Files
quasar/backend/tests/routes/games.spec.ts
Benito Rodríguez 571ac97f00 feat: implement ROMs management UI (Phase 8)
Backend (Phase 8.1):
- Add ROMs endpoints: GET, GET/:id, PUT/:id/game, DELETE
- Add metadata search endpoint using IGDB/RAWG/TGDB
- Implement RomsController with ROM CRUD logic
- Add 12 comprehensive ROM endpoint tests
- Configure Vitest to run tests sequentially (threads: false)
- Auto-apply Prisma migrations in test setup

Frontend (Phase 8.2 + 8.3):
- Create ROM types: RomFile, Artwork, EnrichedGame
- Extend API client with roms and metadata namespaces
- Implement 5 custom hooks with TanStack Query
- Create ScanDialog, MetadataSearchDialog, RomCard components
- Rewrite roms.tsx page with table and all actions
- Add 37 comprehensive component and page tests

All 122 tests passing: 63 backend + 59 frontend
Lint: 0 errors, only unused directive warnings
2026-02-12 19:52:59 +01:00

259 lines
6.7 KiB
TypeScript

import { describe, it, expect, beforeEach, afterEach } from 'vitest';
import { buildApp } from '../../src/app';
import { FastifyInstance } from 'fastify';
import { prisma } from '../../src/plugins/prisma';
describe('Games API', () => {
let app: FastifyInstance;
beforeEach(async () => {
app = buildApp();
await app.ready();
// Limpiar base de datos antes de cada test
// Orden importante: relaciones de FK primero
await prisma.romFile.deleteMany();
await prisma.purchase.deleteMany();
await prisma.gamePlatform.deleteMany();
await prisma.artwork.deleteMany();
await prisma.priceHistory.deleteMany();
await prisma.game.deleteMany();
await prisma.platform.deleteMany();
});
afterEach(async () => {
await app.close();
});
describe('GET /api/games', () => {
it('debería devolver una lista vacía cuando no hay juegos', async () => {
const res = await app.inject({
method: 'GET',
url: '/api/games',
});
expect(res.statusCode).toBe(200);
expect(res.json()).toEqual([]);
});
it('debería devolver una lista de juegos con todas sus propiedades', async () => {
// Crear un juego de prueba
const platform = await prisma.platform.create({
data: { name: 'Nintendo', slug: 'nintendo' },
});
const game = await prisma.game.create({
data: {
title: 'The Legend of Zelda',
slug: 'legend-of-zelda',
description: 'Un videojuego clásico',
gamePlatforms: {
create: {
platformId: platform.id,
},
},
purchases: {
create: {
priceCents: 5000,
currency: 'USD',
store: 'eBay',
date: new Date('2025-01-15'),
},
},
},
include: {
gamePlatforms: {
include: {
platform: true,
},
},
purchases: true,
},
});
const res = await app.inject({
method: 'GET',
url: '/api/games',
});
expect(res.statusCode).toBe(200);
const body = res.json();
expect(Array.isArray(body)).toBe(true);
expect(body.length).toBe(1);
expect(body[0]).toHaveProperty('id');
expect(body[0]).toHaveProperty('title');
});
});
describe('POST /api/games', () => {
it('debería crear un juego válido con todos los campos', async () => {
// Crear plataforma primero
const platform = await prisma.platform.create({
data: { name: 'Nintendo 64', slug: 'n64' },
});
const payload = {
title: 'Super Mario 64',
platformId: platform.id,
description: 'Notas sobre el juego',
priceCents: 15000,
currency: 'USD',
store: 'Local Shop',
date: '2025-01-20',
condition: 'CIB',
};
const res = await app.inject({
method: 'POST',
url: '/api/games',
payload,
});
expect(res.statusCode).toBe(201);
const body = res.json();
expect(body).toHaveProperty('id');
expect(body.title).toBe('Super Mario 64');
expect(body.description).toBe('Notas sobre el juego');
});
it('debería fallar si falta el título (requerido)', async () => {
const res = await app.inject({
method: 'POST',
url: '/api/games',
payload: {
platformId: 'non-existing-id',
priceCents: 10000,
},
});
expect(res.statusCode).toBe(400);
});
it('debería fallar si el título está vacío', async () => {
const res = await app.inject({
method: 'POST',
url: '/api/games',
payload: {
title: '',
platformId: 'some-id',
},
});
expect(res.statusCode).toBe(400);
});
it('debería crear un juego con solo los campos requeridos', async () => {
const res = await app.inject({
method: 'POST',
url: '/api/games',
payload: {
title: 'Game Title Only',
},
});
expect(res.statusCode).toBe(201);
const body = res.json();
expect(body).toHaveProperty('id');
expect(body.title).toBe('Game Title Only');
});
});
describe('PUT /api/games/:id', () => {
it('debería actualizar un juego existente', async () => {
const game = await prisma.game.create({
data: {
title: 'Original Title',
slug: 'original-title',
},
});
const res = await app.inject({
method: 'PUT',
url: `/api/games/${game.id}`,
payload: {
title: 'Updated Title',
description: 'Updated description',
},
});
expect(res.statusCode).toBe(200);
const body = res.json();
expect(body.title).toBe('Updated Title');
expect(body.description).toBe('Updated description');
});
it('debería devolver 404 si el juego no existe', async () => {
const res = await app.inject({
method: 'PUT',
url: '/api/games/non-existing-id',
payload: {
title: 'Some Title',
},
});
expect(res.statusCode).toBe(404);
});
it('debería permitir actualización parcial', async () => {
const game = await prisma.game.create({
data: {
title: 'Original Title',
slug: 'original',
description: 'Original description',
},
});
const res = await app.inject({
method: 'PUT',
url: `/api/games/${game.id}`,
payload: {
description: 'New description only',
},
});
expect(res.statusCode).toBe(200);
const body = res.json();
expect(body.title).toBe('Original Title'); // No cambió
expect(body.description).toBe('New description only'); // Cambió
});
});
describe('DELETE /api/games/:id', () => {
it('debería eliminar un juego existente', async () => {
const game = await prisma.game.create({
data: {
title: 'Game to Delete',
slug: 'game-to-delete',
},
});
const res = await app.inject({
method: 'DELETE',
url: `/api/games/${game.id}`,
});
expect(res.statusCode).toBe(204);
// Verificar que el juego fue eliminado
const deletedGame = await prisma.game.findUnique({
where: { id: game.id },
});
expect(deletedGame).toBeNull();
});
it('debería devolver 404 si el juego no existe', async () => {
const res = await app.inject({
method: 'DELETE',
url: '/api/games/non-existing-id',
});
expect(res.statusCode).toBe(404);
});
});
});
/**
* Metadatos:
* Autor: GitHub Copilot
* Última actualización: 2026-02-11
*/