: 'legend-of-zelda',
|
||||
description: 'Un videojuego clásico',
|
||||
gamePlatforms: {
|
||||
create: {
|
||||
platformId: platform.id,
|
||||
},
|
||||
},
|
||||
purchases: {
|
||||
create: {
|
||||
priceCents: 5000,
|
||||
currency: 'USD',
|
||||
store: 'eBay',
|
||||
date: new Date('2025-01-15'),
|
||||
},
|
||||
},
|
||||
},
|
||||
include: {
|
||||
gamePlatforms: {
|
||||
include: {
|
||||
platform: true,
|
||||
},
|
||||
},
|
||||
purchases: true,
|
||||
},
|
||||
});
|
||||
|
||||
const res = await app.inject({
|
||||
method: 'GET',
|
||||
url: '/api/games',
|
||||
});
|
||||
|
||||
expect(res.statusCode).toBe(200);
|
||||
const body = res.json();
|
||||
expect(Array.isArray(body)).toBe(true);
|
||||
expect(body.length).toBe(1);
|
||||
expect(body[0]).toHaveProperty('id');
|
||||
expect(body[0]).toHaveProperty('title');
|
||||
});
|
||||
});
|
||||
|
||||
describe('POST /api/games', () => {
|
||||
it('debería crear un juego válido con todos los campos', async () => {
|
||||
// Crear plataforma primero
|
||||
const platform = await prisma.platform.create({
|
||||
data: { name: 'Nintendo 64', slug: 'n64' },
|
||||
});
|
||||
|
||||
const payload = {
|
||||
title: 'Super Mario 64',
|
||||
platformId: platform.id,
|
||||
description: 'Notas sobre el juego',
|
||||
priceCents: 15000,
|
||||
currency: 'USD',
|
||||
store: 'Local Shop',
|
||||
date: '2025-01-20',
|
||||
condition: 'CIB',
|
||||
};
|
||||
|
||||
const res = await app.inject({
|
||||
method: 'POST',
|
||||
url: '/api/games',
|
||||
payload,
|
||||
});
|
||||
|
||||
expect(res.statusCode).toBe(201);
|
||||
const body = res.json();
|
||||
expect(body).toHaveProperty('id');
|
||||
expect(body.title).toBe('Super Mario 64');
|
||||
expect(body.description).toBe('Notas sobre el juego');
|
||||
});
|
||||
|
||||
it('debería fallar si falta el título (requerido)', async () => {
|
||||
const res = await app.inject({
|
||||
method: 'POST',
|
||||
url: '/api/games',
|
||||
payload: {
|
||||
platformId: 'non-existing-id',
|
||||
priceCents: 10000,
|
||||
},
|
||||
});
|
||||
|
||||
expect(res.statusCode).toBe(400);
|
||||
});
|
||||
|
||||
it('debería fallar si el título está vacío', async () => {
|
||||
const res = await app.inject({
|
||||
method: 'POST',
|
||||
url: '/api/games',
|
||||
payload: {
|
||||
title: '',
|
||||
platformId: 'some-id',
|
||||
},
|
||||
});
|
||||
|
||||
expect(res.statusCode).toBe(400);
|
||||
});
|
||||
|
||||
it('debería crear un juego con solo los campos requeridos', async () => {
|
||||
const res = await app.inject({
|
||||
method: 'POST',
|
||||
url: '/api/games',
|
||||
payload: {
|
||||
title: 'Game Title Only',
|
||||
},
|
||||
});
|
||||
|
||||
expect(res.statusCode).toBe(201);
|
||||
const body = res.json();
|
||||
expect(body).toHaveProperty('id');
|
||||
expect(body.title).toBe('Game Title Only');
|
||||
});
|
||||
});
|
||||
|
||||
describe('PUT /api/games/:id', () => {
|
||||
it('debería actualizar un juego existente', async () => {
|
||||
const game = await prisma.game.create({
|
||||
data: {
|
||||
title: 'Original Title',
|
||||
slug: 'original-title',
|
||||
},
|
||||
});
|
||||
|
||||
const res = await app.inject({
|
||||
method: 'PUT',
|
||||
url: `/api/games/${game.id}`,
|
||||
payload: {
|
||||
title: 'Updated Title',
|
||||
description: 'Updated description',
|
||||
},
|
||||
});
|
||||
|
||||
expect(res.statusCode).toBe(200);
|
||||
const body = res.json();
|
||||
expect(body.title).toBe('Updated Title');
|
||||
expect(body.description).toBe('Updated description');
|
||||
});
|
||||
|
||||
it('debería devolver 404 si el juego no existe', async () => {
|
||||
const res = await app.inject({
|
||||
method: 'PUT',
|
||||
url: '/api/games/non-existing-id',
|
||||
payload: {
|
||||
title: 'Some Title',
|
||||
},
|
||||
});
|
||||
|
||||
expect(res.statusCode).toBe(404);
|
||||
});
|
||||
|
||||
it('debería permitir actualización parcial', async () => {
|
||||
const game = await prisma.game.create({
|
||||
data: {
|
||||
title: 'Original Title',
|
||||
slug: 'original',
|
||||
description: 'Original description',
|
||||
},
|
||||
});
|
||||
|
||||
const res = await app.inject({
|
||||
method: 'PUT',
|
||||
url: `/api/games/${game.id}`,
|
||||
payload: {
|
||||
description: 'New description only',
|
||||
},
|
||||
});
|
||||
|
||||
expect(res.statusCode).toBe(200);
|
||||
const body = res.json();
|
||||
expect(body.title).toBe('Original Title'); // No cambió
|
||||
expect(body.description).toBe('New description only'); // Cambió
|
||||
});
|
||||
});
|
||||
|
||||
describe('DELETE /api/games/:id', () => {
|
||||
it('debería eliminar un juego existente', async () => {
|
||||
const game = await prisma.game.create({
|
||||
data: {
|
||||
title: 'Game to Delete',
|
||||
slug: 'game-to-delete',
|
||||
},
|
||||
});
|
||||
|
||||
const res = await app.inject({
|
||||
method: 'DELETE',
|
||||
url: `/api/games/${game.id}`,
|
||||
});
|
||||
|
||||
expect(res.statusCode).toBe(204);
|
||||
|
||||
// Verificar que el juego fue eliminado
|
||||
const deletedGame = await prisma.game.findUnique({
|
||||
where: { id: game.id },
|
||||
});
|
||||
expect(deletedGame).toBeNull();
|
||||
});
|
||||
|
||||
it('debería devolver 404 si el juego no existe', async () => {
|
||||
const res = await app.inject({
|
||||
method: 'DELETE',
|
||||
url: '/api/games/non-existing-id',
|
||||
});
|
||||
|
||||
expect(res.statusCode).toBe(404);
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
/**
|
||||
* Metadatos:
|
||||
* Autor: GitHub Copilot
|
||||
* Última actualización: 2026-02-11
|
||||
*/
|
||||
82
backend/tests/services/metadataService.spec.ts
Normal file
82
backend/tests/services/metadataService.spec.ts
Normal file
@@ -0,0 +1,82 @@
|
||||
import { describe, it, expect, vi, beforeEach } from 'vitest';
|
||||
|
||||
vi.mock('../../src/services/igdbClient', () => ({
|
||||
searchGames: vi.fn(),
|
||||
getGameById: vi.fn(),
|
||||
}));
|
||||
|
||||
vi.mock('../../src/services/rawgClient', () => ({
|
||||
searchGames: vi.fn(),
|
||||
getGameById: vi.fn(),
|
||||
}));
|
||||
|
||||
vi.mock('../../src/services/thegamesdbClient', () => ({
|
||||
searchGames: vi.fn(),
|
||||
getGameById: vi.fn(),
|
||||
}));
|
||||
|
||||
import * as igdb from '../../src/services/igdbClient';
|
||||
import * as rawg from '../../src/services/rawgClient';
|
||||
import * as tgdb from '../../src/services/thegamesdbClient';
|
||||
import { enrichGame } from '../../src/services/metadataService';
|
||||
|
||||
describe('services/metadataService', () => {
|
||||
beforeEach(() => {
|
||||
vi.clearAllMocks();
|
||||
});
|
||||
|
||||
it('prioriza IGDB cuando hay resultados', async () => {
|
||||
(igdb.searchGames as unknown as ReturnType<typeof vi.fn>).mockResolvedValue([
|
||||
{
|
||||
id: 11,
|
||||
name: 'Sonic',
|
||||
slug: 'sonic',
|
||||
releaseDate: '1991-06-23',
|
||||
genres: ['Platform'],
|
||||
coverUrl: 'http://img',
|
||||
source: 'igdb',
|
||||
},
|
||||
]);
|
||||
|
||||
(rawg.searchGames as unknown as ReturnType<typeof vi.fn>).mockResolvedValue([]);
|
||||
(tgdb.searchGames as unknown as ReturnType<typeof vi.fn>).mockResolvedValue([]);
|
||||
|
||||
const res = await enrichGame({ title: 'Sonic' });
|
||||
expect(res).not.toBeNull();
|
||||
expect(res?.source).toBe('igdb');
|
||||
expect(res?.externalIds.igdb).toBe(11);
|
||||
expect(res?.title).toBe('Sonic');
|
||||
});
|
||||
|
||||
it('cae a RAWG cuando IGDB no responde resultados', async () => {
|
||||
(igdb.searchGames as unknown as ReturnType<typeof vi.fn>).mockResolvedValue([]);
|
||||
|
||||
(rawg.searchGames as unknown as ReturnType<typeof vi.fn>).mockResolvedValue([
|
||||
{
|
||||
id: 22,
|
||||
name: 'Sonic (rawg)',
|
||||
slug: 'sonic-rawg',
|
||||
releaseDate: '1991-06-23',
|
||||
genres: ['Platform'],
|
||||
coverUrl: 'http://img',
|
||||
source: 'rawg',
|
||||
},
|
||||
]);
|
||||
|
||||
(tgdb.searchGames as unknown as ReturnType<typeof vi.fn>).mockResolvedValue([]);
|
||||
|
||||
const res = await enrichGame({ title: 'Sonic' });
|
||||
expect(res).not.toBeNull();
|
||||
expect(res?.source).toBe('rawg');
|
||||
expect(res?.externalIds.rawg).toBe(22);
|
||||
});
|
||||
|
||||
it('retorna null si no hay resultados en ninguna API', async () => {
|
||||
(igdb.searchGames as unknown as ReturnType<typeof vi.fn>).mockResolvedValue([]);
|
||||
(rawg.searchGames as unknown as ReturnType<typeof vi.fn>).mockResolvedValue([]);
|
||||
(tgdb.searchGames as unknown as ReturnType<typeof vi.fn>).mockResolvedValue([]);
|
||||
|
||||
const res = await enrichGame({ title: 'Juego inexistente' });
|
||||
expect(res).toBeNull();
|
||||
});
|
||||
});
|
||||
10
backend/tests/setup.ts
Normal file
10
backend/tests/setup.ts
Normal file
@@ -0,0 +1,10 @@
|
||||
import dotenv from 'dotenv';
|
||||
|
||||
// Cargar variables de entorno desde .env
|
||||
dotenv.config();
|
||||
|
||||
/**
|
||||
* Metadatos:
|
||||
* Autor: GitHub Copilot
|
||||
* Última actualización: 2026-02-11
|
||||
*/
|
||||
@@ -1 +0,0 @@
|
||||
quasar-stream-test
|
||||
@@ -15,5 +15,6 @@ export default defineConfig({
|
||||
provider: 'c8',
|
||||
reporter: ['text', 'lcov'],
|
||||
},
|
||||
setupFiles: ['./tests/setup.ts'],
|
||||
},
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user