Files
quasar/backend/dist/tests/services/importService.spec.js
Benito Rodríguez a07096d7c7
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feat: add UI components for alert dialog, badge, checkbox, dialog, label, select, sheet, table, textarea
- Implemented AlertDialog component with overlay, content, header, footer, title, description, action, and cancel functionalities.
- Created Badge component with variant support for different styles.
- Developed Checkbox component with custom styling and indicator.
- Added Dialog component with trigger, close, overlay, content, header, footer, title, and description.
- Introduced Label component for form elements.
- Built Select component with trigger, content, group, item, label, separator, and scroll buttons.
- Created Sheet component with trigger, close, overlay, content, header, footer, title, and description.
- Implemented Table component with header, body, footer, row, head, cell, and caption.
- Added Textarea component with custom styling.
- Established API service for game management with CRUD operations and metadata search functionalities.
- Updated dependencies in package lock files.
2026-03-18 19:21:36 +01:00

128 lines
5.5 KiB
JavaScript

"use strict";
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
const vitest_1 = require("vitest");
vitest_1.vi.mock('../../src/services/fsScanner', () => ({
scanDirectory: vitest_1.vi.fn(),
}));
vitest_1.vi.mock('../../src/services/checksumService', () => ({
computeHashes: vitest_1.vi.fn(),
}));
vitest_1.vi.mock('../../src/plugins/prisma', () => ({
default: {
game: { findFirst: vitest_1.vi.fn(), create: vitest_1.vi.fn(), update: vitest_1.vi.fn() },
},
}));
const importService_1 = require("../../src/services/importService");
const fsScanner_1 = require("../../src/services/fsScanner");
const checksumService_1 = require("../../src/services/checksumService");
const prisma_1 = __importDefault(require("../../src/plugins/prisma"));
(0, vitest_1.describe)('services/importService', () => {
(0, vitest_1.beforeEach)(() => {
vitest_1.vi.clearAllMocks();
});
(0, vitest_1.it)('exporta createSlug e importDirectory', () => {
(0, vitest_1.expect)(typeof importService_1.createSlug).toBe('function');
(0, vitest_1.expect)(typeof importService_1.importDirectory).toBe('function');
});
(0, vitest_1.it)('cuando hay un archivo y persist:true crea Game con source=rom y devuelve resumen', async () => {
const files = [
{
path: '/roms/Sonic.bin',
filename: 'Sonic.bin',
name: 'Sonic.bin',
size: 123,
format: 'bin',
isArchive: false,
},
];
const hashes = { size: 123, md5: 'md5-abc', sha1: 'sha1-abc', crc32: 'abcd' };
fsScanner_1.scanDirectory.mockResolvedValue(files);
checksumService_1.computeHashes.mockResolvedValue(hashes);
prisma_1.default.game.findFirst.mockResolvedValue(null);
prisma_1.default.game.create.mockResolvedValue({
id: 77,
title: 'Sonic',
slug: 'sonic',
});
const summary = await (0, importService_1.importDirectory)({ dir: '/roms', persist: true });
(0, vitest_1.expect)(fsScanner_1.scanDirectory.mock.calls[0][0]).toBe('/roms');
(0, vitest_1.expect)(checksumService_1.computeHashes.mock.calls[0][0]).toBe('/roms/Sonic.bin');
(0, vitest_1.expect)(prisma_1.default.game.findFirst.mock.calls[0][0]).toEqual({
where: { source: 'rom', romChecksum: 'md5-abc' },
});
(0, vitest_1.expect)(prisma_1.default.game.create.mock.calls[0][0]).toEqual({
data: {
title: 'Sonic',
slug: 'sonic-1234567890123',
source: 'rom',
romPath: '/roms/Sonic.bin',
romFilename: 'Sonic.bin',
romSize: 123,
romChecksum: 'md5-abc',
romFormat: 'bin',
romHashes: JSON.stringify(hashes),
addedAt: vitest_1.expect.any(Date),
lastSeenAt: vitest_1.expect.any(Date),
},
});
(0, vitest_1.expect)(summary).toEqual({ processed: 1, createdCount: 1, upserted: 0 });
});
(0, vitest_1.it)('cuando el juego ya existe (mismo checksum), actualiza lastSeenAt', async () => {
const files = [
{
path: '/roms/Sonic.bin',
filename: 'Sonic.bin',
name: 'Sonic.bin',
size: 123,
format: 'bin',
isArchive: false,
},
];
const hashes = { size: 123, md5: 'md5-abc', sha1: 'sha1-abc', crc32: 'abcd' };
fsScanner_1.scanDirectory.mockResolvedValue(files);
checksumService_1.computeHashes.mockResolvedValue(hashes);
prisma_1.default.game.findFirst.mockResolvedValue({
id: 77,
title: 'Sonic',
slug: 'sonic',
});
prisma_1.default.game.update.mockResolvedValue({
id: 77,
title: 'Sonic',
slug: 'sonic',
});
const summary = await (0, importService_1.importDirectory)({ dir: '/roms', persist: true });
(0, vitest_1.expect)(prisma_1.default.game.update.mock.calls[0][0]).toEqual({
where: { id: 77 },
data: {
lastSeenAt: vitest_1.expect.any(Date),
romHashes: JSON.stringify(hashes),
},
});
(0, vitest_1.expect)(summary).toEqual({ processed: 1, createdCount: 0, upserted: 1 });
});
(0, vitest_1.it)('cuando persist=false no guarda nada en la base de datos', async () => {
const files = [
{
path: '/roms/Sonic.bin',
filename: 'Sonic.bin',
name: 'Sonic.bin',
size: 123,
format: 'bin',
isArchive: false,
},
];
const hashes = { size: 123, md5: 'md5-abc', sha1: 'sha1-abc', crc32: 'abcd' };
fsScanner_1.scanDirectory.mockResolvedValue(files);
checksumService_1.computeHashes.mockResolvedValue(hashes);
const summary = await (0, importService_1.importDirectory)({ dir: '/roms', persist: false });
(0, vitest_1.expect)(prisma_1.default.game.findFirst).not.toHaveBeenCalled();
(0, vitest_1.expect)(prisma_1.default.game.create).not.toHaveBeenCalled();
(0, vitest_1.expect)(prisma_1.default.game.update).not.toHaveBeenCalled();
(0, vitest_1.expect)(summary).toEqual({ processed: 1, createdCount: 0, upserted: 0 });
});
});