c27e9bec7a915db12df4ecf517ca18aaf9d81f5a
- Create frontend/README.md with setup, testing, and API integration instructions - Add backend test database file for local testing - Implement README validation tests to ensure documentation completeness - Update project documentation to reflect new structure and features
Quasar 🎮
A self-hosted video game library manager. Scan ROM files, enrich metadata from multiple APIs (IGDB, RAWG, TheGamesDB), and manage your personal game collection.
Features
- 📁 ROM Scanning — Scan directories for ROM files (ZIP, 7z, RAR)
- 🔍 Metadata Enrichment — Fetch game info, artwork, ratings from 3+ APIs
- 🎯 Game Library — Create, edit, and organize games by platform
- 🎨 Multi-API Support — IGDB (Twitch OAuth), RAWG, TheGamesDB
- 🛡️ Privacy First — All data stored locally, no cloud sync
- 🔐 Secure — API keys via environment variables, never committed
Quick Start
Prerequisites
- Node.js 18+
- Yarn 4.x (package manager)
Installation
# 1. Clone repository
git clone https://your-gitea-instance/your-org/quasar.git
cd quasar
# 2. Install dependencies
yarn install
# 3. Setup environment
cp .env.example .env.local
# 4. Get API keys (optional, but recommended)
# See: docs/API_KEYS.md
# 5. Run migrations
cd backend
npm run prisma:migrate
cd ..
# 6. Start development servers
# Terminal 1: Backend
cd backend && yarn dev
# Terminal 2: Frontend
cd frontend && yarn dev
# 7. Open browser
# Frontend: http://localhost:5173
# Backend API: http://localhost:3000
Usage
- Create Platform — Go to /games, add Nintendo, PlayStation, etc.
- Create Game — Add game manually or import from ROMs
- Scan ROMs — Go to /roms, scan directory with ROM files
- Link Metadata — Search game on IGDB/RAWG, link to ROM
- View Library — See all games with artwork and info
Project Structure
quasar/
├── backend/ # Fastify API + Prisma + SQLite
│ ├── src/
│ │ ├── routes/ # REST endpoints (/games, /roms, /metadata, etc.)
│ │ ├── services/ # Business logic (metadata clients, romscanning, etc.)
│ │ └── controllers/ # Request handlers
│ └── tests/ # Vitest unit tests (63+ tests)
│
├── frontend/ # React + Vite + React Query
│ ├── src/
│ │ ├── routes/ # Pages (/games, /roms, etc.)
│ │ ├── components/ # React components (Forms, Dialogs, Cards)
│ │ └── hooks/ # TanStack Query hooks
│ └── tests/ # Vitest + React Testing Library (59+ tests)
│
├── tests/
│ ├── e2e/ # Playwright E2E tests (15 tests)
│ └── *.spec.ts # Config validation tests
│
├── docs/ # Documentation
│ ├── API_KEYS.md # How to get API credentials
│ ├── SECURITY.md # Security guidelines
│ └── ...
│
├── .gitea/
│ └── workflows/
│ └── ci.yml # Gitea Actions CI pipeline
│
└── .env.example # Environment template
Configuration
Environment Variables
Copy .env.example to .env.local (or .env.development) and fill in:
# Database (local SQLite)
DATABASE_URL="file:./dev.db"
# API Keys (get from docs/API_KEYS.md)
IGDB_CLIENT_ID=your_client_id
IGDB_CLIENT_SECRET=your_client_secret
RAWG_API_KEY=your_api_key
THEGAMESDB_API_KEY=your_api_key
# App Config
NODE_ENV=development
PORT=3000
LOG_LEVEL=debug
For production, use Gitea Secrets. See SECURITY.md and docs/API_KEYS.md.
Testing
# Run all tests (unit + config)
yarn test
# Run backend tests only
cd backend && yarn test
# Run frontend tests only
cd frontend && yarn test:run
# Run E2E tests (requires servers running)
cd backend && yarn dev &
cd frontend && yarn dev &
yarn test:e2e
# Lint & Format
yarn lint
yarn format
Troubleshooting
Backend won't start
Error: EADDRINUSE: address already in use :::3000
→ Kill process on port 3000: lsof -i :3000 | grep LISTEN | awk '{print $2}' | xargs kill -9
Tests failing with "DATABASE_URL not found"
→ Make sure backend/.env exists with DATABASE_URL
→ Or: DATABASE_URL="file:./test.db" yarn test
Metadata search returns no results
→ Check that API keys are correct (docs/API_KEYS.md)
→ Check logs: tail -f backend/logs/*.log
→ Test with: curl http://localhost:3000/api/metadata/search\?q\=Mario
Frontend can't reach backend
→ Make sure backend is running on http://localhost:3000
→ Check frontend/.env has: VITE_API_URL=http://localhost:3000
Architecture
For detailed architecture and decisions, see docs/architecture.md.
Tech Stack
- Backend: Node.js, Fastify, Prisma ORM, SQLite, TypeScript
- Frontend: React 18, Vite, TanStack Query, Tailwind CSS, shadcn/ui
- Testing: Vitest (unit), Playwright (E2E)
- APIs: IGDB (OAuth), RAWG, TheGamesDB
Security
- No data leaves your system — Everything stored locally
- API keys stored securely — Via
.env.localor Gitea Secrets - Input validation — All user input validated with Zod
- CORS configured — Only allows frontend origin
For security guidelines, see SECURITY.md.
Documentation
- SECURITY.md — Security policies and best practices
- docs/API_KEYS.md — How to obtain and configure API credentials
- docs/architecture.md — System architecture and design decisions
- docs/data-model.md — Database schema and entities
- docs/requirements.md — Project requirements and use cases
Development
Adding a new feature
- Create test file:
tests/feature.spec.ts(TDD) - Write failing test
- Implement feature
- Run tests:
yarn test - Run lint:
yarn lint - Commit:
git commit -m "feat: add feature description"
Running Gitea Actions locally
# The CI workflow is in .gitea/workflows/ci.yml
# It runs automatically on push/PR to main or develop
# To test locally:
# 1. Lint
yarn lint
# 2. Backend tests
cd backend && yarn test
# 3. Frontend tests
cd frontend && yarn test:run
# 4. E2E tests (requires servers running)
cd backend && yarn dev &
cd frontend && yarn dev &
yarn test:e2e
Contributing
Pull requests welcome. Please:
- Run
yarn testbefore pushing - Run
yarn formatto auto-format code - Add tests for new features
License
MIT (or choose your license)
Support
- Docs: See /docs folder
- Issues: Report bugs on this repo
- Discussions: Use repo discussions for questions
Status: MVP (v1.0.0) — Ready for self-hosted deployment.
Last updated: 2026-02-12
Test coverage: 122+ unit tests + 15 E2E tests ✅
Description
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