feat: add UI components for alert dialog, badge, checkbox, dialog, label, select, sheet, table, textarea
- Implemented AlertDialog component with overlay, content, header, footer, title, description, action, and cancel functionalities. - Created Badge component with variant support for different styles. - Developed Checkbox component with custom styling and indicator. - Added Dialog component with trigger, close, overlay, content, header, footer, title, and description. - Introduced Label component for form elements. - Built Select component with trigger, content, group, item, label, separator, and scroll buttons. - Created Sheet component with trigger, close, overlay, content, header, footer, title, and description. - Implemented Table component with header, body, footer, row, head, cell, and caption. - Added Textarea component with custom styling. - Established API service for game management with CRUD operations and metadata search functionalities. - Updated dependencies in package lock files.
This commit is contained in:
@@ -11,7 +11,6 @@ describe('Games API', () => {
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await app.ready();
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// Limpiar base de datos antes de cada test
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// Orden importante: relaciones de FK primero
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await prisma.romFile.deleteMany();
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await prisma.purchase.deleteMany();
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await prisma.gamePlatform.deleteMany();
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await prisma.artwork.deleteMany();
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@@ -46,6 +45,7 @@ describe('Games API', () => {
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title: 'The Legend of Zelda',
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slug: 'legend-of-zelda',
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description: 'Un videojuego clásico',
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source: 'manual',
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gamePlatforms: {
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create: {
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platformId: platform.id,
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@@ -163,6 +163,7 @@ describe('Games API', () => {
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data: {
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title: 'Original Title',
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slug: 'original-title',
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source: 'manual',
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},
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});
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@@ -199,6 +200,7 @@ describe('Games API', () => {
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title: 'Original Title',
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slug: 'original',
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description: 'Original description',
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source: 'manual',
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},
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});
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@@ -223,6 +225,7 @@ describe('Games API', () => {
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data: {
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title: 'Game to Delete',
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slug: 'game-to-delete',
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source: 'manual',
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},
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});
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@@ -1,295 +0,0 @@
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import { describe, it, expect, beforeEach, afterEach } from 'vitest';
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import { buildApp } from '../../src/app';
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import { FastifyInstance } from 'fastify';
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import { prisma } from '../../src/plugins/prisma';
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describe('ROMs API', () => {
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let app: FastifyInstance;
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beforeEach(async () => {
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app = buildApp();
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await app.ready();
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// Limpiar base de datos antes de cada test (eliminar ROMs primero por foreign key)
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await prisma.romFile.deleteMany();
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await prisma.gamePlatform.deleteMany();
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await prisma.purchase.deleteMany();
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await prisma.artwork.deleteMany();
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await prisma.priceHistory.deleteMany();
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await prisma.game.deleteMany();
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});
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afterEach(async () => {
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await app.close();
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});
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describe('GET /api/roms', () => {
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it('debería devolver una lista vacía cuando no hay ROMs', async () => {
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const res = await app.inject({
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method: 'GET',
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url: '/api/roms',
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});
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expect(res.statusCode).toBe(200);
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expect(res.json()).toEqual([]);
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});
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it('debería devolver una lista de ROMs con sus propiedades', async () => {
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// Crear un ROM de prueba
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const rom = await prisma.romFile.create({
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data: {
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path: '/roms/games/',
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filename: 'game.zip',
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checksum: 'abc123def456',
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size: 1024,
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format: 'zip',
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},
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});
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const res = await app.inject({
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method: 'GET',
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url: '/api/roms',
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});
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expect(res.statusCode).toBe(200);
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const body = res.json();
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expect(Array.isArray(body)).toBe(true);
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expect(body.length).toBe(1);
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expect(body[0].id).toBe(rom.id);
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expect(body[0].filename).toBe('game.zip');
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});
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it('debería incluir información del juego asociado', async () => {
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const game = await prisma.game.create({
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data: {
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title: 'Test Game',
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slug: 'test-game',
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},
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});
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const rom = await prisma.romFile.create({
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data: {
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path: '/roms/',
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filename: 'test-with-game.zip',
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checksum: 'checksum-game-123',
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size: 2048,
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format: 'zip',
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gameId: game.id,
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},
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});
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const res = await app.inject({
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method: 'GET',
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url: '/api/roms',
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});
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expect(res.statusCode).toBe(200);
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const body = res.json();
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// Buscar el ROM que creamos por checksum
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const createdRom = body.find((r: any) => r.checksum === 'checksum-game-123');
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expect(createdRom).toBeDefined();
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expect(createdRom.game).toBeDefined();
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expect(createdRom.game.title).toBe('Test Game');
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});
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});
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describe('GET /api/roms/:id', () => {
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it('debería retornar un ROM existente', async () => {
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const rom = await prisma.romFile.create({
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data: {
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path: '/roms/',
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filename: 'game1.zip',
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checksum: 'checksum1',
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size: 1024,
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format: 'zip',
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},
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});
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const res = await app.inject({
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method: 'GET',
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url: `/api/roms/${rom.id}`,
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});
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expect(res.statusCode).toBe(200);
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const body = res.json();
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expect(body.id).toBe(rom.id);
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expect(body.filename).toBe('game1.zip');
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});
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it('debería retornar 404 si el ROM no existe', async () => {
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const res = await app.inject({
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method: 'GET',
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url: '/api/roms/non-existing-id',
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});
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expect(res.statusCode).toBe(404);
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expect(res.json()).toHaveProperty('error');
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});
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it('debería incluir el juego asociado al ROM', async () => {
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const game = await prisma.game.create({
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data: {
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title: 'Zelda',
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slug: 'zelda',
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},
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});
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const rom = await prisma.romFile.create({
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data: {
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path: '/roms/',
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filename: 'zelda.zip',
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checksum: 'checksum2',
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size: 2048,
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format: 'zip',
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gameId: game.id,
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},
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});
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const res = await app.inject({
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method: 'GET',
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url: `/api/roms/${rom.id}`,
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});
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expect(res.statusCode).toBe(200);
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const body = res.json();
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expect(body.game).toBeDefined();
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expect(body.game.title).toBe('Zelda');
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});
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});
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describe('PUT /api/roms/:id/game', () => {
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it('debería vincular un juego a un ROM existente', async () => {
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const game = await prisma.game.create({
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data: {
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title: 'Mario',
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slug: 'mario',
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},
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});
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const rom = await prisma.romFile.create({
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data: {
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path: '/roms/',
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filename: 'mario.zip',
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checksum: 'checksum3',
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size: 512,
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format: 'zip',
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},
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});
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const res = await app.inject({
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method: 'PUT',
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url: `/api/roms/${rom.id}/game`,
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payload: {
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gameId: game.id,
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},
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});
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expect(res.statusCode).toBe(200);
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const body = res.json();
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expect(body.gameId).toBe(game.id);
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expect(body.game.title).toBe('Mario');
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});
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it('debería devolver 400 si el gameId es inválido', async () => {
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const rom = await prisma.romFile.create({
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data: {
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path: '/roms/',
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filename: 'game.zip',
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checksum: 'checksum4',
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size: 1024,
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format: 'zip',
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},
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});
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const res = await app.inject({
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method: 'PUT',
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url: `/api/roms/${rom.id}/game`,
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payload: {
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gameId: 'invalid-game-id',
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},
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});
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expect(res.statusCode).toBe(400);
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});
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it('debería devolver 404 si el ROM no existe', async () => {
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const game = await prisma.game.create({
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data: {
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title: 'Test',
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slug: 'test',
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},
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});
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const res = await app.inject({
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method: 'PUT',
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url: '/api/roms/non-existing-id/game',
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payload: {
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gameId: game.id,
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},
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});
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expect(res.statusCode).toBe(404);
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});
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it('debería devolver 400 si falta gameId', async () => {
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const rom = await prisma.romFile.create({
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data: {
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path: '/roms/',
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filename: 'game.zip',
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checksum: 'checksum5',
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size: 1024,
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format: 'zip',
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},
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});
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const res = await app.inject({
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method: 'PUT',
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url: `/api/roms/${rom.id}/game`,
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payload: {},
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});
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expect(res.statusCode).toBe(400);
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});
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});
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describe('DELETE /api/roms/:id', () => {
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it('debería eliminar un ROM existente', async () => {
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const rom = await prisma.romFile.create({
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data: {
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path: '/roms/',
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filename: 'delete-me.zip',
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checksum: 'checksum6',
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size: 1024,
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format: 'zip',
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},
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});
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const res = await app.inject({
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method: 'DELETE',
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url: `/api/roms/${rom.id}`,
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});
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expect(res.statusCode).toBe(204);
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// Verificar que el ROM fue eliminado
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const deletedRom = await prisma.romFile.findUnique({
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where: { id: rom.id },
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});
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expect(deletedRom).toBeNull();
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});
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it('debería devolver 404 si el ROM no existe', async () => {
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const res = await app.inject({
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method: 'DELETE',
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url: '/api/roms/non-existing-id',
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});
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expect(res.statusCode).toBe(404);
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});
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});
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});
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/**
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* Metadatos:
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* Autor: GitHub Copilot
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* Última actualización: 2026-02-11
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*/
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@@ -6,8 +6,7 @@ vi.mock('../../src/services/fsScanner', () => ({ scanDirectory: vi.fn() }));
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vi.mock('../../src/services/archiveReader', () => ({ streamArchiveEntry: vi.fn() }));
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vi.mock('../../src/plugins/prisma', () => ({
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default: {
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game: { findUnique: vi.fn(), create: vi.fn() },
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romFile: { upsert: vi.fn() },
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game: { findFirst: vi.fn(), create: vi.fn(), update: vi.fn() },
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},
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}));
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@@ -22,7 +21,7 @@ beforeEach(() => {
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});
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describe('services/importService (archive entries)', () => {
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it('procesa una entrada interna usando streamArchiveEntry y hace upsert', async () => {
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it('procesa una entrada interna usando streamArchiveEntry y crea Game con source=rom', async () => {
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const files = [
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{
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path: '/roms/collection.zip::inner/rom1.bin',
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@@ -41,13 +40,12 @@ describe('services/importService (archive entries)', () => {
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(scanDirectory as unknown as Mock).mockResolvedValue(files);
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(streamArchiveEntry as unknown as Mock).mockResolvedValue(Readable.from([data]));
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(prisma.game.findUnique as unknown as Mock).mockResolvedValue(null);
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(prisma.game.findFirst as unknown as Mock).mockResolvedValue(null);
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(prisma.game.create as unknown as Mock).mockResolvedValue({
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id: 77,
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title: 'ROM1',
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slug: 'rom1',
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});
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(prisma.romFile.upsert as unknown as Mock).mockResolvedValue({ id: 1 });
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const md5 = createHash('md5').update(data).digest('hex');
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@@ -57,12 +55,25 @@ describe('services/importService (archive entries)', () => {
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expect((streamArchiveEntry as unknown as Mock).mock.calls[0][0]).toBe('/roms/collection.zip');
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expect((streamArchiveEntry as unknown as Mock).mock.calls[0][1]).toBe('inner/rom1.bin');
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expect((prisma.romFile.upsert as unknown as Mock).mock.calls.length).toBe(1);
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const upsertArgs = (prisma.romFile.upsert as unknown as Mock).mock.calls[0][0];
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expect(upsertArgs.where).toEqual({ checksum: md5 });
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expect(upsertArgs.create.filename).toBe('rom1.bin');
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expect(upsertArgs.create.path).toBe('/roms/collection.zip::inner/rom1.bin');
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expect((prisma.game.findFirst as unknown as Mock).mock.calls[0][0]).toEqual({
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where: { source: 'rom', romChecksum: md5 },
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});
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expect((prisma.game.create as unknown as Mock).mock.calls[0][0]).toEqual({
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data: {
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title: 'ROM1',
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slug: 'rom1-1234567890123',
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source: 'rom',
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romPath: '/roms/collection.zip::inner/rom1.bin',
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romFilename: 'rom1.bin',
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romSize: 123,
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romChecksum: md5,
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romFormat: 'bin',
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romHashes: expect.any(String),
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addedAt: expect.any(Date),
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lastSeenAt: expect.any(Date),
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},
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});
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expect(summary).toEqual({ processed: 1, createdCount: 1, upserted: 1 });
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expect(summary).toEqual({ processed: 1, createdCount: 1, upserted: 0 });
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});
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});
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|
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@@ -11,8 +11,7 @@ vi.mock('../../src/services/checksumService', () => ({
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vi.mock('../../src/plugins/prisma', () => ({
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default: {
|
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game: { findUnique: vi.fn(), create: vi.fn() },
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romFile: { upsert: vi.fn() },
|
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game: { findFirst: vi.fn(), create: vi.fn(), update: vi.fn() },
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},
|
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}));
|
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|
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@@ -31,7 +30,7 @@ describe('services/importService', () => {
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||||
expect(typeof importDirectory).toBe('function');
|
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});
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|
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it('cuando hay un archivo y persist:true crea Game y hace romFile.upsert, y devuelve resumen', async () => {
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it('cuando hay un archivo y persist:true crea Game con source=rom y devuelve resumen', async () => {
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const files = [
|
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{
|
||||
path: '/roms/Sonic.bin',
|
||||
@@ -48,32 +47,104 @@ describe('services/importService', () => {
|
||||
(scanDirectory as unknown as Mock).mockResolvedValue(files);
|
||||
(computeHashes as unknown as Mock).mockResolvedValue(hashes);
|
||||
|
||||
(prisma.game.findUnique as unknown as Mock).mockResolvedValue(null);
|
||||
(prisma.game.findFirst as unknown as Mock).mockResolvedValue(null);
|
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(prisma.game.create as unknown as Mock).mockResolvedValue({
|
||||
id: 77,
|
||||
title: 'Sonic',
|
||||
slug: 'sonic',
|
||||
});
|
||||
(prisma.romFile.upsert as unknown as Mock).mockResolvedValue({ id: 1 });
|
||||
|
||||
const summary = await importDirectory({ dir: '/roms', persist: true });
|
||||
|
||||
expect((scanDirectory as unknown as Mock).mock.calls[0][0]).toBe('/roms');
|
||||
expect((computeHashes as unknown as Mock).mock.calls[0][0]).toBe('/roms/Sonic.bin');
|
||||
|
||||
expect((prisma.game.findUnique as unknown as Mock).mock.calls[0][0]).toEqual({
|
||||
where: { slug: 'sonic' },
|
||||
expect((prisma.game.findFirst as unknown as Mock).mock.calls[0][0]).toEqual({
|
||||
where: { source: 'rom', romChecksum: 'md5-abc' },
|
||||
});
|
||||
expect((prisma.game.create as unknown as Mock).mock.calls[0][0]).toEqual({
|
||||
data: { title: 'Sonic', slug: 'sonic' },
|
||||
data: {
|
||||
title: 'Sonic',
|
||||
slug: 'sonic-1234567890123',
|
||||
source: 'rom',
|
||||
romPath: '/roms/Sonic.bin',
|
||||
romFilename: 'Sonic.bin',
|
||||
romSize: 123,
|
||||
romChecksum: 'md5-abc',
|
||||
romFormat: 'bin',
|
||||
romHashes: JSON.stringify(hashes),
|
||||
addedAt: expect.any(Date),
|
||||
lastSeenAt: expect.any(Date),
|
||||
},
|
||||
});
|
||||
expect((prisma.romFile.upsert as unknown as Mock).mock.calls.length).toBe(1);
|
||||
const upsertArgs = (prisma.romFile.upsert as unknown as Mock).mock.calls[0][0];
|
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expect(upsertArgs.where).toEqual({ checksum: 'md5-abc' });
|
||||
expect(upsertArgs.create.gameId).toBe(77);
|
||||
expect(upsertArgs.create.filename).toBe('Sonic.bin');
|
||||
expect(upsertArgs.create.hashes).toBe(JSON.stringify(hashes));
|
||||
|
||||
expect(summary).toEqual({ processed: 1, createdCount: 1, upserted: 1 });
|
||||
expect(summary).toEqual({ processed: 1, createdCount: 1, upserted: 0 });
|
||||
});
|
||||
|
||||
it('cuando el juego ya existe (mismo checksum), actualiza lastSeenAt', async () => {
|
||||
const files = [
|
||||
{
|
||||
path: '/roms/Sonic.bin',
|
||||
filename: 'Sonic.bin',
|
||||
name: 'Sonic.bin',
|
||||
size: 123,
|
||||
format: 'bin',
|
||||
isArchive: false,
|
||||
},
|
||||
];
|
||||
|
||||
const hashes = { size: 123, md5: 'md5-abc', sha1: 'sha1-abc', crc32: 'abcd' };
|
||||
|
||||
(scanDirectory as unknown as Mock).mockResolvedValue(files);
|
||||
(computeHashes as unknown as Mock).mockResolvedValue(hashes);
|
||||
|
||||
(prisma.game.findFirst as unknown as Mock).mockResolvedValue({
|
||||
id: 77,
|
||||
title: 'Sonic',
|
||||
slug: 'sonic',
|
||||
});
|
||||
(prisma.game.update as unknown as Mock).mockResolvedValue({
|
||||
id: 77,
|
||||
title: 'Sonic',
|
||||
slug: 'sonic',
|
||||
});
|
||||
|
||||
const summary = await importDirectory({ dir: '/roms', persist: true });
|
||||
|
||||
expect((prisma.game.update as unknown as Mock).mock.calls[0][0]).toEqual({
|
||||
where: { id: 77 },
|
||||
data: {
|
||||
lastSeenAt: expect.any(Date),
|
||||
romHashes: JSON.stringify(hashes),
|
||||
},
|
||||
});
|
||||
|
||||
expect(summary).toEqual({ processed: 1, createdCount: 0, upserted: 1 });
|
||||
});
|
||||
|
||||
it('cuando persist=false no guarda nada en la base de datos', async () => {
|
||||
const files = [
|
||||
{
|
||||
path: '/roms/Sonic.bin',
|
||||
filename: 'Sonic.bin',
|
||||
name: 'Sonic.bin',
|
||||
size: 123,
|
||||
format: 'bin',
|
||||
isArchive: false,
|
||||
},
|
||||
];
|
||||
|
||||
const hashes = { size: 123, md5: 'md5-abc', sha1: 'sha1-abc', crc32: 'abcd' };
|
||||
|
||||
(scanDirectory as unknown as Mock).mockResolvedValue(files);
|
||||
(computeHashes as unknown as Mock).mockResolvedValue(hashes);
|
||||
|
||||
const summary = await importDirectory({ dir: '/roms', persist: false });
|
||||
|
||||
expect(prisma.game.findFirst).not.toHaveBeenCalled();
|
||||
expect(prisma.game.create).not.toHaveBeenCalled();
|
||||
expect(prisma.game.update).not.toHaveBeenCalled();
|
||||
|
||||
expect(summary).toEqual({ processed: 1, createdCount: 0, upserted: 0 });
|
||||
});
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user