- Implemented AlertDialog component with overlay, content, header, footer, title, description, action, and cancel functionalities.
- Created Badge component with variant support for different styles.
- Developed Checkbox component with custom styling and indicator.
- Added Dialog component with trigger, close, overlay, content, header, footer, title, and description.
- Introduced Label component for form elements.
- Built Select component with trigger, content, group, item, label, separator, and scroll buttons.
- Created Sheet component with trigger, close, overlay, content, header, footer, title, and description.
- Implemented Table component with header, body, footer, row, head, cell, and caption.
- Added Textarea component with custom styling.
- Established API service for game management with CRUD operations and metadata search functionalities.
- Updated dependencies in package lock files.
- Create frontend/README.md with setup, testing, and API integration instructions
- Add backend test database file for local testing
- Implement README validation tests to ensure documentation completeness
- Update project documentation to reflect new structure and features
- Genera Prisma Client y aplica migración de prueba
- Ajusta configuración de Yarn (nodeLinker) para resolver PnP
- Añade reglas a .gitignore y elimina artefactos generados
- Updated Prisma and @prisma/client to version 6.19.2 in package.json and yarn.lock.
- Added package extensions for @prisma/client in .yarnrc.yml.
- Updated backend README.md for clearer setup instructions.
- Created initial migration for Game, Platform, and related tables in Prisma.
- Added migration lock file for version control.
- Implemented tests for Game model using Vitest, including creation and unique slug constraint checks.