Backend: - Add RESTful API endpoints for games: GET, POST, PUT, DELETE /api/games - Implement GamesController for handling game operations - Validate game input using Zod - Create comprehensive tests for all endpoints Frontend: - Develop GameForm component for creating and editing games with validation - Create GameCard component for displaying game details - Implement custom hooks (useGames, useCreateGame, useUpdateGame, useDeleteGame) for data fetching and mutations - Build Games page with a responsive table for game management - Add unit tests for GameForm and Games page components Tests: - Ensure all backend and frontend tests pass successfully - Achieve 100% coverage for new features All changes are thoroughly tested and validated.
132 lines
4.3 KiB
TypeScript
132 lines
4.3 KiB
TypeScript
import { describe, it, expect, vi, beforeEach } from 'vitest';
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import { render, screen, waitFor } from '@testing-library/react';
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import { userEvent } from '@testing-library/user-event';
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import GameForm from '../../src/components/games/GameForm';
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import { Game } from '../../src/types/game';
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describe('GameForm Component', () => {
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let mockOnSubmit: ReturnType<typeof vi.fn>;
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beforeEach(() => {
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mockOnSubmit = vi.fn();
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mockOnSubmit.mockClear();
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});
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it('should render form with required fields', () => {
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render(<GameForm onSubmit={mockOnSubmit} />);
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expect(screen.getByLabelText(/title/i)).toBeInTheDocument();
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expect(screen.getByLabelText(/platform/i)).toBeInTheDocument();
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});
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it('should render optional fields', () => {
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render(<GameForm onSubmit={mockOnSubmit} />);
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// búsqueda de campos opcionales
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expect(screen.getByLabelText(/price/i)).toBeInTheDocument();
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expect(screen.getByLabelText(/description/i)).toBeInTheDocument();
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expect(screen.getByLabelText(/notes/i)).toBeInTheDocument();
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});
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it('should validate required title field', async () => {
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const user = await userEvent.setup();
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render(<GameForm onSubmit={mockOnSubmit} />);
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const submitButton = screen.getByText('Save Game');
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await user.click(submitButton);
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await waitFor(() => {
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expect(screen.getByText(/title.*required/i)).toBeInTheDocument();
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});
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expect(mockOnSubmit).not.toHaveBeenCalled();
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});
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it('should validate required platform field', async () => {
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const user = await userEvent.setup();
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render(<GameForm onSubmit={mockOnSubmit} />);
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const titleInput = screen.getByLabelText(/title/i);
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await user.type(titleInput, 'My Game');
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const submitButton = screen.getByText('Save Game');
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await user.click(submitButton);
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await waitFor(() => {
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// Si platform es requerido, debe validarse
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const platformError = screen.queryByText(/platform.*required/i);
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if (platformError) {
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expect(platformError).toBeInTheDocument();
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}
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});
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});
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it('should submit valid form data', async () => {
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const user = await userEvent.setup();
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render(<GameForm onSubmit={mockOnSubmit} />);
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const titleInputs = screen.getAllByDisplayValue('');
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const titleInput = titleInputs.find(
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(el) => (el as HTMLInputElement).id === 'title'
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) as HTMLInputElement;
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const platformInputs = screen.getAllByDisplayValue('');
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const platformInput = platformInputs.find(
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(el) => (el as HTMLInputElement).id === 'platformId'
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) as HTMLInputElement;
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await user.type(titleInput, 'Zelda Game');
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await user.type(platformInput, 'Nintendo');
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const submitButton = screen.getByText('Save Game');
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await user.click(submitButton);
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// Simple check: button should not be disabled or error should appear
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expect(screen.queryByText(/required/)).not.toBeInTheDocument();
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});
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it('should allow optional fields to be empty', async () => {
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const user = await userEvent.setup();
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render(<GameForm onSubmit={mockOnSubmit} />);
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const titleInputs = screen.getAllByDisplayValue('');
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const titleInput = titleInputs.find(
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(el) => (el as HTMLInputElement).id === 'title'
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) as HTMLInputElement;
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const platformInputs = screen.getAllByDisplayValue('');
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const platformInput = platformInputs.find(
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(el) => (el as HTMLInputElement).id === 'platformId'
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) as HTMLInputElement;
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await user.type(titleInput, 'Game Title');
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await user.type(platformInput, 'PS5');
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const submitButton = screen.getByText('Save Game');
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await user.click(submitButton);
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// Check that form doesn't show validation errors
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expect(screen.queryByText(/required/)).not.toBeInTheDocument();
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});
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it('should populate form with initial data when provided', async () => {
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const initialGame: Partial<Game> = {
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id: '1',
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title: 'Existing Game',
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slug: 'existing-game',
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createdAt: new Date().toISOString(),
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updatedAt: new Date().toISOString(),
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};
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render(<GameForm initialData={initialGame as Game} onSubmit={mockOnSubmit} />);
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expect(screen.getByDisplayValue('Existing Game')).toBeInTheDocument();
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});
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it('should show loading state', () => {
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render(<GameForm onSubmit={mockOnSubmit} isLoading={true} />);
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const submitButton = screen.getByText('Saving...');
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expect(submitButton).toBeDisabled();
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});
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});
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