Files
quasar/backend/prisma/migrations/20260208102247_init/migration.sql
Benito Rodríguez f4bee94a16 chore: update Prisma and dependencies, add initial migration and tests
- Updated Prisma and @prisma/client to version 6.19.2 in package.json and yarn.lock.
- Added package extensions for @prisma/client in .yarnrc.yml.
- Updated backend README.md for clearer setup instructions.
- Created initial migration for Game, Platform, and related tables in Prisma.
- Added migration lock file for version control.
- Implemented tests for Game model using Vitest, including creation and unique slug constraint checks.
2026-02-08 12:36:36 +01:00

134 lines
3.9 KiB
SQL

-- CreateTable
CREATE TABLE "Game" (
"id" TEXT NOT NULL PRIMARY KEY,
"title" TEXT NOT NULL,
"slug" TEXT NOT NULL,
"description" TEXT,
"releaseDate" DATETIME,
"igdbId" INTEGER,
"rawgId" INTEGER,
"thegamesdbId" INTEGER,
"extra" TEXT,
"createdAt" DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,
"updatedAt" DATETIME NOT NULL
);
-- CreateTable
CREATE TABLE "Platform" (
"id" TEXT NOT NULL PRIMARY KEY,
"name" TEXT NOT NULL,
"slug" TEXT NOT NULL,
"generation" INTEGER
);
-- CreateTable
CREATE TABLE "GamePlatform" (
"id" TEXT NOT NULL PRIMARY KEY,
"gameId" TEXT NOT NULL,
"platformId" TEXT NOT NULL,
CONSTRAINT "GamePlatform_gameId_fkey" FOREIGN KEY ("gameId") REFERENCES "Game" ("id") ON DELETE RESTRICT ON UPDATE CASCADE,
CONSTRAINT "GamePlatform_platformId_fkey" FOREIGN KEY ("platformId") REFERENCES "Platform" ("id") ON DELETE RESTRICT ON UPDATE CASCADE
);
-- CreateTable
CREATE TABLE "RomFile" (
"id" TEXT NOT NULL PRIMARY KEY,
"path" TEXT NOT NULL,
"filename" TEXT NOT NULL,
"checksum" TEXT NOT NULL,
"size" INTEGER NOT NULL,
"format" TEXT NOT NULL,
"hashes" TEXT,
"gameId" TEXT,
"addedAt" DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,
"lastSeenAt" DATETIME,
"status" TEXT NOT NULL DEFAULT 'active',
CONSTRAINT "RomFile_gameId_fkey" FOREIGN KEY ("gameId") REFERENCES "Game" ("id") ON DELETE SET NULL ON UPDATE CASCADE
);
-- CreateTable
CREATE TABLE "Artwork" (
"id" TEXT NOT NULL PRIMARY KEY,
"gameId" TEXT NOT NULL,
"type" TEXT NOT NULL,
"sourceUrl" TEXT NOT NULL,
"localPath" TEXT,
"width" INTEGER,
"height" INTEGER,
"fetchedAt" DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,
CONSTRAINT "Artwork_gameId_fkey" FOREIGN KEY ("gameId") REFERENCES "Game" ("id") ON DELETE RESTRICT ON UPDATE CASCADE
);
-- CreateTable
CREATE TABLE "Purchase" (
"id" TEXT NOT NULL PRIMARY KEY,
"gameId" TEXT NOT NULL,
"priceCents" INTEGER NOT NULL,
"currency" TEXT NOT NULL,
"store" TEXT,
"date" DATETIME NOT NULL,
"receiptPath" TEXT,
CONSTRAINT "Purchase_gameId_fkey" FOREIGN KEY ("gameId") REFERENCES "Game" ("id") ON DELETE RESTRICT ON UPDATE CASCADE
);
-- CreateTable
CREATE TABLE "Tag" (
"id" TEXT NOT NULL PRIMARY KEY,
"name" TEXT NOT NULL
);
-- CreateTable
CREATE TABLE "PriceHistory" (
"id" TEXT NOT NULL PRIMARY KEY,
"gameId" TEXT NOT NULL,
"priceCents" INTEGER NOT NULL,
"currency" TEXT NOT NULL,
"recordedAt" DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,
"source" TEXT,
CONSTRAINT "PriceHistory_gameId_fkey" FOREIGN KEY ("gameId") REFERENCES "Game" ("id") ON DELETE RESTRICT ON UPDATE CASCADE
);
-- CreateTable
CREATE TABLE "_GameToTag" (
"A" TEXT NOT NULL,
"B" TEXT NOT NULL,
CONSTRAINT "_GameToTag_A_fkey" FOREIGN KEY ("A") REFERENCES "Game" ("id") ON DELETE CASCADE ON UPDATE CASCADE,
CONSTRAINT "_GameToTag_B_fkey" FOREIGN KEY ("B") REFERENCES "Tag" ("id") ON DELETE CASCADE ON UPDATE CASCADE
);
-- CreateIndex
CREATE UNIQUE INDEX "Game_slug_key" ON "Game"("slug");
-- CreateIndex
CREATE UNIQUE INDEX "Game_igdbId_key" ON "Game"("igdbId");
-- CreateIndex
CREATE UNIQUE INDEX "Game_rawgId_key" ON "Game"("rawgId");
-- CreateIndex
CREATE UNIQUE INDEX "Game_thegamesdbId_key" ON "Game"("thegamesdbId");
-- CreateIndex
CREATE INDEX "Game_title_idx" ON "Game"("title");
-- CreateIndex
CREATE UNIQUE INDEX "Platform_slug_key" ON "Platform"("slug");
-- CreateIndex
CREATE UNIQUE INDEX "GamePlatform_gameId_platformId_key" ON "GamePlatform"("gameId", "platformId");
-- CreateIndex
CREATE UNIQUE INDEX "RomFile_checksum_key" ON "RomFile"("checksum");
-- CreateIndex
CREATE INDEX "RomFile_checksum_idx" ON "RomFile"("checksum");
-- CreateIndex
CREATE UNIQUE INDEX "Tag_name_key" ON "Tag"("name");
-- CreateIndex
CREATE UNIQUE INDEX "_GameToTag_AB_unique" ON "_GameToTag"("A", "B");
-- CreateIndex
CREATE INDEX "_GameToTag_B_index" ON "_GameToTag"("B");